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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 | |
Mr. Bad Wolf
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Playing US Fleet boats, the ship type is identified in the "? forgot the name ? = the device at your top left side in periscope view", if playing with auto targetting on. One just has to look in the manual one self to find the ship. Playing Uboats, one just has to double click "target" in upper right box in periscope view and the rec.manual pops up with the right ship, again with auto targetting on. EDIT: My post number 500 ![]() ![]()
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#122 |
Watch
![]() Join Date: Feb 2008
Posts: 20
Downloads: 9
Uploads: 0
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Isnt there a way to do it without autotargeting?
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#123 |
Bilge Rat
![]() Join Date: Jul 2007
Posts: 1
Downloads: 6
Uploads: 0
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Hey,
yep, there is an easier and better way. Go and find the commands.cfg file in your SH-installation (should be in the CFG-folder IIRC, sorry, can't look it up as I'm at work right now ![]() Code:
Key0=0x56,c,"Ctrl+V" So whenever I lock a ship in periscope view I press Ctrl-V and my crew identifies the target. Takes a few seconds and the ship has to be locked the entire time. The ship type will automatically be entered into the TDC. I hope this works. If not, let me know and I'll look it up at home tonight as I wrote this just from memory ![]() Cheers JC |
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#124 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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As for the future of this mod, last I heard of Foofighters he was getting married. And we know that modding and marriage don't mix well, at least in the beginning :rotfl:
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#125 | ||
Captain
Join Date: Mar 2008
Location: Somewhere in the North Atlantic
Posts: 343
Downloads: 299
Uploads: 0
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"Some ships are designed to sink, others require our assistance." Nathan Zelk |
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#126 |
Sailor man
![]() Join Date: Sep 2006
Posts: 44
Downloads: 3
Uploads: 0
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*waves thread necromancy hands*
Do the changes in RFB for 1.5 screw anything here up? |
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#127 |
Sonar Guy
![]() Join Date: Apr 2007
Posts: 381
Downloads: 281
Uploads: 0
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Will this mod work with 1.5 and the latest version of RSRDC?
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#128 |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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Read the FAQ, people, it's at the very first post.
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#129 |
Watch
![]() Join Date: May 2008
Posts: 27
Downloads: 36
Uploads: 0
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I have looked around for the good part of an afternoon looking, and havent found anything yet. Is there a Recognition Manual mod that has the ship length's available for SHIV v1.5 yet? I would be even better if there is one out there with that and the standard aspect ratios pre-calculated. Happy torping all!
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#130 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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how about a current TMO152+RSRD / RFB + RSRD plus one for Op Monusn, released as a color PDF to have a booklet available...
thats an idea!
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#131 | |
Watch
![]() Join Date: May 2008
Posts: 27
Downloads: 36
Uploads: 0
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#132 |
Nub
![]() Join Date: Apr 2013
Location: Indonesia
Posts: 3
Downloads: 461
Uploads: 0
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DOWNLOAD LINKS IS DEAD. WHERE CAN I DOWNLOAD?
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#133 |
Ensign
![]() Join Date: Mar 2011
Posts: 234
Downloads: 123
Uploads: 0
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Seconded...This looks like a nice mod.
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Career: Feb. 13, 1942 "Cpt. Johny Goodwood" Porpoise class: USS Shark, SS-174 Patrols: 2 Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft Sunk with all hands lost. |
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