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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Now that you have the radioman able to ask for resupply,good luck. I don't think that will result in anything, especially early in the war.
I am stuck in Heliogoland with 10% fuel and cannot get supplied nor can I dock the sub. Looks like I'll have to abandon the campaign. Anybody know how to get the sub to dock? Please don't tell me 'select' anything as I have no options to select. Escape simply lets me save or exit.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#107 | |
The Old Man
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P.S. BTW, I was on the last Mission - Black May, when my Radioman decided not to talk to me anymore. |
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#108 | |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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The crew refusing orders is so annoying and totally unrealistic. UBI must have had zero military experience among the developers. What a stupid concept. Crew morale should be slower response to orders or inaccurate reporting, or equipment efficiency reduction. (poor maintenance)
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#109 | |
The Old Man
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#110 |
Swabbie
![]() Join Date: May 2010
Posts: 14
Downloads: 28
Uploads: 0
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Thanks for this MOD, much more interesting to patrol with it!
I'm only a little confused with 'that Tipperary' song which starts with first couplet on... Russian ![]() ![]() ![]() ![]() "Падди пишет самой лучшей девушке своей" ________________________________________________ Just found out that this song version comes from Red Army Choir )) Last edited by tirramissu; 05-08-10 at 03:51 PM. |
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#111 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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I am confused. Your updated post says new version 1.1.5 is out but download and changelog says 1.03 with no updates?
You should fix this if you released an upgrade. Thanks!
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Intel I7-7800x CPU. 16Gb G.skill DDR4 3600MHz. Asrock Taichi X299 mb Palit RTX 2080Ti. Fortron 1000W PSU. BenQ XR3501R LCD. |
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#112 | ||
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Good point though, so I've changed the title to : Athlonic's MCCD "More Crew Commands by Dialog" MOD (for Silent Hunter 5 v1.1.5) and removed the words "New version" 13 april is far away now ^^ __________ I will release a version compatible with SH5 v1.2.5 as soon as possible after the launch of the patch. But only if the devs wouldn't have already added all missing crew's commands and animations in the 1.2.5 patch (we can always dream, no?) because then my MCCD mod will be totaly useless. But in the unlikely case of still missing crew interactions in the 1.2.5 patch, I will try to add them in further version of MCCD. ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#113 |
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Hi,
I am glad to announce that my MCCD mod v1.03 should be compatible with SH5 v 1.2.0 as no modded files has been updated by the official 1.2.0 patch. But it is not the case for the MightyFineCrew mod compatible version. I will update this one as soon as Heretic give the green flag. Feedback are welcome. ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#114 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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![]() ![]() Can you make the weapon officer in bunker (bridge) ? for weapon commands ? Merci ![]() |
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#115 |
Ace of the deep .
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Can you get any other orders working after patch 1.2 , especially nearest ship/warship .
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#116 |
The Old Man
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First, I would like to say how much I like this MOD.
![]() If you are listening for sugestions, I would like to see the Crew Special Abilities available through the Deck Watch Officer Dialog Menu. I am currently running to Radio Room to enable Secure Communication before sending any reports. I have not been able to bind a key to this ability. I would like to see all Crew Special Abilities available in the Deck Watch Officer Crew Dialog Menu even if the user can bind a key to those abilities. Also, it would be nice of the the little megaphone pipes (just to the left of the Deck Watch Conning Tower Exterior Compass) was clickable for Dialog Menu as well, just in case the Deck Watch Officer gets injured. |
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#117 | |||
Chief
![]() Join Date: Apr 2005
Location: France
Posts: 311
Downloads: 51
Uploads: 2
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Quote:
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As for the pipe thingy, as soon as I get how to add interactive area on the 3D world, I will try this too. ![]()
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________________________ Gimme tons of patches ! Athlonic's MCCD "More Crew Commands by Dialog" MOD for Silent Hunter 5 Version 1.04 SH5 1.2.0 Ready Athlonic's TSAF Mod : Torpedo_Speed_Abilitie_Fix_for_TDC ![]() |
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#118 |
Black Magic
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#119 |
Navy Dude
![]() Join Date: Mar 2010
Posts: 173
Downloads: 26
Uploads: 0
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Link to download please 1.03 with german?
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#120 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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All is mentioned of the 1er page
![]() I'am french ,my english is not good ![]() |
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Tags |
command, crew, dialog, mod |
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