SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-12-23, 10:46 AM | #1426 |
Navy Seal
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Yes!
But be careful … the types II are not as strong as before… In fact, armor level has been decreased on all U-Boats as well as hit points (particularly type II) On counterpart, flooding times has been increased to give better chance to repair. Best is to get repair ability quite soon (but best remains to be very careful) NYGM has recovered solid rock stability. In my career test, I saved close to a convoy (in sight) and underwater … loaded save without issue !
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04-12-23, 11:01 AM | #1427 |
Grey Wolf
Join Date: Apr 2011
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04-12-23, 03:34 PM | #1428 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
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Fifi,is it possible to add the animation of the observation periscope moving up and down in typeII command room.Also the attack scope doesn't move in the conning tower.
@Grenso,yes the typeII has the UDF 8x60 now |
04-13-23, 12:35 AM | #1429 | |
Navy Seal
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For obs periscope, not sure, maybe … but doesn’t have enough time anymore actually
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04-13-23, 02:33 AM | #1430 |
The Analyst
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I think he means the moving in the submarine in command room and in conning tower.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
04-13-23, 04:49 AM | #1431 |
Navy Seal
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Free cam IS working in command room & conning tower type II.
Type II attack periscope keeping rotation IN the conning tower is not that important. Most important IS the observation periscope wrong placement inside the command room! I have moved it to correct place, under where it is supposed to raise on conning deck Plus some crew lighting adjustment, and default fore camera placement adjusted... Here is the little mod in the waiting of next update (will be included next time): https://www.mediafire.com/file/4aczi..._Place.7z/file Activate it in bunker anytime on top of Stand Alone
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04-13-23, 05:28 AM | #1432 | ||
The Analyst
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This is a misunderstanding. I do not mean the free cam in the submarine. I mean the moving/optical rotation of the "3D" model of the OBS and the periscope in the submarine. Or to put it another way, that will probably mean Wolfstriked.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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04-13-23, 08:42 AM | #1433 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
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04-13-23, 09:23 AM | #1434 | |
Navy Seal
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The rotation keeping of attack periscope takes too much work to do it… it’s not like for external periscopes… plenty of buttons and lights to make follow the rotation …probably new 3D model + textures to do… not worth it And I’m kind of lazy now But maybe one day! EDIT: thinking about it, I think I have an easy solution for it! Stay tuned
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04-13-23, 10:32 AM | #1435 |
Navy Seal
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TYPE II OBS & ATTACK PERISCOPE FIX
https://www.mediafire.com/file/ory5t..._Place.7z/file Replace previous little mod Now you have also attack periscope rotation keeping in conning tower! (as others U-Boats when on periscope seat) Tell me if it's ok now
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04-13-23, 11:04 AM | #1436 |
Grey Wolf
Join Date: Apr 2011
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Yes ATT now works but OBS still doesn't rotate or rise and lower.Don't beat yourself up with this though.
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04-13-23, 11:09 AM | #1437 | |
The Analyst
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Everything works fine here, and I'm done a very short test in Kiel sunk some ships there. I hope they are still good to talk to me there. Also with the gun works every thing like before and without any issue. But I have to test this new little fix, because you released it after my little amok in the harbor. Maybe I can give this weekend an feedback.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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04-13-23, 11:22 AM | #1438 | |
Navy Seal
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But when you click on it, in periscope view, it raise & rotate of course If you feel doing it, go ahead my friend (Not worth the work for me anyway)
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04-13-23, 11:44 AM | #1439 |
Grey Wolf
Join Date: Apr 2011
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Fifi,more stuff to drive you crazy!
Click on helmsman and you will see that you can move around in interior BUT everything works when in helmsman view.The two big things here are you can click to conning tower and up you go and also you can click on OBS and use it.You cant do either of these two in the normal interior free camera as it doesn't allow you to click on hatch or on OBS,though on certain subs you can click on certain objects while in free camera.To test this out go in type7b and right click to take space of helmsman and off you go.There has to be a way to make free camera behave exactly like type7b helmsman view does aka remember last position you had when you changed view and to allow you to clikc on OBS and on conning tower hatch. I have my game setup this way already by simply tweaking the commands.cfg. I use WASD to move around command room with SPACE bar as previous camera button.So from command room I click on hatch to move up to conning tower and click on upper hatch to move to conning deck.To get back down I just press space bar and it cycles back down...... conning deck-conning tower-command room-nav map.SPACE bar again brings me back to command room. I dont understand why this is not used?Conning deck camera functions great right?Then why not free camera as default in command room? |
04-13-23, 11:51 AM | #1440 | |
Navy Seal
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NYGM never had the clicking option when in free cam…and I don’t know how to do it (yet)
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