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07-29-09, 06:04 PM | #1441 |
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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PMed
Akula, I PM you about your last post
beware, as Lurker states, the subnuclear G7a breaks the damage model, hadnt had a CTD but its not realistic to really blow up a ship out of the water as this babies do. Use at your own risk
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
07-30-09, 12:19 AM | #1442 | |
Convicted Ship Killer
Join Date: Mar 2009
Location: Just out of sight... plotting your course and speed
Posts: 846
Downloads: 371
Uploads: 1
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Thanks again, cgjimeneza!!
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Akula4745 "If you sit by the river long enough... the body of your enemy will float by -- SunTzu" |
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07-30-09, 06:01 PM | #1443 |
Seaman
Join Date: Jul 2006
Posts: 37
Downloads: 56
Uploads: 0
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hy i have a question is it possible to make the bismarck or the other playable german surface ships in operation monsun playable???
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07-30-09, 09:26 PM | #1444 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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07-31-09, 04:25 AM | #1445 |
Sailor man
Join Date: Apr 2008
Location: Deutschland
Posts: 43
Downloads: 40
Uploads: 0
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Is there a new modell of the viic or viic41 planed with more details?
someone has uploaded a new modell. i think it was one of the last massages in the VIIC41 thread. nevertheless it is a great mod. keep it up! |
07-31-09, 06:06 PM | #1446 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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08-01-09, 01:59 AM | #1447 |
Swabbie
Join Date: Jun 2009
Location: Germany
Posts: 9
Downloads: 237
Uploads: 0
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Problems found
Sorry for this new post. But i will post a lot of bugs which i've found in OM 712 + OMEGU_V100_Patch1
1. Functionality bug in u-boat type IID, you canot drive forward with the boat, "Full ahead - 0 knots". Reproduced in "German Submarine school - Navigation Course". 2. Not a bug, but unbeautiful. Open Recognition manual "German - TYPE 1936A". You cannot see pictures of the ship. 3. The "Captain Class 1 frigate" has a black skin? 4. I'm not sure it's a problem by me, but i've started a new career in April 43. Mission description "Drive with u-boat to sector.....for 96h and then going to your new base in france". Well, Mission finished, no new orders received. I've wondered, but on map i've seen my homebase is "Kiel". Ok i thought, try Kiel. "Kiel" arrived i couldn't end my mission. After this one i've loaded a save game and tried all bases in france. Same like "Kiel". 5. Hydrophne GHG (Group Listening Apparatus) only available. What is with hydrophone "KDG" or late war "Balkongerät"? 6. Renown points for all upgrades "0". As designed? However, OM it's a really great mod! Fantastic the reality between u-boat and planes (in 90% of cases you don't have a chance to fight against planes - Excellent), destroyers and so on. Additional with "OMEGU" you have a fantastic environment (Roll and Pitch mechanic of u-boat inside a storm it's fantastic...i think the best of all other supermods). I'm looking forward there will comes new features and functionalities for OM. Last edited by crisi; 08-01-09 at 02:32 AM. |
08-01-09, 08:37 AM | #1448 | |||||||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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http://wwwnew.filefront.com/14174425...12_Hotfix1.rar Quote:
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Last edited by lurker_hlb3; 08-02-09 at 08:46 AM. |
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08-02-09, 05:01 PM | #1449 |
XO
Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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I should have posted in here , but did it in th gen-forum.
Anyhoo, I was making my way back from a patrol off Lisbon, I got near the south coast of Ireland (11th Jan 1940) when I noticed that the Red ports of France were now Black (or Dark Blue). I took a closer look along the south coast of England and saw that some of the port there were now Black too orther where the same Red ports. The other one I noticed, while Dublin was Black, Belfast which should have been Red was now Black too. My game .. 1.5 with 705 installed and 712 added, clean install never had another Mod installed in the game before. A few Q on 712 1. How fast should merchants turn ? stock game they were turning through the likes of 150,151,152,153 about 1pt every second, but not much slower in 712 where I counted it off at 1-2 seconds a point. Should it be slower than that? 2. How many shells to sink a merchant , coastal about 4,000tns I hit her decks with about 12 shots very close range. Her bridge,Funnel,Masts, and holds were on fire 6 -7 fires in all, from bow to stern. I also fired in about 25 shells into her water line, but still she sailed on. In fact I got that close when she dipped at the bow her prop and rudder were exposed, I fired 4-5 shot in there at point blanks range. I take it HE shells do no damage to this part of ships? I am enjoying SH again , and like the mod very much, keep up the good work. oh one more, on missions in 712 I sail out of WH but that is now 4 patrols in a row I have been sent to station of the coast of Portugal, Sept through Jan40 just set off again Feb40 and I have been sent back there again. I completed all the mission and so far I have sunk 60,000+tns, 11 mechants my last partol for 44,000+tns. The thing is , on my voyage to Portugal, round the North of Scotalnd and down the coast of Ireland all the merchants I have come across in 712 have been on there own, not one convoy have I came across. All the sightings that appear on the map and I plot to intercept, in all 4 missions they have been single ships. |
08-03-09, 02:09 AM | #1450 | |
Swabbie
Join Date: Jun 2009
Location: Germany
Posts: 9
Downloads: 237
Uploads: 0
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Quote:
@lurker_hlb3: Thanks for fast response and hotfix. |
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08-03-09, 01:48 PM | #1451 |
XO
Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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Quick Q? on OM712 , when I torp ships now there is the explosion and water plume, but no after explosions as with the stock version. Some times a little fire and the ship sails on, is that part of the mod?
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08-03-09, 02:09 PM | #1452 |
Gunner
Join Date: Jun 2009
Location: In your computer screen
Posts: 100
Downloads: 70
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I also have a quick question.
I play both OM and RSRDC. However, I just downloaded OMEGU, and you reccommend that I take RSRDC out of the install for OMEGU to work properly. I know that IN RSRDC you have many differect kinds of mission. You have the general anti-shipping missions, you have the recon missions, the spy/commando missions, and the missions which make you dock at certain places and then continue. I like the missions very much. What I would like to know is if you have included any such missions in OM. They help to break up the boredom that can come with constant patrol missions.
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OrangeYoshi |
08-04-09, 10:45 AM | #1453 |
Grey Wolf
Join Date: Feb 2009
Posts: 994
Downloads: 91
Uploads: 0
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#1
That is correct Regia Marina is not available? Of course I think about f.e. BB Littorio class not only DD Soldati... #2 I tried to create mission with Vichy France ships (at 1942). Unfortunately "Vichy France" (Occupied France) is allied side and should be axis...
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Last edited by PL_Andrev; 08-04-09 at 01:42 PM. |
08-04-09, 03:36 PM | #1454 |
Lieutenant
Join Date: May 2007
Location: pireas
Posts: 256
Downloads: 456
Uploads: 0
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travelled outside from a harbour of France in-depth 35m roughly and I
accepted suddenly air depth with result the destruction of my submarine...... my problem of they is not sensors planes other the force air depth.... they is historical realistic for English air depth causing destruction submarine in this depth?? |
08-04-09, 04:48 PM | #1455 |
Samurai Navy
Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
Downloads: 105
Uploads: 0
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I would find it realistic to a depth of 50 m.
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