SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-30-18, 05:44 PM   #1411
Sub187
Watch
 
Join Date: Apr 2018
Posts: 26
Downloads: 11
Uploads: 0
Default

Just started playing NYGM and i was wondering:

1) What is the range of the hydrophones? According to sensors.dat it is 20km, which only makes it a tad better than the 16km watch crew, no?

2) At the Navigation Station, there is a map showing the air coverage and convoy routes during WWII Is that a cheat sheet or were the captains actually aware of those?

3) What is the highest TC recommended, without missing a ship and/or glitches to occur?




And Stiebler, thanks for your work on this mod and your general info about the U-boot krieg. This forum is a treasure trove of information about it.
Sub187 is offline   Reply With Quote
Old 05-01-18, 12:04 AM   #1412
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
Default

1)I think it's 20km...longer with convoys...
2) I don't think so...besides germans where actually very well informed of allied convoy routes.
3)×256 max
__________________
Himmel, sukeltakaa!
Obltn Strand is offline   Reply With Quote
Old 05-01-18, 02:14 PM   #1413
BigWalleye
Sea Lord
 
Join Date: Jul 2012
Location: On the Eye-lond, mon!
Posts: 1,987
Downloads: 465
Uploads: 0


Default

Quote:
Originally Posted by Sub187 View Post
Just started playing NYGM and i was wondering:

2) At the Navigation Station, there is a map showing the air coverage and convoy routes during WWII Is that a cheat sheet or were the captains actually aware of those?
Whether it's a cheat or not is up to you - it's your game. But seeing "Allied Air Coverage -1943" when game time is October 1939 is a serious immersion-breaker for me. YMMV.
BigWalleye is offline   Reply With Quote
Old 05-17-18, 02:21 PM   #1414
Sub187
Watch
 
Join Date: Apr 2018
Posts: 26
Downloads: 11
Uploads: 0
Default

Thanks for the answers so far, they’ve really helped. I have a couple more though:

1. How do ships spawn?

For example, I’m thinking about getting a type IX and going to the East coast of the US/Gulf of Mexico.

Will I encouter ships and convoys, or will I be outside of the spawn points zone?

2. Where can I find out how many depth charges ships have?

EDIT: And also, why the difference between “Merchant tonnage ” and “patrol tonnage”: https://imgur.com/a/WwD2mCf

Last edited by Sub187; 05-17-18 at 03:18 PM.
Sub187 is offline   Reply With Quote
Old 05-21-18, 09:42 AM   #1415
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 28,786
Downloads: 24
Uploads: 0


Default welcome aboard!

Sub187!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 06-09-18, 09:00 PM   #1416
TorpedomanDan
Swabbie
 
Join Date: May 2018
Posts: 6
Downloads: 169
Uploads: 0
Default Unable to patch SH3.exe with H.sie patch

Hey Gentlemen:


I've got a little problem. I'm setting up NYGM Tonnage War with all of the different parts. I'm trying to patch my SH3.exe with the H.sie v1.6B1 patch. I'm using an original copy of SH3.exe but every time I try to install the patch, it tells me it can't find an original SH3.exe file. Both are in the same folder. I used the 4GB patch on my SH3.exe file before attempting H.sie's patch. Is that the reason the patch is failing to work? Should I start with an SH3.exe file that does not have the 4GB patch. Before I saved my vanilla copy of SH3 I patched it with the 4GB patch. Trying to save some work.


Thanks,
TorpedomanDan
TorpedomanDan is offline   Reply With Quote
Old 06-09-18, 09:08 PM   #1417
schlechter pfennig
Commander
 
Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
Default

Quote:
Originally Posted by TorpedomanDan View Post
I used the 4GB patch on my SH3.exe file before attempting H.sie's patch. Is that the reason the patch is failing to work?

Yup, that's the problem. The SH3.exe has to be completely unmodified in any respect, including the 4GB patch.
schlechter pfennig is offline   Reply With Quote
Old 06-09-18, 11:37 PM   #1418
TorpedomanDan
Swabbie
 
Join Date: May 2018
Posts: 6
Downloads: 169
Uploads: 0
Default H.sie patch

Thanks a million. I thought that might be the problem. I'll just start from scratch again.



TorpedomanDan
TorpedomanDan is offline   Reply With Quote
Old 07-26-18, 01:32 AM   #1419
Fifi
Navy Seal
 
Fifi's Avatar
 
Join Date: Dec 2012
Location: France
Posts: 5,893
Downloads: 459
Uploads: 0


Default

Quote:
Originally Posted by schlechter pfennig View Post
Yup, that's the problem. The SH3.exe has to be completely unmodified in any respect, including the 4GB patch.
I have same trouble with GWX...
does it mean you can’t use the 4GB patch after installing H.sie exe patch?

Édit: forget about it, it’s already included in H.sie patch ... sorry

Last edited by Fifi; 07-26-18 at 02:17 AM.
Fifi is offline   Reply With Quote
Old 08-03-18, 09:02 AM   #1420
caodwolf
Swabbie
 
Join Date: Sep 2002
Posts: 12
Downloads: 273
Uploads: 0
Default Ship Recognition Manual

Hello- I reinstalled SH III after several years of inactivity and giving NYGM Tonnage war mod a go. I installed all the required files and a few optional. Installation was smooth but I noticed in the ship recognition manual there are many blank pages. To get to the merchant ship section I have to click by 15-20 blank pages. Ships labeled Ao1A, AO02A, TO1a etc... are blank. Even the Hospital Ship page is blank. I removed the IBL Shipsfor NYGM mod thinking this was the problem but I have the same.

Any thoughts as to what is causing this.

Thank you

Dave T

UPDATE:

p.s. Removing the MFM-Interim-Beta_NYGM mod corrects this issue....

Last edited by caodwolf; 08-04-18 at 09:03 AM.
caodwolf is offline   Reply With Quote
Old 08-13-18, 08:36 AM   #1421
caodwolf
Swabbie
 
Join Date: Sep 2002
Posts: 12
Downloads: 273
Uploads: 0
Default Recognition Manual - Mission Angle on Bow

Into my 2nd patrol and NYGM is performing nicely. One stickler is with the Recognition Manual; there a few tankers, cargo and merchant ships which do not have the visual angle of the bow views. This section is just blank. I've searched the forums with no luck.

Is this by design ? I'm thinking of reinstalling everything but that is alot of work and the sim is running smoothly.

Thanks

Dave
caodwolf is offline   Reply With Quote
Old 08-13-18, 08:42 AM   #1422
hauangua
Grey Wolf
 
hauangua's Avatar
 
Join Date: Jul 2011
Location: Verona, Italy
Posts: 926
Downloads: 1411
Uploads: 0
Default

Quote:
Originally Posted by caodwolf View Post
Into my 2nd patrol and NYGM is performing nicely. One stickler is with the Recognition Manual; there a few tankers, cargo and merchant ships which do not have the visual angle of the bow views. This section is just blank. I've searched the forums with no luck.

Is this by design ? I'm thinking of reinstalling everything but that is alot of work and the sim is running smoothly.

Thanks

Dave
Hi caodwolf
Which your jsgme mod list?
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup
hauangua is offline   Reply With Quote
Old 08-13-18, 08:53 AM   #1423
ThePrody
not dead yet
 
ThePrody's Avatar
 
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
Default

yes, not all ships have the complete angle views, maybe they are imported from the IABL mod like this, i dont know .
ThePrody is offline   Reply With Quote
Old 08-13-18, 09:00 AM   #1424
hauangua
Grey Wolf
 
hauangua's Avatar
 
Join Date: Jul 2011
Location: Verona, Italy
Posts: 926
Downloads: 1411
Uploads: 0
Default

Error. Delete this
Thanks
__________________
Parked under the balcony with my U-27 waiting Juliet finish makeup

Last edited by hauangua; 08-13-18 at 09:49 AM.
hauangua is offline   Reply With Quote
Old 09-30-18, 11:59 AM   #1425
Lanzfeld
Grey Wolf
 
Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
Default

This was my favorite SH-3 Mod when I stop playing awhile time ago,

Stiebler......

Since I really like your style..... what do you play nowadays? Do you Prefer LSH?
Lanzfeld is offline   Reply With Quote
Reply

Tags
torpedos through hull


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.