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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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detailed interiors?
did the kidnap Tomi. early 2010, that means we will be able to play a stable one in mid 2011. still... worth the investment and a lot cheaper than hitting the bar two-three nights a week. of course, it will mean a new rig but no one will complain.
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#107 |
Helmsman
![]() Join Date: Mar 2005
Posts: 107
Downloads: 18
Uploads: 0
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S!
Great news, and I just upgraded my rig so I can run Rise of Flight ![]() AMD Phenom II X4 940 Quad Core 3.0 8GB Dual channel DDR 800 Asus SLI MB 2 x 9800 GT (SLI) Vista Ultimate 64 I hope this will be enough, really don't want to upgrade again so soon. We shall see I guess. |
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#108 |
Mate
![]() Join Date: Mar 2007
Location: Ohio
Posts: 56
Downloads: 1
Uploads: 0
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Awesome news. Spring '10 gives UBI time to get the kinks out and time for us to do some computer upgrades.
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"Hard pressed on my right. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking." |
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#109 |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
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Thank you for posting it...Good news!
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#110 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I would opt for less emphasis on sub interior and a surface force (playable convoys and escorts) to really make the game interesting.
There would really be a reason for multiplayer then. I'll buy and play it; I hope that there are a bunch of (fixable) bugs for our modelers. Speech comes to mind immediately. ![]()
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#111 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I've been watching tomi's posts of interiors for a while, and I have to say that loads of interiors don't do much for me from a gameplay POV.
They are wonderful to look at ( <S> Tomi ), don't get me wrong, and I cannot fault a modder for making them—that's an avocation, a labor of love, and you do it for yourself as much as anything. For a VOCATION, however, spending time/money to model interiors in lieu of TARGETS seems like a bad choice. A salaried modeler could likely make a target ship for every single interior room modeled. Maybe more per room (certainly more than 1 ship per room at Tomi quality, lol) So if there are 4 subs with unique interiors, they could have added XX more targets. |
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#112 |
Bosun
![]() Join Date: Aug 2007
Posts: 63
Downloads: 51
Uploads: 0
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dont worry about the hardware i am sure that it will
work just fine on 2GB RAM,any 512mb graphic card and any dual core processor,unless it is not bad coded.I have ati 4850 and it runs any game at high details(exept crysis and gta4) |
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#113 |
CINC Pacific Fleet
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I can asure you, that this SHV, will almost be the only subject, we will discuss, when we meet in Copenhagen.
Or?? Markus |
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#114 |
Ensign
![]() Join Date: Mar 2009
Posts: 234
Downloads: 17
Uploads: 0
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Yesss!!! Yesss!!! Yesss!!!
Cant wait to have it!!! Yesss!!! Yesss!!! Yesss!!! I need to take vacation when it's published ... I need to send my wife to somewhere when it's published ... Maybe i need to get a new Graphiccard when it's published ... Yesss!!! Yesss!!! Yesss!!! It can come ![]() |
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#115 |
Captain
![]() Join Date: Apr 2002
Posts: 530
Downloads: 12
Uploads: 0
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I honestly don't know what to make of the trailer but if I were to make a guess, I would say UBISoft is starting a new franchise. Call it...
"Silent Hunter V: The FPS" Having a first person perspective is a great idea but I have this gut feeling it will come at a perhaps not so welcome cost. On the other hand, if it turns out to be a winner all I can say is I can't wait for Silent Hunter 6 because it would simply be cruel to put out something successful and revolutionary and leave out the US Silent Service.
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Gaming Computer Specs: CM Stacker 930 DFI LP UT X58-T3eH8 i7 920 CPU TR 120 Extreme HS (lapped) 6 GB OCZ Platinum 1600 (8x175 = 1400) BFG GTX 295 Silverstone DA1000W PSU Sony GDM-FW900 24" Wide Screen CRT WinXP Pro 32-bit |
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#116 |
Sailor man
![]() Join Date: May 2008
Posts: 45
Downloads: 91
Uploads: 0
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Guys, this is just awesome! I can't wait either for this!
![]() ![]() I hope to God I can because this so beautiful! ![]() ![]() How about having technological notifications for SH5? It gets annoying to have to look at the "upgrade" screen so often. If there is a new part you can add to your sub like a "Mine Hunting Sonar", and it was developed... let's say in mid 1943, then it would tell you by a pop-up box within the "upgrades" screen. Or for a more of a twist, you could develop the parts at the expense of your renown. ![]() What do you folks think? ![]()
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"Praise the Lord and pass the ammunition!" Lieutenant Howell Maurice Forgy, USN Having passed the enlistment physical, Jon was asked by the doctor, "Why do you want to join the Navy, son?" "My father said it'd be a good idea, sir." "Oh? And what does your father do?" "He's in the Army, sir." |
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#117 |
Seasoned Skipper
![]() Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Holy smoke. I can't wait. Finally a complete submarine not just few compartments. New features sounds really exciting
![]() Awesome news.
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#118 |
Sparky
![]() Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 153
Downloads: 0
Uploads: 0
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I'll enjoy looking at and playing this one.
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ENIGMA R.I.P. |
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#119 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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The FPS stuff looks pretty, but how many phrases, etc will they need to have so that you don't have the same (or even different) guys saying the same stuff every 3d time you walk past?
That's the trouble with the total interiors. One, there is little to DO in the interior, and two, the more time you spend, the more you'll notice the same offer of chow, or a hand in the poker game, etc. It makes it really tough, IMO. Expect multi-gig mods to add more chatter ![]() |
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#120 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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I,m sorry but the trailer looked totally cheezy. But i understand the point there trying to make though. I just dont hope we get only one u-boat type to choose from this time , Something tells me we will but i could be wrong.
* give us an interactive bar for in port! Doesnt have to be anything real sophisticated or anything just so i can hang around the bar and interact with other crews getting drunk before and after every patrol. * we should have pennant flags and the ablilaty to have the crew standing on deck when returing to port. * random malfunctions to systems in the u-boat would make in much more interesting. I mean when i take the boat for a test dive when i,m out of port i do it to make sure everything works as it should! If im sure there is never a malfunction this isnt fun to do anymore after a while. * How about adding some life to the oceans as well? I mean i understand a u-boats doesnt exacly attract huge amount of fish or anything but a fish or a dophin every once in a while would look much more cooler * Give us some true multiplayer , i mean seriously multiplayer in sh-3 and sh-4 is totally dead and never was very apealling. Give us a destoyer to hunt down those boys below! And give us the chance to have multiple players in the same u-boat! This would totally rock with the new all 3-d interieur!
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