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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
XO
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Any surface ship is going to burn like mad and maybe break in to 2 large pieces before she goes down. Something like the major topside damage and fragmentaion above the waterline I could see being as realistic. A better approach would be to have a Damage Control section in the sim that showed you flooding, fire, damaged system, causalities, etc. |
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#107 |
Navy Seal
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My thoughts exactly.
Subs with one hole will sink so no need there, surface ships are another matter from showing small arms fire or large calibre shell holes. |
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#108 | |
Silent Hunter
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#109 |
Navy Seal
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But lets take this hijacked thread back to physics model.
Once Dr Sid has it to a state he and us are happy with we can have another thread for damage control etc... |
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#110 |
The Old Man
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If we use more maps for damage, we can use simply naming convention. You will make model with textures Hull, Sail .. and there will also be textures Hull-d1, Hull-d2 for example which will have same resolution and mapping and will be used when needed. 3D model does not reference them directly. Or there can even be subfolders with texture sets, which would be even easier to use. But that's pretty far. Currently I'm working on navigation map, and switchable station displays.
Physics ideas are still welcome ! |
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#111 | |
Silent Hunter
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#112 |
The Old Man
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All masts and all weapon loadouts will be visible, sure. Hey .. DW does not have it because someone was terribly lazy, not because it's not possible.
I want AI to control same subs as humans and to perform all task exactly in same way. I want AI to use the same control interface (if invisible) as humans would. So AI will have to open doors and flood tubes, reload, raise masts .. simply everything. There will be no non-playable platform. Only platforms with simple generic stations (with full functionality anyway). |
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#113 | |
Silent Hunter
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#114 |
Grey Wolf
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Do you mean something like this :
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#115 | |
Silent Hunter
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#116 |
Grey Wolf
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Actually its from a german board I frequent, but I added it both to the USVN and CADC Boards
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#117 |
Electrician's Mate
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#118 |
The Old Man
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Hohoho !
![]() I was looking for the images in wikipedia and I could not find them. What page exactly are they from ? Are there more ? Speed graph especially. Edit: found this: http://www.ntsb.gov/publictn/2005/MAB0501.htm Last edited by Dr.Sid; 12-11-07 at 08:22 PM. |
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#119 |
The Old Man
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Anyway it looks it took the sub almost 1 minute to emergency surface from 400ft. That seems quite a long time to me.
I wonder what is that glitch on the depth curve at 80ft depth just before the collision. |
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#120 | ||
Electrician's Mate
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Even better: Quote:
Last edited by To be; 12-11-07 at 08:59 PM. |
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