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Old 03-09-10, 12:01 AM   #106
Parkera
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What makes you think this?????? They can be disabled in the options menu!
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Old 03-09-10, 01:41 AM   #107
edjcox
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Old timer reviews???

No I don't own it yet ....

Noticed with dismay that all but a few of the old timers are not here reviewing SH5.

That speaks volumes to me. Been playing the SH series from the start but this version had me put the brakes on...

Guess I'll wait a bit...

Thanks to those of you who are opinining on the game and I am reading what's being said.

So far its for the most part...
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Old 03-09-10, 03:07 AM   #108
Maltro
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SH4 was, until yesterday, my favorite game. But it takes time to be playable cause there were lots of bugs at start.

SH5 seems to be less buggy and Ubisoft seems to be unappy... So they decided to make a super-DRM-protection to make the game unplayable.
But we have already speak about this dark part of the game so here is my opinion about Dev's job.

SH5 is the most immersive, beautiful and fun game I have ever play before. I buy 2 games by month in average since 14 years on multi supports in my quest of the perfect game and this time, I am really near of what I was looking for.

+ dynamic campaign give me an aim to play more than I have not in SH4.
+ graphic unbelievable (see my screen down)
+ first person is a real good idea to increase realism and immersion

- DRM kill the game

bye!
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Old 03-09-10, 03:10 AM   #109
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sorry for double post (stupid iPhone... Or stupid big fingers! )

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Old 03-09-10, 03:49 AM   #110
shark11
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Default SH5

if you are think on getting this DONT, its a joke.
ubisoft have lost the blot,
this is not a WW11 sub sim, its a game were you should put a $1 in a slot and have 2 mins of fun
I started playing with Ace of the deep, and all the silent hunters, but this one is crap,
thak you not.
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Old 03-09-10, 06:00 AM   #111
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im gonna go back on nearly everything ive said.
after a few more hours gameplay and a little research to increase my knowledge of "how to do stuff" im really enjoying it now. yes yes there are a few bugs but hey, im sure it will get patched.
the auto aim is dead easy to use once you get used to it as is everything else.
shame about the damn DRM but other than that, all good here so far.
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Old 03-09-10, 09:06 AM   #112
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Quote:
I have played the "GAME" and it's been un-installed and am now using the disc to clean out my cat's litterbox

Or is this a fan-boi thread?
No, it's a review thread, where you write what you like and dislike about the game so that those of us who haven't played it can better make a buying decision decision. Merely hopping in and shouting what amounts to "hai all this game sux kthxbai" isn't helpful in any way.

It's frustrating that those who enjoy the game post why, while those of you who claim to hate it just post three lines and leave. First of all it makes it hard for me to believe that you've played it, and secondly, as I said already, it's useless as it doesn't help me decide if I should get it or not.

Whenever I'm looking into a product on Amazon, I always read the 1-star reviews first, because they're the ones that go into detail about the book/game/film/whatever's shortcomings.
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Old 03-09-10, 10:28 AM   #113
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My first impression was very very mixed -its like your mother-in-law crashed in your new car- . Ok the visuals are great, big thanks to the devs but the game itself is totaly dumbed down . I dont want to see any health bars nor seeing a fireworks explosions (by the way where's the water splash from torpedoes??} The whole game has gone a big step for the casual player which is sad. I couldnt believe my eyes seeing all the info near my scope which - my sub sensors, enemy sensors etc. i guess german kaleuns would have won the war having these? .

However after finished the crappy first mission which showed all the arcadish elements, it got a bit better. My second impressions were actualy good and i enjoyed the game but then again discovered so many errors like my hydrophone guy picking sounds {surfaced boot} on 20 km distanced etc. Im looking forward for some patches and mainly mods!
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Old 03-09-10, 11:42 AM   #114
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I bought the game today and have a feeling it will feel like Mirror's Edge to me - a mixed bag that I'll do my utmost to like, despite being disappointed by some facets.

Will try to post screenshots of Norwegian ports and fjords soon-ish!
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Old 03-09-10, 12:01 PM   #115
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I am impressed by the positivity that I see here. Everywhere else I read forums it's a bloody flame-fest. Good for you guys!

That being said, and this being the "What do you think" thread, I must say I am stunned by the lack of quality control in this product. For me, the game is was broken right off the bat, because I can't select the first mission at all. So there's a game breaking bug in the first 10 minutes. That's bad.
Second when I'm out patrolling there are surface contacts when I'm submerged, hydrophone contacts when I'm surfaced, failure of the crew to REPORT new contacts, and so on and so forth. So, horribly buggy.

I don't mind the new button scheme etc. but I really feel like there are way way too few things you can actually DO with the buttons in the game. Can't call out depth under keel? Return to course? etc.

I would have liked to see an improvement in the captains ability to interface with the boat. When I open up F1 to see what I can do.. I'm puzzled. Seems like in a hardcore subsim with realism at 100% every button on the keyboard, plus shift, alt, and ctrl should be able to do something.

The visuals are good, I love the ocean and the sub model, but the merchant models are virtually identical in many cases. Can anyone tell the difference between the large steamer and the liberty ship? i don't think there is one. There are like 8 merchants in the target id book thing.

Thankfully, modders will come to the rescue, as this is the single best modder community I have EVER had the pleasure to follow, but they are being charged with finishing the game.. and that is not how it should be done.

I'm not saying I want a refund and I hate UBI and all that, but an honest review at this stage just has to be very very negative.

I fully expect to love this game, once it's received several patches and myriad mods from the community!

Kudos ubisoft for making a subsim, but I'd like to see it polished like so many other ubisoft releases.
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Old 03-09-10, 12:15 PM   #116
Safe-Keeper
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Wonderful so far - the installer gives me the choice between "Complete" and "Custom" Install, and if I didn't know better (thank you, whoever on this forums it was who pointed out this flaw), I'd have picked "Complete", but it turns out that in order to get German voice lines, you have to choose "Custom" for a choice between English and German voices. Despite the two choices being shown as checkboxes, not bullet points, you do not have the option to install both German and English voices - checking one box will uncheck the other.

Furthermore, the game's default path is "C\Ubisoft\Silent Hunter 5" or something, and I've been told that installing it to Program Files will cause bugs ingame. I don't have space on D drive, which is a small hard drive in my case, and so I really hope the game won't mind me installing it to D drive.
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Old 03-09-10, 12:31 PM   #117
marcel1980
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Quote:
Originally Posted by Ipecac View Post
I am impressed by the positivity that I see here. Everywhere else I read forums it's a bloody flame-fest. Good for you guys!

That being said, and this being the "What do you think" thread, I must say I am stunned by the lack of quality control in this product. For me, the game is was broken right off the bat, because I can't select the first mission at all. So there's a game breaking bug in the first 10 minutes. That's bad.
Second when I'm out patrolling there are surface contacts when I'm submerged, hydrophone contacts when I'm surfaced, failure of the crew to REPORT new contacts, and so on and so forth. So, horribly buggy.

I don't mind the new button scheme etc. but I really feel like there are way way too few things you can actually DO with the buttons in the game. Can't call out depth under keel? Return to course? etc.

I would have liked to see an improvement in the captains ability to interface with the boat. When I open up F1 to see what I can do.. I'm puzzled. Seems like in a hardcore subsim with realism at 100% every button on the keyboard, plus shift, alt, and ctrl should be able to do something.

The visuals are good, I love the ocean and the sub model, but the merchant models are virtually identical in many cases. Can anyone tell the difference between the large steamer and the liberty ship? i don't think there is one. There are like 8 merchants in the target id book thing.

Thankfully, modders will come to the rescue, as this is the single best modder community I have EVER had the pleasure to follow, but they are being charged with finishing the game.. and that is not how it should be done.

I'm not saying I want a refund and I hate UBI and all that, but an honest review at this stage just has to be very very negative.

I fully expect to love this game, once it's received several patches and myriad mods from the community!

Kudos ubisoft for making a subsim, but I'd like to see it polished like so many other ubisoft releases.
Good review here! I agree that i would like to love this game, but at this stage its not possible and thats why it hurts even more. I would say that UBI has to release a second patch quickly which would cover the issues with contacts, dumb crew etc and then modders should have free space
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Old 03-09-10, 12:49 PM   #118
Woodybcn
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Hi Maltro,
What a great picture!!!!!!!!!!!!!!
Well, I'm biting my nails since March 4th because in Spain SH5 will appear on March 11th!!!! (as always, in Spain, late, late, late.)

I've been reading all your posts (almost), basically are negative. Well, just think about positive things:

-We have a NEW SIMULATOR!!
-Stunning graphics
-Open source software to large changes
-A qualified community of modders

If in a week we have seen so many mods, think in a near future!!
Try to be a little patient and we'll have a GREAT simulator.

If you, in spite of it, still are negative, always can take again SH3 or 4.
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Old 03-09-10, 02:13 PM   #119
Safe-Keeper
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Have played, or rather tried to, for some time now, will post more detailed feedback when I've had some more experience.

By the way, am I the only one who finds this smiley sort of... disturbing, seeing we're playing a game in the era of the Nazis :P ?
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Old 03-10-10, 03:59 AM   #120
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If you run in Auto TDC it's a simple shoot-em -up kids' game I'm afraid.

Once the penny drops with what you need to do with the join the dots system it's very, very simple indeed to get hit after hit after hit.

Move over to Manual TDC and you see just how the Devs never really considered it being anything other than a kids' video game.

Trying to read the plotting tools (especially within the shaded "enemy awareness" zone") is all but impossible. Trying to read the figures in the scope or UZO at night is IMPOSSIBLE. The Stadimeter is seriously inaccurate. I have a lack of graphics card ability at the moment (there's a replecement on the way) which might be the cause of the fact that the stop watch runs slow which means it has to be set at 2x speed to do a mark, time, mark speed calculation.

Having said all that, I'm going to stick with it for a while yet (it'll be interesting to see what happens once I DO have a sufficiently powerful graphics card) before I get to the uninstall and toss box in a corner stage.

Out of the box SH5 is very poor indeed BUT it may not be totally beyond redemption once the Modders get their hands on it.

Having said that, if it's not possible to improve the Manual Plotting, targeting and firing then they might as well simply release it on PS3 or Xbox once they fix the dozens of other problems listed in all the other posts apart from mine.

If you're an Auto TDC fan, have fun. If you're a Manual TDC fan and prefer to use 100% realism, it'll be back to SH3 with GWX and MaGUI with the rest of us I guess
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