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Old 01-19-15, 02:20 PM   #121
Sailor Steve
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Manually installed a set of key mods, comparing the relevant cfg files along the way:

Open Hatch v3.09 - Diving Duck
Open Hatch Conning Deck Cam Fix - Diving Duck
Conning Tower Open Hatch - Lucagaeta
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Old 01-20-15, 05:06 PM   #122
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I just realized my mistake and yanked those three back out. I installed FlakMonkey's New Interiors v2D, which supersedes Diving Duck's original. I'm still trying to make the Conning Tower open hatch work with it.
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Old 01-20-15, 07:28 PM   #123
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Ahoj Steve,
I am really impressed with your effort to customize your gameplay experience, that reminds me when playing Operation Flashpoint, 90 percent of playing time, i was writing scripts... Back to submarines, I have started with SH4, learning TDC, interceptions and etc..., but there was something missing. Yes, you are right. ATLANTIC ocean. So I downgraded to SH3 from triggerhappyamericans and it was terrible experience without mods, had to quit for 2 years. This year I have installed GWX 3 and some mods from Makman94, and now it is pure joy about geometry and mathematics. But as I said, I can understand you.
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Old 01-20-15, 07:34 PM   #124
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Welcome to SUBSIM
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Old 01-20-15, 07:53 PM   #125
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Thank you very much ReallyDedPoet. SH3. Connecting people
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Old 01-21-15, 03:15 AM   #126
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I'm having some trouble getting the Conning Tower Open Hatch to play together with FM's New Interiors. I loaded up S3D, but I have no idea what I'm looking for. We'll keep trying though.

@ Sultan22nd: Welcome aboard!

Yeah, I like to fiddle with things. I know what I want, and I'm not going to be happy until I get it.
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Old 01-21-15, 07:42 AM   #127
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Quote:
Originally Posted by Sailor Steve View Post
I'm having some trouble getting the Conning Tower Open Hatch to play together with FM's New Interiors. I loaded up S3D, but I have no idea what I'm looking for. We'll keep trying though.

@ Sultan22nd: Welcome aboard!

Yeah, I like to fiddle with things. I know what I want, and I'm not going to be happy until I get it.
I never got the Conning Tower Open Hatch to work with New Interiors. That was a long time ago, though. Didn't have as much understanding of how SH3 works. Gave up and never went back.
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Old 01-21-15, 08:59 AM   #128
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Welcome Aboard Sultan22nd
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Old 01-21-15, 04:45 PM   #129
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Installed and tested a few more mods:

SH4 Maptools for SH3 - Latemail
Head 04 Fix - Anvart
SH3 Officer Faces
Aces' Modified Headphones

So far everything is still working.
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Old 01-21-15, 06:17 PM   #130
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@ Sailor Steve

Go ahead, well ... keep it up

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Old 01-21-15, 06:52 PM   #131
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Hey steve i have problems with FM's New Interiors everytime i load up a single mission/ go out on patrol it CTDs any soultions??
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Old 01-21-15, 09:01 PM   #132
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Quote:
Originally Posted by Kommandant_Wesser View Post
Hey steve i have problems with FM's New Interiors everytime i load up a single mission/ go out on patrol it CTDs any soultions??
I only just installed it myself yesterday. Except for a quick test in the Navigation Course I've never used it at all.
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Old 01-24-15, 02:15 PM   #133
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I too just got a new computer and am starting back up SHIII. Steve do you know what mod made the remodeling of the harbors? I would really like to see that one, now that I have a computer that will play it.
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Old 01-24-15, 02:32 PM   #134
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I'm not sure which remodeling you mean. GWX, LSH3 and WAC all have nicely redone harbors.
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Old 01-24-15, 05:55 PM   #135
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Two more biggies (at least to me) installed and working properly:

Aces' Crew On Deck Stand Alone GWX
GWX DFa Flags and Pennants 2010 - Anvart

It was TheDarkWraith who created flags for SH3 U-boats, but it was Anvart who made them go up and down at the kaleun's orders.


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