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Old 04-22-09, 07:37 AM   #106
Chinese U-47
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I trust my English is very bad,really,I always found I could hardy make my word clear.
Armydan,I'm sorry but I don't have any links except filefront(is's not such easy for me to use other English sit).
And,yse,I'm working on a new version.WSM2.0 still has a lot of questions.I'll try to get most of them out in a new version.

Right now,I'm try to make my ai torpedo,not a fictitious torpedo,I mean.Both ai airtorpedo and shiptorpedo,maybe air antisubmarine torpedo,too(I think I'll put it on PBY after 1943).
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Old 04-22-09, 04:01 PM   #107
Armydan
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Ok, thanks for telling me.
Another thing for the future, does the mod totally make sh3 unable to change back to regular sh3 1.4? or can i just use the mod enabler to turn it off and on?

I had GWX but no one played online so it was a pain to reinstall sh3 again just so i could go online again.

I don't want to end up like that again.
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Old 04-23-09, 12:08 AM   #108
difool2
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Copy your install then-heck from what I understand you can make as many copies as you like, and install different mods on all of them, perhaps keeping one pristine in case of FUBAR moments in the others.
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Old 05-02-09, 03:55 AM   #109
Redeagle
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Hey rome....where did you upload it?

I can't find it on FF and google also didn't help me out.


#edit: I got it!
http://files.filefront.com/WSM20SH3V.../fileinfo.html

Last edited by Redeagle; 05-02-09 at 06:31 AM.
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Old 05-06-09, 07:50 AM   #110
Lipud U-107
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Firstly I would like to thank you for a great mod for SH3 who created the Chinese U-47 movie that I hope you'll like it even though my laptop to grandfather and all the opportunities I could not see.

I greet everyone on subsim.com
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Old 05-06-09, 07:51 AM   #111
Lipud U-107
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film

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Old 05-07-09, 06:58 AM   #112
ltforce
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how did you get the mod to work with GWX 3.0?? I installed with it and as soon as it get to the end of loading the mission it crashes...
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Old 05-07-09, 03:50 PM   #113
Lipud U-107
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instrucion

1. need mod SH3 WarShip mods
2. copy this File too SH3

http://w597.wrzuta.pl/obraz/5frAyzJuNSL/1

http://w597.wrzuta.pl/obraz/a4p83qbTsl9/2

http://w597.wrzuta.pl/obraz/05RQNmjJdLF/3
^^image
I hope that bobrze showed how this can be done
good hunting

Special thanks too Chinese U-47 for this wonderful mod and all in subsim

Last edited by Lipud U-107; 05-07-09 at 04:05 PM.
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Old 05-08-09, 10:32 AM   #114
ltforce
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Hi Chinese U47,

Great mod, I love playing with all the surface ships its amazing!

I did some testing yesterday with my friend in multiplayer. Here are the results

1: Everything loads up fine with all ships in German pack 1 and 2

2: As long as you start in a mission where the sub is supposed to be surfaced you will have no problems being half underwater.

3: Is the problem....when you put your guns on fire at will they shoot at the closest ship including your friendly human player if he is the only one around.

4: When there were no other ships around except him and I and I clicked deck guns hold fire they would continue to shoot at him until I put the watch crew in.

5: Bismark has no ammo:P

Besides that it is an amazing mod and I love it!! Well done!!
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Old 05-08-09, 03:29 PM   #115
Lipud U-107
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Default problem?

the problem that your ship shoots to the nearest unit is a simple solution to be given a different objective, or downloaded from the crew working with the officer or WO
gunerman attacked by a specific type of unit, a problem with the ammunition to make sure that you have enabled the part IXB&IXC&IXD2 if flies pancernikami and if you have enough ammunition to much I can not help you because I do not know what file is responsible for example ammo.

Givet ago when I wanted to match SH3 mods warship to GWX 3.0 is the result of this was that in the main sections are only HE projectiles.
Yes sometimes it happens.

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Old 05-09-09, 09:17 PM   #116
crispink
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Default where is the file?

hello everyone,
I cannot find the file.
someone linked the file b/ it did not work anymore.
where can I the file.
someone could you help me to find Warship mod 2.0 for me.
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Old 05-10-09, 02:23 AM   #117
Kaleu. Jochen Mohr
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the link 7 posts above your's is still working, here it is again

Quote:
Hey rome....where did you upload it?

I can't find it on FF and google also didn't help me out.


#edit: I got it!
http://files.filefront.com/WSM20SH3V.../fileinfo.html
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Old 05-10-09, 07:42 AM   #118
Redeagle
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Does your guys Bismarck also have a smaller A-Turret than B-C?

I sunk the carrier anyways, but it looks weird.
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Old 05-10-09, 12:46 PM   #119
Lipud U-107
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activate

Quote:
Originally Posted by Redeagle View Post
Does your guys Bismarck also have a smaller A-Turret than B-C?

I sunk the carrier anyways, but it looks weird.
open JSGME and activate IXC&IXD2
and plx Read the first post!!!!!!

Last edited by Lipud U-107; 05-10-09 at 01:01 PM.
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Old 05-10-09, 02:55 PM   #120
Redeagle
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Aye Aye!

Just didn't get that in the first place. Next time i read all posts...i just was so happy to go out with the cap ships
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