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Old 01-14-10, 04:54 AM   #106
Tomi_099
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Bitte Dan!!
Wir wollen mehr Bilder von eure Arbeit sehen !!!

Danke im Namen der SUBSIM !!

-------------------------------------------------------------

Please Dan!
We want to see more pictures of your work!

Thank you on behalf of the SUBSIM!
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Old 01-14-10, 05:04 AM   #107
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I'm a word and excel guy Want to see some pics of that?

(I got the message)
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Old 01-14-10, 05:22 AM   #108
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@Tomi: we're all aware of your passion for modeling. However accurate models aren't that hard to make with proper blueprints. You've done more models and textures for your sub compartments than the SoW team did for 20 planes. What I most love about the game is it's amazing gun sounds and graphic effects. In this trailer you can also spot what seems to be a very smooth and accurate flight model (and jaw-dropping effects) .

@elanaiba: I really don't see any harm in doing what the SoW team does. Take a look at any modding creation thread (for example check mine in my sig) and you'll see that not only do you keep the interest of the potential users, you can also receive a wealth of information. For future projects, I suggest convincing the big wigs to allow this. It's a very efficient marketing and creation tool. When I searched for Storm of War on the major gaming sites, I didn't see anything interesting. As soon as I found their site, I became an instant fan.
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Old 01-14-10, 05:28 AM   #109
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I'm a word and excel guy Want to see some pics of that?

(I got the message)
---------------------------------

I hav a crash with sEXCEL


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Old 01-14-10, 09:10 AM   #110
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Yeah, but Storms of War is still in development ... Do we want a SH5 that also takes a lot of years to develop?
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Old 01-14-10, 09:16 AM   #111
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No...and yes. I can't wait for Storm of War....and yet I can. It's quality is pretty much guranteed, Oleg is at the top of his league, and although it will take time it will be an absolute gem when it's finished.

I'd be happy to wait another year or so for SH5 if I had the same faith in its quality as I do in SoW.

This is just my oppinion. If it bears any similarities with anyone else's oppinion then I apologise in advance.
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Old 01-14-10, 11:37 AM   #112
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Apology accepted.

We happen to be in complete agreement on that. The six-month's delay for SH3 to have the dynamic campaign was worth it, and another six months would also have been welcome if it meant the extermination of the bugs.

Of course a delay is no guarantee, as witnessed by the release of PT Boats, but every little bit helps.

On the other hand, it's my understanding that the Maddox flight sims don't have dynamic campaigns. Is this true? If so, then for all their beauty I'll never play one.

Well, maybe online, if I ever get there again.
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Old 01-14-10, 12:45 PM   #113
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Interesting....SoW is effectively Battle of Britain so there must be some kind of dynamic campaign involved. That said, SH3 doesn't "really" have a dynamic campaign. I mean you get ordered to a grid square and there's a %age change of something "spawning" near you....much like throwing a dice I imagine. So in a way its a "spoofed" dynamic campaign....yes I used "its" instead of "it's"....it's my anachistic nature....DOH!

But i bet you will play SoW....and I bet you a SH4 CD with original packaging as well (i'm having a hell of a time trying to get rid of the damn thing!)

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Old 01-14-10, 01:00 PM   #114
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Quote:
Originally Posted by Uber Gruber View Post
Interesting....SoW is effectively Battle of Britain so there must be some kind of dynamic campaign involved. That said, SH3 doesn't "really" have a dynamic campaign. I mean you get ordered to a grid square and there's a %age change of something "spawning" near you....much like throwing a dice I imagine. So in a way its a "spoofed" dynamic campaign....yes I used "its" instead of "it's"....it's my anachistic nature....DOH!

But i bet you will play SoW....and I bet you a SH4 CD with original packaging as well (i'm having a hell of a time trying to get rid of the damn thing!)

From what the devs said about the SH5 dynamic campaign, it seems to be quite DYNAMIC. Since Uboat numbers were generally small in the war (especially in the Meditaranean Sea), your actions might have a greater effect than just blowing up a radar tower or bombing an airstrip in a flight sim.
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Old 01-14-10, 02:36 PM   #115
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Although I Understand that posting/Replying this subject here is offtopic
and probably deserves its own seperate thread but would now be pointless
as I am very happy to hear that sh5 is changing course back to U-boat waters..

However,

you probably unaweringly pressed the big red button that says NEVER TOUCH
so I will try to act civil on this matter and not completely flame out in my response.

Quote:
Originally Posted by karamazovnew View Post
SH4 pissing you off because it didn't have the Atlantic War is the same as Fanta pissing you off because it doesn't taste like Cola.

They were different games completely.

If the last version pissed you off at least you didn't have to gamble, it had fleet boats on the box cover.
K, I think I speak for many when I say that when I yanked the sh4 box
off the shelf in the store at first glance the words Silent Hunter
& Wolves sticks out more then a image of a battleship to us sh2 & sh3
fans & what we where expecting to see from previous versions..
Just because there is an image of a battleship on the cover doesn't mean
we all know whats in the game until we play it

unless you have one of these--V


And so like me and probably 9/10 saw the box Silent hunter and Assumed
what we where purchasing was a better graphical/effects/Features/Game Engine Enhancement
to the previous SH3 ...@ the time.

So after the fact that we all had to open the box to see what's inside
which of course you can't return in the retail world once opened hence: (the GAMBLE)

After playing it for 5 mins or so it then became apparently clear to many of us old timers
stuck in our old ways that Ubisoft had changed course in a wrong direction so to speak
just so they could tap into the overwhelmingly popular pacific gaming market with the release of sh4
Without any consideration to the previously unaware U-boat fans/consumers/customers.

why many of us where so upset remains the facts that:

1) they didn't even include the german campaign as an option in the retail release
and made us U-boot fanatics wait even longer for what considerably seemed just a poorly made Mod that we then had to pay for called U-boat missions..

2) At first glance finally the much anticipated release of the u-boat missions
was a sigh of releif in which only ended up disappointing most @ what
seemed 2b a rushed to the market mod not really worth buying.

To make things worse the uboat missions box copy only had 2 U-boat types to choose & of those 2 not even the infamous VIIB/VIIC which in my (opinion) is the subs you think of
when hearing the words silent hunter so not much effort past that was even noticed
before it was uninstalled only to start collecting dust on my shelf that is until GWX
announced a mod for sh4 then got re-excited.. then they called it quits..
....disapointment ((Again)) so thank GOD for Monsun mod which gave us something
worth playing in.

3) even those who tried the retail copy noticed the entire map past the
pacific as far as ports/traffic where non existent so you could sail to
england or germany and nothing was there but void thus killing the entire
reality of the great naval war experience as far as I was concerned.

Quote:
Originally Posted by karamazovnew View Post
We have people here who won't touch SH5 because it doesn't feature American boats.
maybe they should go play one of the other 2 million pacific games available on the shelves?

perhaps keep the pacific as an optional mod not the other way around?

Include all playable countrys covering all aspects of the war as optional campaigns in one big world at war?

Quote:
Originally Posted by karamazovnew View Post
None of us has tested SH5. If anyone received a beta copy, you can bet they aren't allowed to talk about it. I wish I was one of them.
Agree. Excluding the public until release is just a bad decision in that the public could help find or work out bugs along with feedback FOR FREE.

Quote:
Originally Posted by karamazovnew View Post
As far as campaigns go, what we know so far is that:
1. You play on the Axis Side (German, to be more precise).
2. You wage war in the Atlantic and the Mediteranean Sea.
3. The campaign is much more dynamic and your actions have a much greater impact.
I asumed from the preview image and get your copy direct to drive here link at the top of the forums meant some of you already have seen previews.
anyways this is all good news to me & them in that I guess they will get some money from my pocket book.

Quote:
Originally Posted by karamazovnew View Post
As for "classic uboat players", the game did endeavor in a new direction. It might piss some off,
I would expect some new changes that may upset some yes but little things can be moded to our indevidual likings provided all those who have access to the source code & others with experience picked up who can inspire/teach others dont suddenly retire.

Quote:
Originally Posted by karamazovnew View Post
but it might also make us forget about previous titles.
I doubt we will ever forget about previos titles I am still playing sh3-GWX
and monsun & god bless the mod makers for all their complex work for
twisting creativity & being able to do what I couldn't figure out myself.

Last edited by ShoCkwaVe; 01-14-10 at 04:33 PM.
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Old 01-14-10, 04:13 PM   #116
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Shockwave, sorry to be pushing red buttons here but... I can't help myself
This is not a battleship, it's an American submarine:



Ok the box might actually make you think it's about japanese subs, and the back side doesn't ever say "This game is about the American camgapin in the pacific against the Japanese, NOT about German U-boats"... But still, I don't see how you can blame Ubi for this...

This is taken from the Gamespot Hands-on, 2 months before release.
Quote:
What Silent Hunter III did for Nazi Germany's Kriegsmarine, Silent Hunter 4 will do for the US Navy. Instead of becoming a U-boat captain and prowling the Atlantic for convoys to sink, like you did in the previous game, you'll be able to take charge of a variety of American submarines and patrol the Pacific looking for targets. While the submarine campaign in the Pacific is often overlooked, the fact remains that American submarines played a pivotal role in cutting Japan off from its overseas resources.
The Uboat Missions pack for SH4 was about the German subs that fought in the Pacific. Ok, there was actually one single Type IX that actually did anything in the Pacific, most of the Monsoun Group fought in the Indian ocean. But if they had included the Type VII we'd all be laughing our pants off because the Type VII didn't have the neccesary operating range to reach the Pacific. Of course they didn't make ship traffic in the Atlantic.. here's a question for you, have you ever sunk ships in the Pacific in SH3? Of course not. Hey, they could've just limited the map but they didn't and it's one of the main reasons you can now play the Atlantic War in SH4, thanks to Lurker's OM.

If there's one aspect where Ubi DID a mistake was that SH4 never received a 1.5 patch, which solved problems for the US campaign. The only way to get it was to purchase UBM. I can only imagine the wave of hatred that some Fleet Boat fanatics felt when they had to buy the German side just to be able to use mods for the US side. And then there were the bugs and faulty Notepad, english voices, and tons more... They should've released it as a free patch, not as an expansion.

But still, sorry if this will make you mad, but to me it now seems that after you realized that Fanta wasn't Coke Cola, you also wondered why it wasn't crunchy too . I hope I'm not being rude here...
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Old 01-14-10, 05:36 PM   #117
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Quote:
Originally Posted by Steiger View Post
From a simulation point of view, everything about that screenshot is positively criminal.

totally agree thats just sh4 images , interfaces shuffled around.

need a full screen periscope plz.
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Old 01-14-10, 06:01 PM   #118
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you can twist my words any way you like and you can talk about soda all day long if you wish.. it still doesn't change the fact that at the point of sale *I* and *several people* where UNaware at the point of sale that the german campaign was yanked out completely anything past that is pointless to
bicker about because put simply my picture speeks louder then yours


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Old 01-14-10, 07:34 PM   #119
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Quote:
Originally Posted by ShoCkwaVe View Post
you can twist my words any way you like and you can talk about soda all day long if you wish.. it still doesn't change the fact that at the point of sale *I* and *several people* where UNaware at the point of sale that the german campaign was yanked out completely anything past that is pointless to
bicker about because put simply my picture speeks louder then yours


No there is no way turning back now that you have said the box of sh-4 showed an battleship while it was a gato class submarine. Hey shockwave look! Its the real superman!!. (he wont see the difference anyway)
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Old 01-14-10, 09:21 PM   #120
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Periskop !!



http://www.subsim.com/radioroom/showpost.php?p=1236744&postcount=39
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