SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-21-13, 09:04 AM | #1216 | |
Mate
Join Date: Mar 2005
Location: Germany
Posts: 55
Downloads: 168
Uploads: 0
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Quote:
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01-21-13, 10:37 AM | #1217 |
Engineer
Join Date: Feb 2012
Location: Belgrade
Posts: 215
Downloads: 54
Uploads: 0
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I checked little my game files, I use real nav. you said that you have lines to contacts. So maybe the lines are longer than hydro can reach so that is the reason and another thing may be the volume. I followed long range contact and I had to raise the volume on my PC because it was pretty hard to hear it. And check the angles your hydro can hear.
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01-21-13, 01:08 PM | #1218 | |
Bosun
Join Date: Feb 2012
Posts: 64
Downloads: 232
Uploads: 0
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Quote:
I guess not.. Last edited by hanx91; 01-21-13 at 03:56 PM. |
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01-21-13, 02:37 PM | #1219 | |
Swabbie
Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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01-21-13, 03:48 PM | #1220 |
Swabbie
Join Date: Apr 2010
Posts: 8
Downloads: 71
Uploads: 0
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Cant use your profile because the Updated_death_scale by gap is nowhere to find, not in the 1.5GB onefile not anywhere else. Could someone reup it? Thx
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01-21-13, 04:43 PM | #1221 |
Ace of the deep .
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01-21-13, 04:49 PM | #1222 |
Swabbie
Join Date: Apr 2010
Posts: 8
Downloads: 71
Uploads: 0
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I am reinstalling now, will see. Thanks anyway for your 24h support
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01-21-13, 04:49 PM | #1223 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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01-21-13, 05:13 PM | #1224 |
Navy Seal
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Yes, i had a trouble too with ship inertia and my mod list.
Had to delete it to recover my hydrophone... |
01-21-13, 05:25 PM | #1225 | |
Ocean Warrior
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Quote:
We have been discussing this issue on sukhoi.ru in August when I made the first version of my mod-pack..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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01-21-13, 05:32 PM | #1226 |
Swabbie
Join Date: Apr 2010
Posts: 8
Downloads: 71
Uploads: 0
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Dosnt work... did everything in the manual. Watched out that every Mod has "data" folder behind and is correctly activated. Used 1600 release... After mission 1 in bunker everything activated and ctd while load. Clean install of Sh5 with 1.2 update. Any Ideas? Where can i find the crashlog?
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01-21-13, 05:36 PM | #1227 | |
Swabbie
Join Date: Dec 2012
Location: Genoa, Italy
Posts: 11
Downloads: 30
Uploads: 0
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01-21-13, 05:37 PM | #1228 |
Bosun
Join Date: Feb 2012
Posts: 64
Downloads: 232
Uploads: 0
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Kept tdws inertia
I just began a new game with the new instructions for loading, (deleting the saved games folder) and added the new Page default hud, At first load I got a stuttering mess. I posted my doubts, I had gone ahead and made the changes to my new saved games folder. In any event I tried to load it again and It worked! I seem to have a noticeably.. working game. I saved in the baltic patroll area, and will keep playing until I am proved wrong.
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01-21-13, 05:56 PM | #1229 |
Swabbie
Join Date: Apr 2010
Posts: 8
Downloads: 71
Uploads: 0
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This the Error the Debugger shows dont know what it means, sh5 is definetly legally bought
[5344] ..\..\..\..\..\..\..\..\..\P4ws\massgate-MAIN\massgate\uplay_pc\2.1\954\shared\libs\service s\src\services\GameKeeperImpl.cpp(236) : Product id '3' all processes terminated |
01-21-13, 06:29 PM | #1230 |
Swabbie
Join Date: Apr 2010
Posts: 8
Downloads: 71
Uploads: 0
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Really no Ideas from anybody?
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