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Old 09-04-06, 03:34 PM   #106
finchOU
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Quote:
Originally Posted by Safe-Keeper
Better and simpler to just have everyone write down their #1 wish, and their #1 wish only.
That sounds good, but sometimes people tend to change their minds after seeing other peoples entries...so maybe research a bit before posting or put out a list...I would say top 3 vise a #1 wish.
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Old 09-05-06, 03:42 AM   #107
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No. Their nr. 1 wish. We can brainstorm all we want, but 1 wish. My wish would be a manual plotting system that was slightly more AI assisted than in SH3 when you turned off automap. It is impossible to keep track of ships in a convoy. If there was AI assist like "plot x on map on bearing and distance" then we just needed Jiims and others good map overlay tools for fun map plotting.
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Old 09-05-06, 06:32 AM   #108
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Default "Afterall, we're not Communists?"

My idea was for a select bunch of officers, led by Neal, to make the important decisions. From reading the forums they'll have a pretty good idea what everybody wants but, the decision should ultimately be theirs. They'll have a clearer idea about what will go over (to the developers) and what won't. I know this'll frustrate all of you who think your opinion counts, and it does to a certain degree, but we've got to leave this one up to the Organ Grinders and not the Monkeys, afterall, we're not Communists.
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Old 09-05-06, 04:42 PM   #109
John Channing
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Quote:
Originally Posted by The General
My idea was for a select bunch of officers, led by Neal, to make the important decisions. From reading the forums they'll have a pretty good idea what everybody wants but, the decision should ultimately be theirs. They'll have a clearer idea about what will go over (to the developers) and what won't. I know this'll frustrate all of you who think your opinion counts, and it does to a certain degree, but we've got to leave this one up to the Organ Grinders and not the Monkeys, afterall, we're not Communists.
Wow!

That's the first time I have ever seen a workload delegated upwards!

I hope my staff aren't reading this!

JCC
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Old 09-05-06, 07:51 PM   #110
finchOU
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Quote:
Originally Posted by The General
My idea was for a select bunch of officers, led by Neal, to make the important decisions. From reading the forums they'll have a pretty good idea what everybody wants but, the decision should ultimately be theirs. They'll have a clearer idea about what will go over (to the developers) and what won't. I know this'll frustrate all of you who think your opinion counts, and it does to a certain degree, but we've got to leave this one up to the Organ Grinders and not the Monkeys, afterall, we're not Communists.
Possibly the best Idea I've heard in a while...if they want that responsiblity that is . I think it would be a good idea because the dev team already trusts someone like Neal (and others)...and so do we..i think. Plus the fact that they would have a better idea of what is actually possible to ask for and what is...not in any way going to make it into SH4. I would still like to see a list of things they are thinking of asking (just so I can see if they at least entertain the Idea of some of the things I'm thinking of ).....Neal??? What say you??


"so what is it you say....ya do here??"
"I already told you, I talk to the Customers so the god damed engineers dont have to....I'm a people person......whats wrong with you people!!!"

Last edited by finchOU; 09-05-06 at 07:56 PM.
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Old 09-07-06, 03:51 PM   #111
Safe-Keeper
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New screenies?

GamingForums thread on Silent Hunter IV.

A few of them are new to me.
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Old 09-07-06, 07:54 PM   #112
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That second screen is really nice. I'd think it was pre-rendered if it wasn't for the same crappy generic floating debris as in SH3.
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Old 09-08-06, 04:04 AM   #113
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Quote:
Originally Posted by rls669
same crappy generic floating debris as in SH3.
I think the game was still in it's early development stages when those screen-shots were taken. SHIV uses the same engine as SHIII and the floating debris was just one of the 1,000,001 things left to update. I think the developers wanted to put some shots out there, even if they were incomplete, just to fuel the excitement. They've succeeded.

Obviously the most important aspect of the visuals is the water (this being a naval based sim) and the good news is, that it's looking really good. They've just gotta make that surface transparent and bingo, it's the most realistic virtual environment in the history of computer games!

Last edited by The General; 09-08-06 at 04:10 AM.
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Old 09-08-06, 02:34 PM   #114
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I think the greatest compliment the game's graphics have gotten so far is that so many refuse to believe they're in-game screen-shots.
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Old 09-09-06, 08:42 PM   #115
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I'm lucky, acuz my #1 wish is coming true - SH 4 is coming! Yeehaa!
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