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Old 09-29-08, 06:35 AM   #1231
lurker_hlb3
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Quote:
Originally Posted by CobraDriver
TY Te Kaha for the info.

Now just 1 more question, I have the TMO as stated and when I start the game, thats the screen I see, so how do I know that RSRD is even loaded?

Is there some kind of patch ver. I should be seeing in a corner or sig or something?

Because I dont see any difference from before I installed RSRD to now after I have installed it.

Thanx

CD

Quote:
Is there some kind of patch ver.

Install with JSGME in the following order

TMO 152
TMO_sboat_engine_Patch
RSRDC_TMOv15_v371
RSRDC_v371_Patch 10
RSRDC_AuxGB_Fix
TMO_Floatplane_fix

Quote:
I should be seeing in a corner or sig or something?
No


Quote:
Because I dont see any difference from before I installed RSRD to now after I have installed it.
Look at "Single Missions" and you should see the following

FBM 420604 USS Nautilus (SS-168) – Battle of Midway
FBM 441023 USS Darter (SS-227) – Battle of Leyte Gulf
FBM 420810 USS S-44 (SS-155) – Battle of Guadalcanal
FBM 440619 USS Albacore (SS-218) – Operation Forager
FBM 441219 USS Redfish (SS-395) – the Sinks of the IJN Unryu
FBM 441121 USS Sealion (SS-315) – Sinking of the IJN Kongo
FBM 441129 USS Archer-Fish (SS-311) – Sink of the IJN Shinano
FBM 420401 USS Seawolf (SS-197) – Engagement of the IJN Invasion Force of Christmas Island
FBM 420705 USS Growler (SS-215) - Engagement IJN Re-supply Mission to Kiska
FBM 421114 USS Flying Fish (SS-229-Engagement IJN Bombardment Group during the Battle of Guadalcanal
FBM 441117 USS Spadefish (SS-411) - Engagement of Convoy HI-81
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Old 09-29-08, 06:42 AM   #1232
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There is going to be a new release from RFB after "a few weeks"... ..."Droooool!!!".... So I started to wonder about compatibility issues with RSRD and upcoming releases of the super mod. I guess RFB and RSRD have been developed in close collaboration, but any idea do we have to wait RSRD_for_RFB_xxxxxxx -type of patch before it is reasonable to run RSRD with the new RFB? ...RSRD is kind of must for SH4...
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Old 09-29-08, 06:50 AM   #1233
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There are so many hundreds of little annoying bugs still prevelant in the game, no matter which mod seems to be used. I had a whole war career in RSRD withuot encountering a single convoy. My total warship claim was 1 single destroyer, but what he was doing midway to Midway in 1944 is beyond me?

No capital ships at all.

After finishing the mod, I reverted to 1.4 with small rocks mod. Now attempting an extremely tricky harbour photo insertion into Osaka. Had to lie deep and silent due to an imcoming damned task force going right over my head then a damned destroyer, at the rear, suddenly ran at me from miles away and hit me in a storm, sitting on 250 feet of bottom, running silent, where it is known storms upset asdic. When I start the game from a save, I have to remember to reset any first waypoint as the "game" has forgotten in it was and streams right on through. Torpedos fired at a target suddenly go off at a 90 degree tangent and swim off to the antarctic. Still, its frustrating and all good fun. Proplem with Osaka is a very shall bar across the inlet, the only way though is periscope depth and at spped of 2 knots max, at night, hopefull in a storm. Then, once over, a destroyer, from "over the horizon" suddenly comes in hard and fast ......................... not past this point yet.
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Old 09-29-08, 06:51 AM   #1234
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Quote:
Originally Posted by IronPerch
There is going to be a new release from RFB after "a few weeks"... ..."Droooool!!!".... So I started to wonder about compatibility issues with RSRD and upcoming releases of the super mod. I guess RFB and RSRD have been developed in close collaboration, but any idea do we have to wait RSRD_for_RFB_xxxxxxx -type of patch before it is reasonable to run RSRD with the new RFB? ...RSRD is kind of must for SH4...

A new version of RSRDC (v396) will be released for RFB 152
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Old 09-29-08, 07:42 AM   #1235
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Quote:
Originally Posted by lurker_hlb3
Quote:
Originally Posted by IronPerch
There is going to be a new release from RFB after "a few weeks"... ..."Droooool!!!".... So I started to wonder about compatibility issues with RSRD and upcoming releases of the super mod. I guess RFB and RSRD have been developed in close collaboration, but any idea do we have to wait RSRD_for_RFB_xxxxxxx -type of patch before it is reasonable to run RSRD with the new RFB? ...RSRD is kind of must for SH4...

A new version of RSRDC (v396) will be released for RFB 152
YESH!
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Old 09-29-08, 01:39 PM   #1236
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Lurker, TY, it's all there.

Sorry to be a pain about all these little things but I'm learning.

CD
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Old 09-30-08, 12:55 PM   #1237
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well its been a while. but im back again and as usual i have a question. I have downloaded the latest stock version of RSRD as well as the latest of W_clears Environmental mod, which order should i install them in to avoid any errors if possible.
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Old 09-30-08, 01:12 PM   #1238
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Quote:
Originally Posted by Hawk_345
well its been a while. but im back again and as usual i have a question. I have downloaded the latest stock version of RSRD as well as the latest of W_clears Environmental mod, which order should i install them in to avoid any errors if possible.
Just to be safe, EE first then RSRDC. One mans opinion.

Happy Hunting!
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Old 09-30-08, 01:17 PM   #1239
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Great Job Lurker, I realy enjoy the changes you have made to the campagine.
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Old 09-30-08, 05:27 PM   #1240
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Quote:
Originally Posted by Hawk_345
I have downloaded the latest stock version of RSRD
What is the release date of this "stock version" of RSRD. I might have an earlier one.
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Captain!, there's a destroyer on the por........ periscope is flooded Sir!
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Old 10-02-08, 05:15 AM   #1241
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Thanks Wilcke, it seems to work fine this way.

and Red Devil, i downloaded it from the first page of this thread, so i assume its the latest...
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Old 10-06-08, 12:39 AM   #1242
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Any of you getting a CTD around Truk in October 1942? October 31st to be exact. Here is my mod list if that helps.

REL_TriggerMaru_Overhaul_152
RSRDC_TMOv15_V371
RSRDC_V371_Patch10
RSRDC_AuxGB_Fix
#1 PE4 Install main
#2d PE4 Special Effects For TMO 152
#3_PE4_TM_Submarine_Stock_caustics_rolllpitch_deep er
#4 PE4 Ship_debris_SH4_with bodies
#5_PE4_real_reflections_for_harbour_and_objects
ROW Sound Effect v_9
Animated Fans TMO (v1.1)

THANKS!
.
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I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
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Old 10-06-08, 06:46 AM   #1243
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Quote:
Originally Posted by Quagmire
Any of you getting a CTD around Truk in October 1942? October 31st to be exact. Here is my mod list if that helps.

REL_TriggerMaru_Overhaul_152
RSRDC_TMOv15_V371
RSRDC_V371_Patch10
RSRDC_AuxGB_Fix
#1 PE4 Install main
#2d PE4 Special Effects For TMO 152
#3_PE4_TM_Submarine_Stock_caustics_rolllpitch_deep er
#4 PE4 Ship_debris_SH4_with bodies
#5_PE4_real_reflections_for_harbour_and_objects
ROW Sound Effect v_9
Animated Fans TMO (v1.1)

THANKS!
.
What were you doing ? More details are are required. What Sub ? What Mission were you assign. What Task Force were you assign to ?
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Old 10-06-08, 11:12 AM   #1244
Quagmire
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Sorry Lurker. Here is some more info...

Here is a screenshot of where I was. Fortunately I saved about an hour of game time before the CTD.


Here is some data from the various game save files.

SaveData.crp (last entry in file)

[Log Entry 74]
Type=0
EntryText=Following plotted course!
Date=19421031
Time=2352
Categ=1

CareerTrack.upc

[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1942-10-21 11:56:53
PlayerRankAchieved=LTCDR
PlayerCurrentLastPromotionDateTime=1942-08-04 06:00:00
CurrentFlotilla=PearlHarborCommand
CurrentFlotillaBase=Midway
CurrentSDepartureDescription=-2.12813e+007,3.38601e+006,210
CurrentUPCFlotillaUserPlayerUnitType=F1Gato
CurrentDifficulty=Realistic
PlayerCurrentRenown=615.000000
PlayerCurrentRating=2.000000
PlayerHighestRating=0.000000
PlayerPatrolsCompleted=0.000000
PlayerTonnageSunk=34184.000000
PlayerWarshipsTonnageSunk=1680.000000
PlayerMerchantsTonnageSunk=32504.000000
PlayerShipsSunk=0.000000
PlayerCurrentMedals=NULL,CMOH
CrewMembersCurrentMedalsRepository=NULL
CrewMembersCurrentPromotionsRepository=0
PlayerCurrentObjectiveCode=Truk
PlayerDefaultObjectives=ID94
PlayerCurrentObjectives=ID323
PatrolStartDateTime=1942-10-21 11:56:53

My flotilla is SubPac. (I started at Midway) All I was doing was chasing the radar contact you see in the screenie and BOOM, I was looking at my desktop.

Thanks for the help. I hope this helps you weed out a bug. This mod ROCKS, btw! I appreciate it!
.
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I guess they should have made SH4 an open boat where we run around inside and shoot each other a 1000 times. They seem to handle those games with numerous patches. --Longam UBI SHIV Forums

A sad day has dawned...
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Old 10-06-08, 07:04 PM   #1245
lurker_hlb3
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Quote:
Originally Posted by Quagmire
Sorry Lurker. Here is some more info...

Here is a screenshot of where I was. Fortunately I saved about an hour of game time before the CTD.


Here is some data from the various game save files.

SaveData.crp (last entry in file)

[Log Entry 74]
Type=0
EntryText=Following plotted course!
Date=19421031
Time=2352
Categ=1

CareerTrack.upc

[CareerTrack 1.CareerStatusLast]
ID=ID
Reason=CSS_LastStatus
NameDisplayable=NULL
CurrentDate=1942-10-21 11:56:53
PlayerRankAchieved=LTCDR
PlayerCurrentLastPromotionDateTime=1942-08-04 06:00:00
CurrentFlotilla=PearlHarborCommand
CurrentFlotillaBase=Midway
CurrentSDepartureDescription=-2.12813e+007,3.38601e+006,210
CurrentUPCFlotillaUserPlayerUnitType=F1Gato
CurrentDifficulty=Realistic
PlayerCurrentRenown=615.000000
PlayerCurrentRating=2.000000
PlayerHighestRating=0.000000
PlayerPatrolsCompleted=0.000000
PlayerTonnageSunk=34184.000000
PlayerWarshipsTonnageSunk=1680.000000
PlayerMerchantsTonnageSunk=32504.000000
PlayerShipsSunk=0.000000
PlayerCurrentMedals=NULL,CMOH
CrewMembersCurrentMedalsRepository=NULL
CrewMembersCurrentPromotionsRepository=0
PlayerCurrentObjectiveCode=Truk
PlayerDefaultObjectives=ID94
PlayerCurrentObjectives=ID323
PatrolStartDateTime=1942-10-21 11:56:53

My flotilla is SubPac. (I started at Midway) All I was doing was chasing the radar contact you see in the screenie and BOOM, I was looking at my desktop.

Thanks for the help. I hope this helps you weed out a bug. This mod ROCKS, btw! I appreciate it!
.

I will look into it shortly and get back to you
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