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Old 03-18-10, 02:16 PM   #1261
Raptor1
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Pull out your armour out and replace it with infantry from the front. Collapsing pockets is one of the main purposes of infantry in Blitzkrieg and tanks aren't very good in the mountains anyway.

Unless, of course, you didn't encircle it. In which case you should as soon as possible...
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Old 03-18-10, 02:53 PM   #1262
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Yes,yes they just fell... I had my infantry encircle them, and attack them from all sides, I think winter also was causeing me alot of issues... everything is starting to run abit smother now, its spring again.
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Old 03-18-10, 06:34 PM   #1263
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Default 2010 SubsimMachFest

What is SubsimMachFest? It is our very own short film festival! Welcome to the second Annual Subsim Machinima Short Video Festival. Contenders for the awards will be posted on http://au.youtube.com/user/SubsimMachFest I'm looking for the best 7 minute machinima videos containing a submarine that you can create.

Being Subsim we need a theme for our vid fest and of course it is submarines. It doesn't matter if you don't use a sub sim to make your vid but in the 7 minutes you have to include at least one submarine whether it is simulated or otherwise.


So all you budding
machinima makers, crank up your skills for a chance to win one of the following awards:
  1. Best of the Fest
  2. Best Comedy
  3. Best Drama
  4. Best Director
  5. Best Cinematography
  6. Peoples choice


The rules for entries are simple:
  1. All entries must be received by 5pm AEST (Sydney, Australia) on 30 April 2010. Any entries received after this time will not be considered.
  2. All entries must be less than 7 mins long and must contain a submarine, simulated or otherwise. Other than that I don’t care what games or tools you used to create your entry.
  3. All entries should have ending credits which include the following text or voiceover: "Dive into the Web's #1 Submarine and Naval Resource: SUBSIM.com"
  4. Entries can be mailed on digital media or made available to me to download. To notify me of your entry by PM or e-mail. PM me to obtain my e-mail address.
  5. Individuals may submit as many entries as they wish
  6. All entries being considered for an award will be posted by me on the SubsimMachFest youtube channel.
  7. All entries must be your own work although using material from other sources is allowed as long as it is properly credited. I have no interest in holding the rights to the videos other than the right to post them on the SubsimMachFest site.
  8. All content must comply with the posting rules for Subsim, so no porn, racial or political vilification or abuse of any sort will be considered valid.
  9. This is my film festival and I am the judge so if you have any complaints about my judging talk to the hand cos it’s mine and the entries have to please me.
  10. As the judge I cannot enter the competition in any way shape or form.
Post here if you are interested in taking part or know someone who would be. Any questions post ‘em here also.

Last edited by TarJak; 03-18-10 at 07:44 PM.
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Old 03-19-10, 11:33 AM   #1264
Fincuan
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I fired up this classic again, as it's one of the few my virtualized Windows XP runs properly and available for free with all the addons. This one just rocks

A burning Nazi train


Posing for the camera after taking out a Nazi guardpost


Snitching this Nazi boat wasn't as easily said than done. The bastard got stuck in the pier


The team moving away from the area after blowing up a Nazi dam


Interrogating a Nazi rocket scientist and a member of the Fab Five


Clearing the bridge of a Nazi heavy cruiser


Admiring the main armament of said Nazi cruiser


The main objective of this mission, a functional Nazi Enigma-machine


Back to the boat and the Catalina. Neither of them is Nazi, sorry.


On the way back with a stolen Nazi jet-bomber we came across this Yank Mustang who promptly proceeded to shoot us down. Thanks!
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Old 03-19-10, 11:41 AM   #1265
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It wasn't pretty but goddammit it was awesome back then.
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Old 03-19-10, 12:27 PM   #1266
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Hiddden & Dangerous ...what a game. Its awesomeness was only fractionally marred by it being a bit buggy. I played that game all the way to the end on hard.
I used to love the briefing session at the start of each mission: 'our primary objectives are, hear, hear eand hear.' lol
Watch out for the snipers on that hillside above the burning train

H&D2 isn't bad either. Never got to finish that one though. I lost all my saves about half way through and was not pleased with the prospect of doing it all again without the 'lads' who'd taken on whatever I threw at them. I think I got to the first berlin mission, sometime after the naval fort/garrison where you infiltrated the sewers on your mini-sub and took out he naval battery and ammunition dump.
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Old 03-19-10, 12:37 PM   #1267
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Aye, those briefings are really corny. "We have to force our way through by force" or "...otherwise the tanks will hang us on the trees like spaghetti", all with a hefty British accent Practically every briefing also says you have to get to a certain point "unobserved", while in the mission it quickly becomes apparent this is not only impossible but also not even needed.

I still remembered most of the enemy locations and triggers a bit too well, but despite that the game rocked. When HD2 originally came out I missed it and am now trying to track down a copy, so I have no idea how it plays out. No doubt it'll be a nice continuation to this.

FYI Hidden and Dangerous Deluxe, which is HD1+all the addons, can be downloaded here.
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Old 03-19-10, 09:06 PM   #1268
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Yep, Hidden & dangerous was a great game, but I could never get past the farking level where you have to get on the plane... Ither A id get over run, B run out of aamo (usualy sniper) or C Id get to the plane and franticly try to get on then ither, A id get mowed down by germans, or B I press the rong key and not get on, and it would take off without me...
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Old 03-20-10, 03:41 PM   #1269
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Transport ship massacre, 1924 version

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Old 03-20-10, 05:14 PM   #1270
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Quote:
Originally Posted by Rilder View Post
Light Galleys: The Bane of Every Brig captain.

Name of the game?
It looks B*tchin'
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Old 03-20-10, 05:16 PM   #1271
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Quote:
Originally Posted by Anti_Ship_Fella View Post
Name of the game?
It looks B*tchin'
That would be Empire: Total War.
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Old 03-20-10, 05:50 PM   #1272
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Quote:
Originally Posted by Raptor1 View Post
Transport ship massacre, 1924 version
What are we doing at war with the Japs in 1924?!

And why haven't HMS Renown and Repulse broken down?
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Old 03-20-10, 06:15 PM   #1273
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Quote:
Originally Posted by Oberon View Post
What are we doing at war with the Japs in 1924?!
Well, fighting them, of course, because aircraft carriers are for whimps.

It's one of the smaller scenarios from War Plan Orange, which is pretty much a spinoff of the original War in the Pacific based on a hypothetic war between Japan and the Allies during the 1920s after a failed Washington Naval Treaty, naturally entailing large-scale battleship engagements rather than WWII-style carrier battles.

Quote:
Originally Posted by Oberon View Post
And why haven't HMS Renown and Repulse broken down?
Good question, I have 5 battleships and an aircraft carrier sitting around with all sorts of damage in port, but Refit and Repair haven't had any problems so far despite being in heavy action...

EDIT: Scratch that, both are out of commission, heavily damaged after a night battle with Nagato and Kaga.
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Old 03-21-10, 03:30 PM   #1274
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DOH! I just had to open my mouth, didn't I?

As a whole, how is the RN and USN stacking up to the IJN using the big guns? At least you don't have to worry about the Yamato.
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Old 03-21-10, 04:10 PM   #1275
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Quote:
Originally Posted by Oberon View Post
DOH! I just had to open my mouth, didn't I?

As a whole, how is the RN and USN stacking up to the IJN using the big guns? At least you don't have to worry about the Yamato.
In a dreadnought engagement with equal numbers of ships, the Japanese tend to win because pretty much all their dreadnoughts are highly modern and carry superior weaponry. Of course, once the rest of the USN, RN and RNN start bringing the newer ships online and redeploying the Atlantic fleets, the IJN is usually heavily outnumbered.

Basically, the strategic situation in the 1920s is pretty much the same as in 1940s, it just calls for different approaches to achieving victory, in which I am of course completely no good.

And I wouldn't worry about Yamato when I have these things to worry about in the 1926 campaign variant...
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