SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 04-16-07, 11:08 AM   #121
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
It makes me wonder if SH4 radar problems are bugs or features .
Might explain why the radar breaks after completing the first mission!
Or, why the radar switches on/off !!!!

After 1.2 is released, I'm wondering if you'd consider lowering the ProbInsideArc.
I'm going to play with the radar some more after it's released...
Perhaps this change ??? :
Radar uses crew efficiency=false [change to true]
ProbInsideArc = 0.75
I was thinking about it. Only reason i don't right now is because, well, no reason to make flakey an already flakey radar. When its 100% nailed down as to how to make it work 100%, tip top shape without error - thats when its time to see about adding back some random variations in its performance i would think. The best way to do that is to lower the percise range, and then play with the ProbInsideArc variable as you've cited. Increasing the surface factor would help too.

Alot of things all tie in together if you consider the whole experience. Depending on how radar and visual sightings work out, im struggling with myself right now to keep, or remove the aircraft speed reduction. Im also wondering if i should change the variables in aircraft bombs again so they go deeper before exploding. (right now they only expode randomly down to 10 meters)
Ducimus is offline  
Old 04-16-07, 07:18 PM   #122
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Note to self:
Convert SJ radar to these ranges:
http://www.hnsa.org/doc/radar/part4.htm#pgSJ-9
Ducimus is offline  
Old 04-16-07, 07:27 PM   #123
CruiseTorpedo
Torpedoman
 
Join Date: Jul 2006
Posts: 112
Downloads: 1
Uploads: 0
Default

What you've done for the rest of us so far is great, I was getting frustrated with SH4 especially with the radar, now that it's getting better, the AI isnt so dumb and blind, yet they're not super human, it's a great improvement! Keep it up and thank you!!
CruiseTorpedo is offline  
Old 04-16-07, 09:15 PM   #124
LZ_Baker
Engineer
 
Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
Default

Could you add in the fix so you can open all the torpedo tubes at once? Would be an excilent feature to have.

http://www.subsim.com/radioroom/showthread.php?t=111616
__________________
LZ_Baker is offline  
Old 04-17-07, 03:03 AM   #125
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Quote:
Originally Posted by LZ_Baker
Could you add in the fix so you can open all the torpedo tubes at once? Would be an excilent feature to have.

http://www.subsim.com/radioroom/showthread.php?t=111616
Good idea. I keep forgetting about that.
Ducimus is offline  
Old 04-17-07, 01:49 PM   #126
Engel
Watch
 
Join Date: Aug 2006
Location: Germany
Posts: 25
Downloads: 1
Uploads: 0
Default

After Patch 1.2 it seems the buttons you made for "Identify Target" and the other custom buttons are no longer available since 1.2 added some more buttons to the attack Periscope button bar.
Can you confirm that?

BTW: I found some interessting stuff in the commands.cfg
[Cmd344]
Name=WP_Solution_to_target
Ctxt=1
MnID=0x3F130003
Str=1074

[Cmd346]
Name=WP_Compute_solution
Ctxt=1
Str=1076

[Cmd347]
Name=WP_Report_tubes_status
Ctxt=1
MnID=0x3F150002


I assigend a key to CMD344 but it seems it does nothing. It gives you a feedback in the textbox though.
Engel is offline  
Old 04-17-07, 02:33 PM   #127
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Thanks, ill look into it. Ive reworking the mod now. Hopefully ill have a new version up sometime late tonight or tommrrow.
Ducimus is offline  
Old 04-17-07, 02:54 PM   #128
Barkhorn1x
Captain
 
Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
Thanks, ill look into it. Ive reworking the mod now. Hopefully ill have a new version up sometime late tonight or tommrrow.
You are fast my man!!
Barkhorn1x is offline  
Old 04-17-07, 03:28 PM   #129
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Operative word being "hopefully".

Thankfully some aspects remain unchanged, unfortuntly most of aspects ARE changed.
The plus side is since i documented most everything, reapplying changes (as necessary) to the updated files shouldnt be as much of a chore as the first time around.

Alot of changed i made previously in regard to sub damage ill be tossing out for the time being.
Ducimus is offline  
Old 04-17-07, 04:30 PM   #130
LZ_Baker
Engineer
 
Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
Default

Can't wait mate!
__________________
LZ_Baker is offline  
Old 04-17-07, 04:39 PM   #131
Mraah
Engineer
 
Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
Thanks, ill look into it. Ive reworking the mod now. Hopefully ill have a new version up sometime late tonight or tommrrow.
Ducimus,

I made a new Sensors_sub_US Tweakfile if you haven't already. Pasted to end of this post. Appears you have to go back and "search" for everything again for 1.2 SIM file.

Noted changes to SD and SJ :

Early_SD
PreciseRange = 10000
MinHeight = 100
MaxHeight = 5000
ProbInsideArc = 0.85

Late_SD
MinHeight = 80
MaxHeight = 5000
ProbInsideArc = 0.9

ALL SJ
MaxHeight = 80

This new change almost fits the min_height data of aircraft SIM files.

AFB_A6M2_Zero
min_height = 50

ALBS_G4M_Betty
min_height = 5

ALBS_H6K
min_height = 50

ALBS_H8K
min_height = 100


Without doing any tests, in theory, using default 1.2 data, you should be able to detect an H8k beyond 10,000 m, the remaining aircraft at precise range. Also note, they never changed the ElevationMax data ... radar contacts still lost when sub heading south.

Also note, the Max_Height change. Back in my earlier tests (1.1) I played with max height for the SD without changes any other data except ProbInsideArc = 0... my findings :

1. MaxHeight=2500 the A6M2 was detected at 21,100m +/- 400m
2. MaxHeight=50 the A6M2 was detected at 14,600m +/- 100m

My conclusion was that MaxHeight determined the sensitivity (ie range) with a constant Surface=100. When I tested the SD using ONLY a change to the Surface value I got the same result ...

1. Surface=100 then A6M2 detected at 21,100m +/- 400m
2. Surface=200 then A6M2 detected at 14,600m +/- 100m

So, perhaps MIN and MAX height (if not related to actual distance above/below a certain point in space [changing the aircraft min-height may prove me wrong]) is actually a sensitivity adjustment or in radar terms RESOLUTION against some constant variable that has yet to determined.

<---- lump #1

Here's my new Sensors_sub_US file :

changes :

1. DropDownName from ref's original file added
2. More searches added for BearingMin/Max to reflect 2 entries in sonar sensors 13, 14 and 15.
3. Changed SensorType search from integer to byte. Ref's original file was integer. Since we're not changing the sensortype it hasn't caused me any problems. If you want to change the sensortype be sure to change it back to read integer.



EDIT NOTE : Be sure after pasting below that there isn't a space between the "h" and "t" at end of MinSensorHeight and MaxSensorHeight for sensors # 10-20.


Edit note : I deleted the paste below, it was broken and wrong. Sorry for bad post.


Last edited by Mraah; 04-17-07 at 08:13 PM.
Mraah is offline  
Old 04-17-07, 04:56 PM   #132
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Well, heres where im at with the mod.

Things added to mod prior to patch 1.2:

- more percise bearing indicators for periscope/tbt/bino's (1.2 compatible
- medal fixes (1.2 compatible having reworked menu.txt)
- reworked gui bar with new button labels (status pendiing)


things removed after patch 1.2
- entire data/air directory
- all UPC files
- all career/flotilla files (*career start pending further examinatinon)
- all sub zon files
- US_sub_sensor file

things reworked so far:
- menu.txt
- zones.cfg

Items checked for compatiablity that are ok:
- contents of data/libary directory except sub sensor file.
- all sub cfg and sim files
- contents of data/cfg directory excepting commands.cfg

---------TODO:

HIGH priority:
- rework sub zon file
- compare commands.cfg with patch 1.2 version, rework as neccessary
- compare ordersbar.cfg with patch 1.2 version, rework as neccessary
- compare hud.tga with patch 1.2 version, rework as neccessary
- rework tweak file, and readjust radar.


MED priority
- bathtub removal
- careerstart.cfg
- move crewman at xmas tree to empty planesman position.

LOW priority
- any upgrade at an earlier date then normal. radar, ct, etc.

Last edited by Ducimus; 04-17-07 at 05:09 PM.
Ducimus is offline  
Old 04-17-07, 04:57 PM   #133
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

Mraah,

From the bottom of my heart, thank you, you just saved me a ton of time tonight.
Ducimus is offline  
Old 04-17-07, 05:08 PM   #134
Frenssen
Sparky
 
Join Date: Apr 2006
Location: Norway
Posts: 155
Downloads: 0
Uploads: 0
Default

Thank you for your efforts That radar bug was driving me crazy.
Frenssen is offline  
Old 04-17-07, 05:28 PM   #135
Mraah
Engineer
 
Join Date: Apr 2007
Location: Conning Tower - repairing the radar.
Posts: 200
Downloads: 8
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
Mraah,

From the bottom of my heart, thank you, you just saved me a ton of time tonight.
Quite welcome!!!

Check for ERROR in my pasting :
Note that starting with sensor # 10 - that these lines moved the "t" at the end - one space ... could cause problem. from original post (note the t moved);

search,MinSensorHeight,18,single,>2,MinSensorHeigh t
search,MaxSensorHeight,18,single,>2,MaxSensorHeigh t

I tried to edit my post but it appears normal. So, you need to fix it after you paste to notepad to read :
MinSensorHeight
MaxSensorHeight

Rob
Mraah is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.