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#1396 |
Rear Admiral
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I did alot of "sitting duck" torpedo shoots when working on a torpedo sim file after patch 1.4 for TM 1.7.2's torpedo sim adjustments. The problem is the game is spotty when deciding when to have malfunctions. You could go through a whole patrol with not a single dud, and then another patrol have every fish premature.
Now, i have had a suspicion for the longest time, but ive never really voiced it. You typically leave out of the aussy ports right? It's long been my suspicion that the functionalty for torpedo failures is somehow being effected by the old "IDL bug". I have no hard evidence of this, its just been my gut feeling. I typically leave out of pearl, and RARELY, next to never, have a dud or premature. The few times i've left out of fremantle however, the malfunction rate was significant and noticeable. Leave out of pearl again, everythings peachy keen for the most part. |
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#1397 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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But this is the first time in all the patches since that this is happening. Pre 1.4 patch Asiatic almost no dud's or problems with it activated. Now OMG what a difference. |
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#1398 |
Rear Admiral
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>>so you think it might be hemishere related?
It's just been my gut feeling that the IDL bug was effecting more then what we could visually see. But theres absolutely no way to verify that. Torpedo malfunctions are a hit or miss kind of thing anyway. The behavior was never consistant to begin with. |
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#1399 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Cologne, Germany
Posts: 1,227
Downloads: 8
Uploads: 0
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For example my 5th patrol: 1. Torpedo: Premature 2. Torpedo: deep runner 3. Torpedo: hit 4. Torpedo: dud 5. Torpedo: premature 6. Torpedo: deep runner 7. Torpedo: preamture 8. Torpedo: hit 9. Torpedo: hit 10. Torpedo: hit 11. Torpedo: hit 12. Torpedo: hit 13. Torpedo: hit 14. Torpedo: miss 15. Torpedo: miss 16. Torpedo: miss 17. Torpedo: miss 18. Torpedo: miss 19. Torpedo: hit 20. Torpedo: hit 21. Torpedo: hit So out of 21 torpedos fired: 6 were defect Torpedos, 5 missed (probably to incorrect TDC solution) and 10 torpedos hit. I guess that's quite realistic. |
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#1400 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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Guys, is there anyplace other than filefront to DL from? I've been trying for days and have nothing but problems with FF.
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Nuke 'em till they glow! |
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#1401 |
Gunner
![]() Join Date: May 2006
Location: Christchurch New Zealand
Posts: 99
Downloads: 28
Uploads: 0
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Hi all im loving the lastest mod great work one and all.....
I am having a problem finishing my patrols this has happened to me twice. 1.Started out in Manila had a few missions from there and on my thrid sea patrol HQ told me to transfer to Surabaya as Manila was lost to the Japs..... So i traveled all the way there to find that i could only rearm and refuel but no mission dock at port option.So i braved the Jap air attacks and went back to Manila and i got the dock at port option...... 2.next mission i was transfered to Surabaya same story 2 missions later the on my way back to base my port was taken by the Japs.......there was no message to transfer to another base though so i headed to Surabaya only to come under attack by its coastal guns so i left an tried midway but no base will allow me to dock only to rearm .......can some please help i want to play the asia fleet what gives.........
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#1402 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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I do not know how Duci set up the Radio Messages in his mod but it sounds like the dates need to be changed as to when it says where to go. |
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#1403 | ||
Canadian Wolf
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RDP |
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#1404 | |||
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#1405 | ||||
Canadian Wolf
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#1406 | |||||
The Old Man
![]() Join Date: Mar 2007
Posts: 1,554
Downloads: 340
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#1407 |
Sparky
![]() Join Date: Jun 2006
Location: Sacramento CA.
Posts: 150
Downloads: 0
Uploads: 0
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Ducimus were did you get those great gauges from your screen shots.
Those are SWEET. ![]()
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It's useless for sheep to pass resolution after resolution in support of vegetarianism, while wolves maintain a separate opinion.---Unknown Author. |
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#1408 | |
Rear Admiral
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Any textures ive used, aside from the crew textures, are made by oakgroove.
edit: Quote:
Correct. I have not messed with base icons at all. The slanted one is your home base. |
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#1409 | |||
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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![]() As the man already said: Quote:
![]() http://www.subsim.com/radioroom/showthread.php?t=121353
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#1410 | ||||||
Canadian Wolf
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The link: http://www.subsim.com/radioroom/show...ntrol+analyzer RDP |
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