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06-02-12, 07:02 PM | #1396 |
Grey Wolf
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Anyway Thank TheDarkWraight
Which would be fine too, is the possibility of adding materials to the meshes/subsets
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-02-12, 07:25 PM | #1397 |
Black Magic
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06-02-12, 07:33 PM | #1398 |
Grey Wolf
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eg: for the table just one material "texture" and for the periscope base=5
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-02-12, 09:26 PM | #1399 |
Black Magic
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06-02-12, 09:50 PM | #1400 |
Grey Wolf
Join Date: Oct 2005
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Since we can not add new materials, with wings or 3dsmax
but just the possibility to use the materials present, with the exported object example: For the table in the conning tower, I wanted to add a matchbox So I am forced to use the one and only material present, to texture the whole (table + matchbox) I asked if you could not do something, for that in the editor kind: menu meshes -> Mesh or subset selected -> Adding material
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-02-12, 11:21 PM | #1401 | |
Black Magic
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Quote:
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06-03-12, 02:31 AM | #1402 | |
Loader
Join Date: Oct 2011
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Quote:
I would prefer to have a different map of something we have not seen yet in the type vii U-Boat. For expl: coastal waters of England, Bay of Biscaya, Gibraltar, Irish Sea, North Sea or Norwegian Sea. or coastal waters of Kiel, Wilhelmshafen, Lorient or Nazaire etc.
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Dietrich von Carlewitz, 2nd Lt. U-29 |
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06-03-12, 04:24 AM | #1403 |
Grey Wolf
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Hi CaliEs
Do not worry , it's already done, but the images posted are made with an original file But if you have maps, you can send them to me via PM and I saw a mod for SH3 or SH4 which allows to change randomly the maps and other ... I have the author's permission to use it (with the source code), but we must see if it is compatible with SH5
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok Last edited by BIGREG; 06-03-12 at 05:47 AM. |
06-03-12, 05:37 AM | #1404 |
Grey Wolf
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Here a Matchbox
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-03-12, 05:59 AM | #1405 |
Navy Seal
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06-03-12, 06:11 AM | #1406 |
Grey Wolf
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Thank and i found i way to add objects already done in .OBJ format
and how to redo the 2 meshes (diffuse&AO) relatively quickly
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
06-03-12, 06:57 AM | #1408 | |
Black Magic
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Quote:
Now for a challenge: add boxes and food in the hallways and in the kitchen I'm putting together a plan of action for letting you add subsets to a mesh via the app |
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06-03-12, 07:37 AM | #1409 | |
Grey Wolf
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Hi TDW
Quote:
[QUOTEI'm putting together a plan of action for letting you add subsets to a mesh via the app ][/QUOTE] Great
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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06-03-12, 10:07 AM | #1410 |
Navy Seal
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Wanna zigarette?
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