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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 | |
Swabbie
![]() Join Date: Jul 2010
Location: Mooresville,Indiana
Posts: 12
Downloads: 65
Uploads: 0
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*UPDATE* Actually on both i get a page loading error Last edited by DontBlnkBadWolf; 07-22-10 at 12:05 AM. Reason: a Correction |
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#122 |
Swabbie
![]() Join Date: Dec 2006
Location: Pleasley, UK
Posts: 10
Downloads: 142
Uploads: 0
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Hi Silverwolf.
First and foremost, congratulations on a great piece of work. It may be "fantasy", but it's also fun and makes for a bit of light relief from the serious stuff. ![]() Anyway I do have a slight problem. I run multiple installations of SH4 1.5. Sadly when I come to install your mod(s) over FOTRS, I get a CTD on selecting "Pacific Campaign" with an error pointing to mscvr71, which I believe is something to do with C++. I uninstalled your mod(s) to make sure that particular copy of SH4 wasn't corrupt, and it's fine. The order of installation is as follows:- 1. BlackWolf 2. Titan 3. Your Campaign files (updated ones) for FOTRS. Any suggestions would be much appreciated from yourself or anyone else. Regards. Dave. |
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#123 |
Nub
![]() Join Date: Aug 2010
Posts: 2
Downloads: 9
Uploads: 0
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hello everyone
i'm new to sh4 and this forum , i play the game since a week or so and i find it a nice game , when i've seen this mod on youtube i immediatly downloaded it , just to have some fun with it ( for some reason reminds me star blazers and captain harlock's spaceships , which i loved alot when i was younger ) but i 'm writing this post hopefully to get some quick help with a small problem i have , maybe there is already something like this posted in this thread , i read alot but not every page of it . i'm running SH4 with 1.4 patch and this mod is the only mod i have installed , when i press the deck gun button the menu shows the "go to deck gun icon grey , when i man the deck gun and order to attack enemy ships from the bridge the game says ok , firing at will , man the deck gun . i tryed to man the deck gun from deck gun menu and from crew management menu , but it always says the same and the deck gun won't shoot , i tryed to change the crew member and other things but the cannons won't shoot , they just stand still and the game keeps asking me to man the deck gun . the icon is turned on but seems like nobody is there to shoot , if someone could give me some help i'd really appreciate so i can enjoy the mod 100% i am sorry if my english is not perfect thanks in advance Cpt Magnum |
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#124 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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More than likely it is a 1.4 problem but I can't be sure. You need to have the blackwolf installed as well because it has one of the upgrade packs needed for the guns. If that does not fix the problem then it is because I made this sub with the 1.5 patch.
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#125 |
Nub
![]() Join Date: Aug 2010
Posts: 2
Downloads: 9
Uploads: 0
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i see , thanks , i installed the 1.5 yesterday , and the deck gun button is now completely turned off hehe ... so it has to be something about the blackwolf addon probably , thanks again for the advice , going to try at once !
regards captain magnum now it works as it should ^^ thank you again ! Last edited by captain magnum; 09-03-10 at 03:54 AM. |
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#126 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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Sorry for the reviving a old thread, but I was wondering if there is a Silent Hunter III version of this mod?
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#127 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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There is no version for Silent Hunter 3. I only have 4 and 5.
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#128 |
Beach Leaf
![]() Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
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It's a good thing we got the Titan Superfortress before the Nazis...
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#129 | |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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#130 | |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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__________________
"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#131 |
Subsim Diehard
![]() Join Date: May 2006
Location: Texas!
Posts: 971
Downloads: 78
Uploads: 3
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So I originally thought that the above issue was restricted to the steam version of SH4. However, I bought the CD version and upgraded to patch 1.4 and am still having the same problem with the Titan propulsion not working when dived. Has anyone else encountered this problem? If so, please share the solution....
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"Seek not to offend or annoy... only to speak the truth"-a wise man |
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#132 |
Commodore
![]() Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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So make a version for SH5!
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#133 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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hi i am new here...can you tell me how can i install add ons and what files? thank you
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#134 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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i need help about the files and folders about mods....where to instaled what to overwrite so i can make it work:/
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#135 |
Officer
![]() Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Use JSGME to install the sub. The readme included should help you fix the sub for the different super mods.
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Tags |
submarine, superfortress, titan |
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