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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1276 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
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Vielen Dank, Trevally, Gap und uekel.
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#1277 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Well done Trevally!
![]() Now I got a really good reason for installing again SH5, and possibly for buing a new computer ![]() Anyway, I have a remark... may I suggest you to update post #2 with objectives and dates of the new campaign? ...and the first bug report (luckily this one didn't require a new PC): the Monsun Gruppe icon in the campaign selection screen, is out of place: it should be put midway between 1943 and 1944 ![]() ![]() |
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#1278 |
Ace of the deep .
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2 small things (monsun grouppe). The 2 subs in the pen make a terrible grinding noise as they rub against each other (player sub and AI). There is a ship outside the harbor wall acting weird , too shallow water maybe ? Fantastic mod , better than fantastic .
Last edited by THE_MASK; 05-21-12 at 06:00 AM. |
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#1279 |
Ocean Warrior
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Hi Trevally!
My congratulations on the completion of this work! ![]() ![]() Many thanks to you, Gap and Uekel! ![]()
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1280 |
Ocean Warrior
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One question..
Is Sober's Keil terrain update v2 OH2 SH5 included in v1.9?
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1281 | |||
Navy Seal
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#1282 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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I'd like to congratulate you on a job very, very well done. Epic!
And of course Uekel and Gap for their indipensable assistance. ![]() Do you ever sleep? ![]() |
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#1283 |
Torpedoman
![]() Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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Can anyone post some screenshots of the Japanese ships and such? I've always wanted to import them to SH5.
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#1284 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1285 |
Sonar Guy
![]() Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
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...and here..... http://www.subsim.com/radioroom/show...postcount=1232
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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#1286 |
Ace of the deep .
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My wish is for someone or team to get rid of the dat ships altogether and have Existing GR2 ships converted to japanese ships etc .
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#1287 |
Black Magic
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#1288 |
Torpedoman
![]() Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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It appears the imported Japanese ships are using different textures. They look decent but somehow are not on par with the native ship textures in SH5. A very nice touch to the game though.
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#1289 |
Stowaway
Posts: n/a
Downloads:
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Thank you very much Trevalli, Uekel and Gap for work and reanimation SH5!!!
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#1290 |
Commander
![]() Join Date: May 2004
Location: Texas, USA
Posts: 470
Downloads: 78
Uploads: 0
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Trev, I hate you!
![]() Every bloody time I think I have the perfect setup, you go ahead and make another update to Open Horizons, forcing me to start over again. I would like to get past November of 1939 just once before I die! ![]() Seriously, though, GREAT JOB! You and the rest of the Mod Crew are the only reasons that this simulation is still being played! ![]()
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Ansonsten, Herr Lutter, ist alles in Butter Liqui-cooled Intel i2550K @ 4.2 GHz, 8 Gb RAM, GTX 970 GPU |
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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