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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1216 | |
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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Start date Current mission date Currently HomeBase / Task Force Current Class of Sub |
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#1217 | ||
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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#1218 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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I noticed on my first patrol with my present command that my deck gun (3"/50 bow mount) that I have no Armor Piercing ammo, and only 180 rounds of HE rounds. All early commands in the past (including S-Boats) included both types of ammo of 180 rounds EACH.
I'm not sure which MOD changed my loadout, or maybe the Sargo-class only carried HE rounds. What gives? I'll leave this same message on the Trigger Maru board. SH 1.5 MODS: TriggerMaru_Overhaul_152 TMO_Enable_Uboat_ver3 TMO_SBoat_engine_Patch RSRDC_TMOv15_V371 RSRDC_V371_Patch10 Command: USS Sealion (SS-195) (Sargo-class) Assignment: Dec 7, 1941, Asiatic Fleet Present Patrol: Makasaar Straits, May 1942 Some interesting tidbits about the USS Sealion: ref: http://en.wikipedia.org/wiki/USS_Sealion_(SS-195) Following shakedown, Sealion, assigned to Submarine Division 17 (SubDiv 17), prepared for overseas deployment. In the spring of 1940, she sailed, with her division for the Philippine Islands, arriving at Cavite in the fall to commence operations as a unit of the Asiatic Fleet. Into October of 1941, she ranged from Luzon into the Sulu Archipelago, then, with another submarine of her division, now SubDiv 202, she prepared for a regular overhaul at the Cavite Navy Yard. By 8 December (7 December east of the International Date Line), her yard period had begun; and, two days later, she took two direct hits in the Japanese air raid which demolished the navy yard. The first bomb struck the after end of her conning tower and exploded outside the hull, over the control room. The second smashed through a main ballast tank and the pressure hull to explode in the after engine room, killing the four men then working there. In addition 1 crewman died while a POW. Sealion flooded immediately and settled down by the stern with 40% of her main deck underwater and a 15 degree list to starboard. The destruction of the navy yard made repairs impossible, and she was ordered destroyed. All salvageable equipment was taken off, depth charges were placed inside, and, on 25 December, the explosives were set off to prevent her from being made useful to the enemy. ![]()
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#1219 | ||
Machinist's Mate
![]() Join Date: Oct 2007
Location: I live in The U.S. South
Posts: 127
Downloads: 44
Uploads: 0
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Thanks for jumping in to help me so fast Lurker, I had read all the (many) read me's & couldn't understand what the problem was in the beginning. ![]() |
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#1220 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() ROW Sound Effects Contributor RFB Team Leader |
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#1221 |
Loader
![]() Join Date: Sep 2003
Posts: 84
Downloads: 22
Uploads: 0
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I've got one statement, one question, and one help request:
Statement: Thank you very much for taking the tremendous amount of time to code the submarine war in the Pacific for us. Your mod makes SH4 the game I wanted it to be. Silly Historical Question: Would you happen to know why the Hiyo Class CV's had green paint jobs? (I saw that they were green the museum section after I installed your mod. I've never seen a color photo of one so it was a surprise.) Tech Assist: I'm missing some textures on aircraft installed by RSRD in the War Museum. I assume I'm also missing them in game but I haven't played enough yet to see these aircraft. They are: Japanese A6M2N (both versions) Netherlands Brewster Buffalo (both versions) I'm running mods in the following order: RFB_v1.51_062308 RSRDC_RFBv15_V395_RC5 RSRDC_V395_Patch4 RSRDC_AuxGB_Fix My System Specs Toshiba Portege (tablet PC) Intel Core 2 Duo CPU T9300 @ 2.5 GHz 2.99 GB Ram Windows XP tablet Pc edition 2005 version 2002 SP 3 Mobile Intel(R) 965 Express Chipset Graphics Card Thanks! -feld |
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#1222 | |||
Admiral
![]() Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
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IRT Quote:
http://www.shipcamouflage.com/images/Ijn2_sheet.jpg Note the Type 2 Camo for Aircraft Carrier IRT Quote:
http://files.filefront.com/TMO+Float.../fileinfo.html The Brewster Buffalo currently doesn't have a fix, but it is very doubtful that you will see it outside the Museum |
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#1223 | ||
Loader
![]() Join Date: Sep 2003
Posts: 84
Downloads: 22
Uploads: 0
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R/ feld |
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#1224 | |||
Loader
![]() Join Date: Sep 2003
Posts: 84
Downloads: 22
Uploads: 0
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I downloaded and activated the TMO+FloatPlane fix but the AM2N is still black. I'm trying to figure out how I could've screwed up an install that simple. Just feeding back to see if you've any ideas and to let you add this to your list of known issues if you do that sort of thing. The black a/c are really not even a minor annoyance and don't affect the experience at all for me. Thanks again for the mod and all the help! BTW, I started a career in Manila in 41 and was pleased to see that the S-18 class submarine I was assigned was actually one of the boats assigned to Manila in 1941. I know that it might not seem like a big deal to some but as a submariner and a naval history buff, that sort of detail makes all the difference to me. Thanks again! -feld Last edited by feld; 08-31-08 at 08:38 PM. |
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#1225 |
Captain
![]() Join Date: Jul 2007
Location: Somewhere under the ocean
Posts: 504
Downloads: 302
Uploads: 0
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Crew still on bridge when dived
Hi
Firstly thanks for the great updates- I am running SH1V to 1.5 with RSRDC, patch 7.7 for same, and RFB 1.5, environmental 4.6, 4.7 and 4.8 for 4.7. The game plays superbly, graphics incredible but when I dive my sub, the crew remain on the bridge! Can you please advise what the problem is? Regards:rotfl: |
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#1226 |
Swabbie
![]() Join Date: Aug 2008
Posts: 7
Downloads: 8
Uploads: 0
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originally posted in the SH4 general section but was advised to repost here:
Has anyone else run into a phantom Simms DD near Guam? Twice my war patrols have taken me to the Guam/Saipan area and both times just west of Guam, near the south end I have setup on a contact and had it turn out to be a Simms DD. Being that it is 1942 I don't really see her staying alive long around there. The first time I was closing just for a look at what it may be doing in that neck of the woods, but when it got to the north end of Guam, just disappeared from both Radar and sound, went to last location and nothing around. Second time I took an up close look, and sure enough US flag flying just patrolling with 20nm of a major enemy base. I am running SH4v1.5 w/TMO and RSRD. Thanks for the great mod! |
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#1227 |
Ace of the Deep
![]() Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
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Just a question. I've started running a few careers just as test beds for now. And I dont get any orders beyond the typical deploy to XXX engage enemy shipping from the stock. I was under the impression that the orders would be a bit more detailed than that, so do I have a problem or is that normal for RSRD?
Here's my install order. ![]() Ack disreguard this. I figured out what was wrong after I did a fresh install of SH4 Last edited by Falkirion; 09-29-08 at 06:15 PM. |
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#1228 |
Watch
![]() Join Date: Sep 2008
Posts: 21
Downloads: 0
Uploads: 0
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Quick question about this and I guess many other mods. When you go to install via Jscgme? it tells me ALOT of files or textures will be overwritten, do I want to continue. I said yes but dont know if I'm messing something up. Is this expected?
I am running SH4 1.5 with TMO and your RSRD installed after it. I have the TMO, then the patch, RSRD then the patch. The order looks correct as per instructions I have found but still got all those warnings. Any help would be appreciated. Thanx CD |
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#1229 |
Navy Dude
![]() Join Date: Sep 2001
Location: Austrian landlubber
Posts: 178
Downloads: 75
Uploads: 2
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Falkirion, I'm in my 7th patrol and i haven't gotten any other orders either, so I think the answer is yes. But I don't mind, as I think being ordered to patrol and sink enemy ships is what' submarines are built for, saving downed pilots or similar things are only rare exceptions.
CobraDriver, overwrites are expected, just make sure you install your mods in the correct order.
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"E hoa, ka whawhai tonu mātou, Āke! Āke! Āke!" (Friend, we will fight on forever, forever and forever!) Rewi Maniapoto's reply to British calls for surrender, Orakau, 1864 |
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#1230 |
Watch
![]() Join Date: Sep 2008
Posts: 21
Downloads: 0
Uploads: 0
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TY Te Kaha for the info.
Now just 1 more question, I have the TMO as stated and when I start the game, thats the screen I see, so how do I know that RSRD is even loaded? Is there some kind of patch ver. I should be seeing in a corner or sig or something? Because I dont see any difference from before I installed RSRD to now after I have installed it. Thanx CD |
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