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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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...to all this critiscm? I recently bought it due to modding wants. Havent played it yet, but i read all this negative vibes from objective members here...who havent complained about the game before and are now deeply upset with it.
I thought about, what do you think on all this? As a man.
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#2 | |
Stowaway
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#3 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
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He would probably say that his nickname is spelled elanaiba not elenaiba! But he's probably too busy fixing things to say anything right now.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#4 | |
Stowaway
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![]() "That is not a full crack, the game won't work as intended." elenaiba Defending the nest, the hands that feeds you principles ... |
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#5 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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#6 |
Stowaway
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#7 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Aberdeen, Scotland, United Kingdom
Posts: 980
Downloads: 252
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Although I haven't bought SH5, I think that, generally, people need to be very, very careful how they phrase things when criticizing/offering feedback.
Yes, it does seem that, like SH4, SH5 is another unfinished game, for various reasons. Yes, people are going to have their hopes raised and then dashed because X, Y and Z aren't in the game or have been poorly implemented. Yes, people are going to vent their frustration. Constant negative "vibes" are going to be counterproductive. Keep doing this and elanaiba and the other devs are going to develop a "seige mentality", if they haven't already developed one! A lot of what seems to have occured with SH5 (and this is my own view) is due to time. The devs probably pitched the new features to the publishers, but either weren't given a realistic time schedule, or something happened during the developement phase - something must have taken longer than planned. This put other things behind, which has had an impact on the game as released. Perhaps, the beta-testers are too close to the design process to give cold, hard constructive feedback to give the devs an impartial view of a game they have been working with near constantly. If you are doing that, as in being so close you "can't see the wood for the trees" and can't take a step back and view utterly impartially, of course things are going to be missed. Perhaps a lack of fresh eyes ,as it were, hampers tha design process? Who knows. Either way, it's clear that, as it currently stands, the game ain't that good. Hopefully, patches and mods will go a long way to fixing things, but we'll see if SH5 survives the negativity. So the moral is, be careful how you say things. Think long and hard before hitting the keyboard! Just a thought, Mike.
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"I am the battleship Jean Bart. This name originates from a certain 'respected' privateer... Yes? You want to know what privateers are? Hmph, they are pirates that rob openly under the banner of their country." Jean Bart from the mobile game Azur Lane. |
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#8 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
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I would say that he is here to read feed back and to read what problems we are having with the game.
He's not here to be insulted and flamed. And the fact that he is here at all. Shows that he cares about this game and about subsim member.
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#9 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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ubi is responsable...not the devs. cause the devs could say anything they want...if ubi doesnt take it, it cant be progressed. simply that way. i didnt think it was the devs idea to make the game like that...and if so, it was the project leader, who decided. but i think it was an order from ubi hq, to make things like they are now...also the tight timeline. ubi needed to release the game for better finance data for the 1st quarter 2010...and still use the bad weather to sell the game better. if they waited til april or may...the sun would have decreased the selling.
this is the way it goes...
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#10 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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If anything there was much more negativity here before it got released. Most who have played it voted it as being a good game but in need of work. And I think Dan could use a little break no? |
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#11 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
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#12 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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#13 | |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
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![]() Of course people had a very high expectations, SH5 is still unfinished... But when I compare to both SH4 and SH3 on release, then it's not that bad, I would even say it's a bit better. Of course there's a lot of hysteria... |
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#14 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
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Negative Feedback received about Silent Hunter generally fits into the following categories: A - wrong expectations (some thing are just not in the scope of sh5) B - legitimate concerns about bugs and unfinished features - Most are NOT news to me, since I have a list bigger than the forum. Trust me, you cannot match my expectations - but then again, the same could be said by most of the serious, passionate game developers out there. C - legitimate concerns about some design choices - like for example the interface. Part of these I can understand, but I am not that concerned since most can be fixed easily by modding. Getting a SH4 style interface back in the game is very easy. As I was saying in another thread, I have no reservations that WITH TIME (equal patches + mods) this will be THE ONLY SUBSIM TO PLAY. Calling this game arcade is wrong, its no more arcade than SH3 or 4. Calling this an RPG is partly wrong, is simply as simulation as the games before but with an extra layer of RPG like crew development. I am not at all happy with the current state of the RPG parts (long story) but: a) nobody is forcing people to use them b) they can be modded into something more realistic I will stand by the concept of the RPG parts any day, because I have read enough books to understand that some things that happen in war are simply not justified by technical specifications and field manuals. At some point the man is the one that matters the most. Before I close this down, I have two more things to say: 1) Ubisoft is a company, of which Ubisoft Romania is a part. Please stop separating the two. Not everything that is good is our merit, not everything that is bad is "the suits" fault. I, of all people, have my parts in the failures of SH5. The people "high up" could have simply decided not to do another SH, just as you guys can choose not to buy. 2) Please stop trying to create a war / antagonism between modders and devs, we need each other. So, for my final statement of the day, NO, I am not happy with the state of SH5. Of course, except for SH3 - which was not perfect either - I have never been happy with the release of any of my projects. I have much trust in the potential of SH5, but I am not a fortune teller. Did I quit my job after the launch? No. Am I not a man? I wonder. People might not buy the game, miss on fun, and not suffer any problems that the game has at the moment. But for the guys that did invest their trust in us, I'd say they need us here. Yes, Gunnodayak, it took me time to write this long answer, and I waited for the lunchbreak in order not to disturb my current work assignments.
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#15 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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this is an answer, as i exspected.
![]() i appreciate your honesty, very much!!! thanks a lot for this answer. i really trust in your efforts, dan. we never met, but to the last subsim meetings...i heard youre really nice guy. i believe in that. please stay in close contact to the community here. ![]() as we need to mod the game...is there any manual coming, concerning the mod tools? i bought it, although i first didnt wanted to. but i see the potential of this game...and i want to mod it. but we modders need some more explaination on the tools.
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