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03-30-23, 06:57 AM | #1276 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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Quote:
I say no searchlights on merchants.
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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03-30-23, 07:52 AM | #1277 |
The Analyst
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
03-30-23, 08:38 AM | #1278 |
Grey Wolf
Join Date: Apr 2011
Posts: 756
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Possible to have them only on armed merchants?
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03-30-23, 08:38 AM | #1279 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
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NYGM STEEL COFFIN V6.3 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
03-30-23, 11:44 AM | #1280 |
Navy Seal
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When the old NYGM fans are speaking … I must agree!
… they are at 90% armed since 41… No, I will turn them off, that’s better to the unanimity
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03-30-23, 01:30 PM | #1281 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
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Question for FIFI is the Type IX narrow hull "Schnelltauchback" featured in this mod. I never have made it far enough to see.
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NYGM STEEL COFFIN V6.3 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
03-30-23, 01:56 PM | #1282 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 751
Downloads: 122
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Please remove all searchlights from the merchants. They did not have those in the war. The first thing I do after downloading a mod (Fifi's, OneAlex) is to use a java program to remove all of those....
Also I hacks the width of the swimlanes (SPACING=) in the campaign.rnd file making it around 1 km and make different sensors for destroyers, warships and merchants. This allows for nightly surface intake from inside the convoy in Kretschmer style. |
03-30-23, 02:51 PM | #1283 | |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
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Quote:
One gripe I have always had with the SH series is how close together the ships columns are in the convoy's.
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NYGM STEEL COFFIN V6.3 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
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03-30-23, 04:21 PM | #1284 | |
Grey Wolf
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Armed merchants probably had (small) searchlights, but probably didn't use them when sailing into convoys... this is just my opinion.
Quote:
What was the distance between each ship in a convoy in reality ? |
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03-30-23, 09:17 PM | #1285 | |
Grey Wolf
Join Date: Apr 2011
Posts: 756
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Quote:
whats your thoughts on the sinking without zero speed effect that NYGM has? Silent running sinking effect that occurred from the bilge pump being turned off is super realistic IMO.No way to pump water out and the bilge starts filling and more rapidly the deeper you go. That said I feel that coming to a complete stop and maintaining depth should be possible because of the negative tank.In a real world sub when the ballast tanks are filled the subs have slight positive buoyancy (done opposite in NYGM).The sole purpose of the negative tank is to be able to counter this slight positive buoyancy,whether for faster crash dive or to maintain a set depth..... I am just not sold on this sinking when stopped function of NYGM.I would as a captain order to maintain periscope depth and so the negative tank would be filled and drained to maintain and being right at surface at periscope depth I would think not much compressed air is needed to pump air into this small tank.Just wondering is all...... |
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03-31-23, 12:13 AM | #1286 |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
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[QUOTE What was the distance between each ship in a convoy in reality ?[/QUOTE]
It is my understanding that it varied due to the size of the convoy and the weather. From the data I have read it seems 1000M was quite common between columns.
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NYGM STEEL COFFIN V6.3 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
03-31-23, 12:30 AM | #1287 | |
Wolf of the deep
Join Date: Sep 2008
Location: Arizona,USA
Posts: 192
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Quote:
I personally like the negative buoyancy in NYGM.
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NYGM STEEL COFFIN V6.3 / Rik007: SH-3 Night surface attack 1.20 / CCOM12 FIFI / ONEALEX 1.53 |
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03-31-23, 01:20 AM | #1288 |
Navy Seal
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Nope...but i could eventually try to add it...some day
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03-31-23, 02:22 AM | #1289 | |
Grey Wolf
Join Date: Apr 2011
Posts: 756
Downloads: 230
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Quote:
I think your right in that the negative tank being mainly for dive and quickly filled with air.Reading more into it a sub is very unstable in buoyancy.Food eaten,fresh water consumed,diesel fuel used and even weather all play into buoyancy and completely filled main ballast tanks can be negative or positive buoyancy with the above stuff taken into account. Basically its hard to balance depth with ballast tanks alone in a sub as buoyancy constantly changes.Ok carry on fine folks |
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03-31-23, 05:10 AM | #1290 | |
Navy Seal
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Quote:
Should be available next update as add on mod when playing IXC/IXC40 career...
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