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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |||
Lucky Jack
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Seems to me if it is something you do not like is it shelved as a bug. Very odd.....
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#107 | ||
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
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Mook you did say sub sim not skipper sim. Narwhal 15 war patrols Nautilus 14 war patrols Drum 13 war patrols Just a few of the boats that went almost all the way.
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#108 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#109 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
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#110 | |
Engineer
![]() Join Date: Nov 2003
Location: Portland, OR
Posts: 210
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Narwhal had 4 different skippers during the war Nautilus also had 4 different skippers Drum had 5 |
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#111 |
Ace of the Deep
![]() Join Date: Apr 2005
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Ok I will put it another way:
The boats did not retire after 5 patrols.
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#112 | ||
Ace of the Deep
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Location: Los Angeles, CA
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not SUBSKIPPER.COM :p
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#113 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#114 | |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
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But the way you have worded the message, it sounds more like youre complaining that SH3 is letting you continue after 5 patrols :O |
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#115 |
Officer
![]() Join Date: Mar 2007
Location: UK
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We complain where the game is historical, we complain where the game is not historical..
I'm sure most here can see arguments for terminating the career in a historical fashion or letting the player continue on in a more arcade fashion. I am quite certain the devs are aware that a number of users would like to see an option to continue the career. Personally I would like the option to be there but I don't see this issue as a number 1 priority. There are many other problems which I personally consider to be of more importance - AI, Torpedo type issues, the chronometer problem and so on. |
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#116 | |
Mate
![]() Join Date: Apr 2007
Location: Inside my head
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My 1.00025 Pence.
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#117 | |
Engineer
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Location: Portland, OR
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lol, subskipper.com :rotfl: I think people are missing the point I'm trying to make. Historically speaking captains were moved up the ranks or relieved of command for failure to sink ships. Since SH4 is simulating you as captain, you being retired after X amount of patrols is historically correct. However, I do agree the option should be made available for you to continue if you chose to. As you put it earlier Neon Deon, choice is always good. ![]() |
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#118 |
Samurai Navy
![]() Join Date: Apr 2005
Posts: 579
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It sounds to me like we're all in agreement there should be a realism checkbox for "Realistic career length", right? So why are we arguing?
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#119 |
Rear Admiral
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*shrug* weird. I after 6 patrols in a gato, i was given the option to continue the career or retire. Continuing cost me renown, which wasnt any problem since i had plenty of that banked up.
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#120 | |
Ace of the Deep
![]() Join Date: Apr 2005
Location: Los Angeles, CA
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So you can go longer if you want. How much renown did they hit you for?
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