![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#121 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Thanks. Improved waves does not effect it, everything works fine when I test that mod so no worries there. What is MRP again?
EDIT: Uninstalled, reinstalled. Checked with and without the mod installed and still can not recreate the problems you guys are having.
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 Last edited by ddrgn; 05-27-10 at 10:11 AM. |
![]() |
![]() |
![]() |
#122 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Arclight's More Realistic Periscopes.
|
![]() |
![]() |
![]() |
#123 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
|
![]()
did a fresh install and only used this mod and still the same...very very odd
![]() |
![]() |
![]() |
![]() |
#124 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
I am in the VIIC, and I am getting the low behavior with other mods, let me test it without any......
Edit: Yup, I just tested it with absolutely no other mods, and the deck is barely above the surface in calm waters. Slightest wave and I am decks awash, gun is almost impossible to use.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-27-10 at 11:48 AM. |
![]() |
![]() |
![]() |
#125 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
I can't reproduce your issues at all.....
Here is an idle A with 0 winds, mod installed, looks fine to me.......grrrrrrrr! I wonder what the problem is here... I am stumped as of right now ;[ ![]() And here is "how I see" the /41 ![]()
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 Last edited by ddrgn; 05-27-10 at 12:10 PM. |
![]() |
![]() |
![]() |
#126 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
Yeah, that pic looks great. That was taken with no other mods installed?
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
![]() |
![]() |
![]() |
#127 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]() Quote:
One thing I am thinking about is if the mod is installed while on patrol. I have no saved campaign files to check, if anyone wants to share a save game file with me that would be great. I have been doing my testing in single missions only.
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
|
![]() |
![]() |
![]() |
#128 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
|
![]()
ahhh...maybe something to try.
|
![]() |
![]() |
![]() |
#129 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#130 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]() Quote:
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
|
![]() |
![]() |
![]() |
#131 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
|
![]()
well....
![]() just tried it in a single mission and all is working!!!! ![]() sorry to have caused you any extra work mate. il just wait till i get back to port before installing again. thanks again. edit. prob a good idea to edit the first post about installing while in port ![]() |
![]() |
![]() |
![]() |
#132 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
No worries, please confirm when you guys start a new patrol whether its working or not, no need to give me a saved file.
Edited the first post to reflect the install note. Thanks again guys for all your help!
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#133 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
No problem!
![]()
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
![]() |
![]() |
![]() |
#134 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
|
![]()
Wamphyris Plane Mod overwrites some files 20.mm and 30mm sim files. But it i want to run this mod because i have ran into many planes that have yet to even attack me. Is it going to really conflict with your mod??
|
![]() |
![]() |
![]() |
#135 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
|
![]()
Environmental 2.2 overwrites some u-boat sim files too, anyone know what conflicts would arise from that?
|
![]() |
![]() |
![]() |
Tags |
favorite |
|
|