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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Born to Run Silent
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#107 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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First, thanks for this mod.
I have had to reinstall SH3 and the 1.3 patch. Now I find that any mod I try causes a crash. As I am downloading your new version, I have concerns. I have noticed that the SH3 folder and contents are all read only and I cannot change them. This may be why the addon manager from Jonesy cannot mod. I get a crash saying that a menu cannot be found. When I unload all mods, it loads fine!!! Anybody run into this? I want to try this new mod and hope for a solution! ![]() |
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#108 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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The latest patches are here http://www.silent-hunteriii.com/uk/updates.php Read only? Hmmm, select the top folder and righ click and go to properites and in properties unselect read only and a ok to to sub folders. I am presuming that you downloaded the FULL version and not the upgrade version? NYGM Tonnage War V2.2 - Upgrade Version This version is an UPGRADE and requires that the NYGM TW 2.0 or 2.1 to be installed prior to this file being installed. Failure to do so will cause a corrupt SHIII install. NYGM Tonnage War V2.2 – Full Version This version has all files from the NYGM TW 2.0/2.1 as well as the NYGM TW 2.2 and does not require the previous versions to be installed. I hope this helps. |
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#109 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
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Congrats on the new NYGM, haven't had the time to try it out but can't wait to do so.
On a side note, I'd hate to see the SHIII modding scene degenerate into the petty political conflicts that have tarred the Falcon world. It's a game people. PD |
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#110 | |
Born to Run Silent
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![]() Now, back on topic we go, all together--heave!
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SUBSIM - 26 Years on the Web |
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#111 |
Rear Admiral
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Annotating who's work your basing your own work off isnt that hard. There's a couple things missing here. Those two things are INTEGRITY and ACCOUNTABLITY. Much could be solved if select person(s) would show some backbone and adopt those two traits.
Thats all i have to say that is constructive. I could give a little history about certain events (thats plural) that transpired in this modding community so people would have a basis for this angst that i have expressed; and people would probably agree with me that this angst is not misplaced if they understood the source. However said posting would only be deleted or whitewashed so the proverbial pot wont boil over again. Hence, theres really nothing more to say, but i feel infinatly better for having said this much. |
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#112 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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Guys,
Let us re-focus on the topic of this thread, that is the NYGM TW 2.2 Mod ![]() There is no need to be distracted replying to unconstructive posts. |
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#113 |
The Old Man
![]() Join Date: May 2006
Posts: 1,493
Downloads: 0
Uploads: 0
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Finally got it installed!!
Got a question though, I have some files floating around in my SHIII folder and I dunno if they're supposed to be enabled via JSGME or if they're just there for no good reason. They're titled: Nightclub, U-boat, Flotilla, Personnel files, Images, and Random. They appeared right after I installed SH3Cmdr
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Science is the organized unpredictability that strives not to set limits to mans' capabilities, but is the engine by which the limits of mans' understanding is defined-Yahoshua ![]() ![]() ![]() |
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#114 |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
Uploads: 0
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Moin moin Kaleuns
I using NYGM2.2 and SH3Gen, after the update to Nygm2.2 the Sh3Gen makes some strange entries. Take a look here Someone has the same problems and how to fix this ? Thx P.S.: Please forgive my poor english ![]() NYGM ![]()
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www.forces-of-war.biz |
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#115 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Did you try to install SH3 Commander via JSGME? If so, use JSGME to remove that and delete it from your MODS folder.
Then reinstall SH3 Commander into it's normal location, c:\program files\sh3 commander You'll run it by it's icon on your desktop or program menu. Always be sure to rollback SH3 Commander before making any mod changes to your SH3 install. |
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#116 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I'll take a closer look and see if I can figure it out for ya. ![]() |
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#117 |
Sparky
![]() Join Date: May 2005
Location: Franken
Posts: 156
Downloads: 81
Uploads: 0
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thx for your fast reply
![]() I made a clean install of SH3,Sh3Gen and NYGM2.2
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www.forces-of-war.biz |
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#118 |
Commander
![]() Join Date: Jun 2006
Posts: 476
Downloads: 21
Uploads: 0
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Teddy...any news in the compatibility problem with sub skins and transparent dials and officers ?
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#119 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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One suggestion though, please thoroughly read the SH3Cmdr Help.html file BEFORE running SH3Cmdr, so that you know exactly what you "are getting". ![]() |
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#120 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
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I did as you wrote here JScones. And as the readme states. But the game stalls upon load. When ever I launch via SH3C the load screen dies about halfway into the game (not the menu, it loads up first, but you cannot start a patrol or continue a career). If I rollback SH3C I can launch NYGM 2.2 just fine. Any clues to what I should be checking for conflicts?
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill |
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