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View Poll Results: Would you like to see SH5 set in the Cold-War era?
Yes, it's the next logical step for this wonderful series. 229 48.62%
Are you high? I can't bear to leave the WWII arena. 210 44.59%
I was hoping it'd be set in space! 32 6.79%
Voters: 471. You may not vote on this poll

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Old 08-14-07, 09:17 PM   #121
SnowCajun
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Default I don't like the idea!

I'm so happy with the USA vs Japan as it was in WWII that I can't see straight.. This is my ideal game, perfect for me and what I've read about for years and years. I would, however, like to see an addon for SH4, I'm rather disappointed that there are no Japanese subs to fight against, or have to avoid. I'd like to see us be able to take prisoners also. I'd also like to see this game refined, it doesn't make sense at times to have to hit a small ship 40 times with your 5" gun to sink it, and only 6 times, as it's been in the past, for a large ship to go down.

To me a refinement of SH4 would be perfect, along with a great tutorial for manual shooting. I think the key thing for me is to see what we have taken to the next level of refinement.

The cold war really isn't fighting, this is the best of the best of fighting. I read somewhere on this web forum that there'd probably never be a 1.4 patch. I hope that's not true, I don't understand people who spit games out like this and then don't support them. Anyway, my vote is "NO" for the cold war and "yes" for an addon for what we have.

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Old 08-14-07, 09:57 PM   #122
denis_469
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I opffer UBI made SH V with soviet submarine sim. Reasons:
1 - soviet submarines was made yet
2 - company was made
3 - many data about war in soviet submarine.
I think, that UBI can made new part SH vary fast with including russian moders who can made part's.
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Old 08-14-07, 11:05 PM   #123
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Quote:
Originally Posted by denis_469
I opffer UBI made SH V with soviet submarine sim. Reasons:
1 - soviet submarines was made yet
2 - company was made
3 - many data about war in soviet submarine.
I think, that UBI can made new part SH vary fast with including russian moders who can made part's.
Good idea comrade. I liked skipping the Akula in Sub Command.
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Old 08-15-07, 01:11 AM   #124
Adriatico
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...I would also suggest Lord of the Rings and Oblivion in a cold war, british programers would easily create spy-orcs.
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Old 08-15-07, 03:03 AM   #125
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Quote:
Originally Posted by SnowCajun
I'm so happy with the USA vs Japan as it was in WWII that I can't see straight.. This is my ideal game, perfect for me and what I've read about for years and years. I would, however, like to see an addon for SH4, I'm rather disappointed that there are no Japanese subs to fight against, or have to avoid. I'd like to see us be able to take prisoners also. I'd also like to see this game refined, it doesn't make sense at times to have to hit a small ship 40 times with your 5" gun to sink it, and only 6 times, as it's been in the past, for a large ship to go down.

To me a refinement of SH4 would be perfect, along with a great tutorial for manual shooting. I think the key thing for me is to see what we have taken to the next level of refinement.

The cold war really isn't fighting, this is the best of the best of fighting. I read somewhere on this web forum that there'd probably never be a 1.4 patch. I hope that's not true, I don't understand people who spit games out like this and then don't support them. Anyway, my vote is "NO" for the cold war and "yes" for an addon for what we have.

SnowCajun
It does when you consider the previous way was ridiculously inaccurate.
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Old 08-15-07, 04:18 AM   #126
Mostinius
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Quote:
Originally Posted by p3cewo
I think it merely boils down to what you want in a "sim". If you are the WW era "Historically Battle Accurate", grass roots hunter/killer type of player, a CW sim would probably put you to sleep (...)

But, if your one that would enjoy a fully modeled/accurate sim that would play the "what if" game, a CW sim with the graphics capability of todays PCs would absolutely "rock" IMHO.
That's it, exactly. It makes no sense to argue there shouldn't be a Cold War-era sim "because it's boring", when that's patently a viewpoint that depends entirely on what the individual finds boring. Some (including me) would buy a CW-era sim, some wouldn't; just as some would buy another WW2 sim, and some wouldn't. The fact is there simply aren't any arguments for or against either that aren't simply based on what each person prefers. As you say:

Quote:
Originally Posted by p3cewo
Bottom line from both eras I think remains the same?? Detect... Localize... Classify... Track.. and IF directed.. ATTACK.
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Old 08-15-07, 04:23 AM   #127
Mostinius
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Quote:
Originally Posted by SnowCajun
I read somewhere on this web forum that there'd probably never be a 1.4 patch. I hope that's not true, I don't understand people who spit games out like this and then don't support them.
After four patches (and by the sound of it some reasonable attention to what the community have asked for) I'm not sure I'd say that they haven't supported SH4. Sure, they can always support it more...
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Old 08-15-07, 07:55 AM   #128
longam
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So everyone stands that SH4 is not hypothetical. Well the ship models are nice, the subs look close, the aircraft is accurate, and the map is laid out good but wait. I have sunk the “insert name” 3 times. That convoy I have on the sonar, was it really there in this time and date my simulator says? The radio message says there attacking at “insert name” yet when I go there nothing.

All of the above doesn’t really matter to me as I just like going out with the freedom of not following a script and finding targets and attacking them.

A cold war simulator could be the same with surface attacks. Blocking supplies to an area would not pose that big of a threat to your ship so you could use more conventional methods. The ships would be modeled correctly, the subs accurate, the map.. well anyway.
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Old 08-15-07, 08:00 AM   #129
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I think the next logical step would be Destroyer captain 2, for playing against subs, and best to play head to head online. Weather it be some subhunters vs a live sub opponent , or subhunters vs an AI sub.
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Old 08-15-07, 08:49 AM   #130
Rockin Robbins
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Quote:
Originally Posted by Sailor Steve
Something against the Dutch?:rotfl:
Heck no! We just forgot about them. That would be even better. The Dutch in the East Indies were the only Dutch left in the world, as the Netherlands were under Nazi domination at that time. Dutch submarines would be great!
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Old 08-15-07, 10:13 AM   #131
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I Give my vote to the nukes!
First of all, We had 4 games about WW2. Second of all, I have played many SC/DW custom made missions from brilliant people and I'm sure that could go to the advantage to UBI for mods to release a "mini campaign"...
I wanna see SH5:
1. Full interrior details of US/SSSR subs
2. Proper crew response to commands [rudder, rudder, anyone?]
3. Ability to man any station, including dive planes...
4. External cam, like in SH3/4 with small map overhead like in SC/DW and ability to select objects on map.
5. Auto crew calculating firing solution in realtime speed [not in 1 sec] based on experience...
6. Full crew management.
7. Capitan's cabin.
8. Ability to overclock your reactor up to 115%.
9: Simulated equipment failures
10. Conducting test/dive drills to make crew experience better...
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Old 08-15-07, 10:27 AM   #132
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I think it's time the British WW2 subs got a look in like The Tenth Submarine Flotilla in the siege of Malta for instance
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Old 08-15-07, 10:36 AM   #133
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There Should be a British (Allies) or even a Japanese Era for SH5
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Old 08-15-07, 11:14 AM   #134
Redwine
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IMHO, to use the name "Silent Hunter" for a early cold war era, or nuke subsim will be an error.

Silent Hunter saga is a WW2 subsim saga.

For a nuke subsim we have Dangerous Waters wich is so good enough.

For an early times of cold war, with no nukes, i think so there is not too much action... will be too boredom.

At first SH III and SH IV are so far to be perfect.

We have not thermal layers modelated on SH III... we have not the water trap to pick up external water and found the thermal layer neither ... why ? because there is not thermal layer modelated.

We have not batythemograph modelated on SH IV.... it was on SH I... 12 years ago... into a DOS subsim.

We can have all the sub interior modellated... with cinematic scenes... torpedo load up, repair actions, flooding.... if i dont remember bad, it was into Fast Attack many years ago... it was a DOS subsim, i have it here in my desk. You was able to see scenes of the crew loading torps and more during in game.

We have not an "ingame whiz wheel", it can be done, i made it for SH II.

We have not a "launch debris" function on SH IV like was in SH I.

SH V at first must to be a perfection of SH III and IV, may be aboth in one, German and USA subsim, may be with the add of Japanesse and British playables subs too.

Plus...

We have a lack of two things in the world of simulation...


1]
A good, WW 1 flight sim... some thing like Red Baron 3D, wich was an too advanced flight sim for his age... may bebetter than many actual... its damage model and its editable flight model was amazing. Its campaign was amazing with cinematic effects and real age news.

2]
A good WW 1 Subsim... where the deck gun was the main gun... with the abordaje simulation.


I think so, the improvement of SH III and IV is at first, and a good WW 1 subsim is at second...




Last edited by Redwine; 08-15-07 at 12:20 PM.
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Old 08-15-07, 11:49 AM   #135
Adriatico
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Now seriously,... it is only a small propotion of total forum members - who are even atracted to this issue (hompage link) i.e. interested in mentioned "proposal"...

If it was statistically "representative market sample"... you should add +40% in favor of WWII... or simply said SIMULATION.

SIMUALATION in gaming world means - to simulate real events... in a highly exciting
PC environment...
For people eager for nuclear conflicts, computer codes, electronic navigation,... etc - there are hundreds of PC titles.

Please, let our remaining simulation community in a hope for a real SH5 ... and leave the SF events, that have never happened - to remaining 90% of kid's PC market...

Simulation tribe on this planet needs just some visual improvments... not imagination!
Ubisoft knows well the Oleg's market earthquake made by IL2/FB/Pacific Aces air serial - compared to "1946" mockery... don"t do that agin...not to our generation!!!
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