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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Previously 4Para
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Location: Britain
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havent played sh3 for quite some time, but i recall bury crew at sea question. just curious to know what mixed reactions ie choice one would do if implemented in sh5.?? forgive me if this has already been posted!! (1st lets forget proper procedure if i may) fling the rule book away for a moment, we all know its a serious sim and such it should remain, but would love your input on this. In sh3 i sent deceased crew members to the bottom if KIA at start , mid patrol, but near end i popped them into aft torpedo room, returning them to loved ones on home soil lol. now i know we have first person mode and can visit all sub rooms, plus torpedo storage and all, call me morbid if you may but what would you do??? and if this option were to be in sh5, would storing corpse of crew members have an effect on morale?? positive and negative? if bury at sea, would it be a simple disaperence of said crew member? or some kind of object on the nav map floating or sinking perhaps. ie corpse, flag, symbol, etc. iam not in any way endorsing this to be included into the sim as so many have such strong objections, guess iam after opinions. As captain of your vessel,
![]() Last edited by Webster; 12-08-09 at 04:59 PM. |
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#2 |
Rear Admiral
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I think your reading into a video game too much.
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#3 |
Frogman
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Shark food minigame.
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#4 |
Previously 4Para
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lol u think?? sh3 came up with the basic idea, whats wrong with colder torpedo tube? having said that yes we all tend to get deep in this forum, but i do like your view albeit somewhat vague.
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#5 |
Stowaway
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body overboard asap or if not then out the torpedo tube but off the boat they go.
this is ww2 and theres no morgue with freezers onboard ![]() |
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#6 | |
Watch Officer
![]() Join Date: Jul 2004
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I didnt think so. Effect on crew moral? You Must be joking.
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#7 |
Rear Admiral
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The sight of a comrade in arms getting mangled alone is enough to hurt moral. Seeing blood so thick pouring out of a persons head like someone pulled the drain plug from an oil pan alone is enough to hurt moral. Or seeing a huge, thick blood pool dry, and crack like a bucket of paint. Yeah, try and wash that off, blood stains like a sonofabitch. All that would hurt moral, Let alone the stench of a dead body.
Again, this is just a video game. Some folks want to take this "immersion" thing a little bit too far. |
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#8 | |
Previously 4Para
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Location: Britain
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#9 |
Rear Admiral
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I am calm. Takes a bit more then this silly topic to get my dander up. I was only illustrating how stupid i thought the topic was, only i was being nice about it.
But since you want input on it, here's my unvarnished input. Stuff like this, is the bane of a simulation. Your original post is the posterchild of eyecandy over gameplay. I run into this crap all the time as a modder. People putting eyecandy over gameplay. To such a degree they want eyecandy, they'll break gameplay functionality that took days, weeks or months to get right, just for the sake of the much lauded eye candy. Too many People define "immersion" through eyecandy, and gameplay takes a back seat. It is no surprise that now we have a discussion about storing dead bodies on a new title that will be rendered like a first person shooter. And yes, im being calm and rational, you wouldn't like me when im angry. ![]() |
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#10 |
Frogman
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This thread has that sinking feeling
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#11 | |
Previously 4Para
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#12 |
Sailor man
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It's not a game, its a 'simulator'. It's purpose is to simulate life on a submarine, letting crew members 'vanish' into thin air to simulate their death is terribly immersion breaking.
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#13 |
Ocean Warrior
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It's a game, based on the fact that the simulation is and always will be no where near what the real thing is.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#14 |
Sailor man
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#15 |
Grey Wolf
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This is very interesting topic, but SH5 is a submarine simulator whose goal is to sink the enemy - no arranging funerals for killed in action.
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