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Old 04-20-09, 09:37 AM   #121
McHibbins
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Hello IABL,

i would like to test your mod together with my randomlayer-experiments.
Will you send me the link via PM please ?
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Old 04-20-09, 09:42 AM   #122
Captain Birdseye
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I would also like to beta test the mod please
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Old 04-20-09, 10:00 AM   #123
gheistrotor
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Hello IABL,

I would also like to beta test your mod with GWX 3.0.

Please send me the link via PM. Thanks.
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Old 04-20-09, 12:03 PM   #124
mengle
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first you need to do is test the museum , if all the ships can be seen, if not or the museum won't load there is a bug in a ship
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Old 04-20-09, 02:19 PM   #125
Sailor Steve
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Quote:
Originally Posted by mengle View Post
first you need to do is test the museum , if all the ships can be seen, if not or the museum won't load there is a bug in a ship
How do you go about finding which ship? It won't load for me.
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Old 04-20-09, 06:48 PM   #126
mengle
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Quote:
Originally Posted by Sailor Steve View Post
How do you go about finding which ship? It won't load for me.
if it won't load 1 or more ships are bugged
manually add few ships to game in group of 7 or so, i know its munk work but its the only way
if the ships given error in museum, soon or later in the campaign when they are selected to appear, the game will crash

that isn't a garanty that they are bugfree , you have to test them in the campaign also (late war)

Last edited by mengle; 04-20-09 at 09:55 PM.
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Old 04-20-09, 08:11 PM   #127
ronvking
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Quite happy to do some testing for you. Will be on the stock version+patches etc.

Cheers Ron
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Old 04-21-09, 01:39 AM   #128
McHibbins
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Quote:
Originally Posted by mengle View Post
if it won't load 1 or more ships are bugged
manually add few ships to game in group of 7 or so, i know its munk work but its the only way
if the ships given error in museum, soon or later in the campaign when they are selected to appear, the game will crash

that isn't a garanty that they are bugfree , you have to test them in the campaign also (late war)
That´s the way I did long before GWX when I add stock ships manually to the roster of other nations.
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Old 04-21-09, 10:39 AM   #129
mountainmanUK
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Hi IABL

Would it be possible for me to be added to your "beta-testers" list please?

I remember posting wayyyyy back in about November 2007, that I was looking forward to your Merchant Pack as my Christmas present for 2007!

Time, SH3, and your Merchant Pack, have all moved on.........

I am only now returning to SH3 after a few months "leave", on the Russian Front, (mainly playing Call of Duty 4 & 5), and am once again enjoying it immensely. Your Pack would put the "tin hat" on it for me!!!

Regards,

Dave H.
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Old 04-22-09, 07:58 AM   #130
iambecomelife
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FYI people, tentative release date for the first installment is between Friday and Sunday of this week. If you want you can go to my FILEFRONT page and download the latest beta (no PW) although it has some errors and I recommend you wait for the final product.

Thanks for your support.
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Old 04-22-09, 11:41 AM   #131
McHibbins
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Holy sh..!!!


Edit : Ok...after betatesting there seems to be much work to do to translate some log-files in german for me ( just immersion for the museum). Also add the new units to SHComanders Ship displacements.cfg and Shipnames.cfg to get them randomnised......and I still have ctd´s in the museum at the british part....if I only had the time...

@ IABL
Which smoke-mods are you using ?
Some smoke is looking like stock gwx and some similar to Pascals old smokemod which i use in the moment.
I especially like the height your smoke is raising in some of your pics. Is it modded or is it just a question of perspective ?
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Last edited by McHibbins; 04-25-09 at 09:44 AM.
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Old 05-23-09, 05:50 AM   #132
iambecomelife
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An updated beta has been released to address stability issues:

Latest version:

http://files.filefront.com/13794822

Skins:

http://files.filefront.com/MFM+Skin+.../fileinfo.html

There are no skinning/modeling changes - the changes here are intended to provide better stability. Please post comments, screenshots, and so on to let me know if it improves your gaming experience.
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Old 05-23-09, 06:20 AM   #133
makman94
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Quote:
Originally Posted by iambecomelife View Post
An updated beta has been released to address stability issues:

Latest version:

http://files.filefront.com/13794822

Skins:

http://files.filefront.com/MFM+Skin+.../fileinfo.html

There are no skinning/modeling changes - the changes here are intended to provide better stability. Please post comments, screenshots, and so on to let me know if it improves your gaming experience.
thank you
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Old 05-23-09, 07:43 AM   #134
mr chris
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Quote:
Originally Posted by iambecomelife View Post
An updated beta has been released to address stability issues:

Latest version:

http://files.filefront.com/13794822

Skins:

http://files.filefront.com/MFM+Skin+.../fileinfo.html

There are no skinning/modeling changes - the changes here are intended to provide better stability. Please post comments, screenshots, and so on to let me know if it improves your gaming experience.

Will give this ago.
I had major trouble with the last one.
I could not get it to load.
Every time i try to play the game with the MFM installed i kept getting a ctd.
Fingers crossed this time.
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Old 05-23-09, 08:55 AM   #135
iambecomelife
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Quote:
Originally Posted by mr chris View Post
Will give this ago.
I had major trouble with the last one.
I could not get it to load.
Every time i try to play the game with the MFM installed i kept getting a ctd.
Fingers crossed this time.

Can you give me your current system specs here or by PM, please?

Thanks.
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