SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-01-10, 08:09 PM | #106 |
Mate
Join Date: Mar 2005
Posts: 52
Downloads: 75
Uploads: 0
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03-01-10, 08:32 PM | #107 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,378
Downloads: 480
Uploads: 11
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Yes, you will see the top of the ship before you will see the whole thing. But.... I can see the ship's shadow on the water even before i can see the top of the ship. I was scanning around with my UZO and i saw a rather odd shadow on the water way out in the distance. I headed for it and hit TC. Sure enough a ship slowly rose out of the water after some time. |
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03-01-10, 09:39 PM | #108 |
Sailor man
Join Date: Feb 2010
Location: New Jersey
Posts: 49
Downloads: 32
Uploads: 0
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1. Watch Crew stays on deck even if i dive and underwater.
2. cannot take crew off guns, only able to order them on 3. Sonar man And Watch-crew do not update contacts at all 4. Compression does not stop 1. When i am under attack 2. when enemy ship is nearby. 5. trouble with ladders. 6. Clipping problems everywere. 7. Dialog boxes sometimes have no text. 8. When talking to crew, they instantly jump or change their direction of sight. 9. I haven't found a way to change course. Except on the map or with rudder, which only changes 1 degree or 35 if you hold shift. thats all for now However all the bugs i think its a huge improvement, defiantly more fun.
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03-02-10, 12:02 AM | #109 |
Seaman
Join Date: Apr 2008
Location: in this world
Posts: 42
Downloads: 9
Uploads: 0
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Well. I guess I will purschase this game after all. I just can't let all of you be miserable all alone. Besides, I have the others. They will fix it, like they did with the others. Have a good game guys.
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03-02-10, 12:39 AM | #110 |
Seasoned Skipper
Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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Wow, erm I don't know what to say...
Most are not even new bugs, they have been around for years. The files system looks like its got SH3 and SH4 stuff carried over and unused. I know these games are special and for a niche market. I buy these kinds a games but bug ridden again. A rehash with a walkable interior where the novalty of talking to your immortal shipmates wears off quick. Maybe too much effort went into this new "eye catching" feature, and not enough into the core game. This bugs thread is growing pretty quick. Combine this with the DRM and I don't think I can buy this game this time. I don't wanna have to fix all the things that were wrong in the two previous versions. I was worried it would be the same as 3 and 4. I'll wait and see this year, patches, mods and removal of the DRM after poor sales may convince me, otherwise nope. I'm gonna miss the wolfpacks, the nice graphics and the campaign but I ain't buying anymore unfinished games. Also does anyone know if the complusory updates will conflict with mods and bug fixes people create. I can imagine having another 2GB directory of mods and fixes that I have to check line by line everytime a patch appears... |
03-02-10, 12:51 AM | #111 |
Commander
Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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Ubisoft thanks its SubSim.com Beta Test Team for all its hard work!
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
03-02-10, 01:14 AM | #112 |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,378
Downloads: 480
Uploads: 11
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CO2 bug is back.
DOnt really want to reload it right now to fix it, because my morale will get set to zero. |
03-02-10, 01:38 AM | #113 |
Commander
Join Date: Jul 2007
Location: Crush Depth
Posts: 449
Downloads: 50
Uploads: 0
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SH5: Zero to knee-slapping comedy in 6 seconds!
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
03-02-10, 02:02 AM | #114 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 33,684
Downloads: 171
Uploads: 0
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All new code eh!! As I stated in another thread, their programming tools were copy & Paste!
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Sub captains go down with their ship! |
03-02-10, 02:12 AM | #115 |
Grey Wolf
Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Teething problems people
Teething problems. Be happy they made the next Silent Hunter instead of doing as MS did with Flight Simulator, and kill the francise. |
03-02-10, 02:18 AM | #116 |
Sea Lord
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,933
Downloads: 207
Uploads: 0
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03-02-10, 03:33 AM | #117 |
Medic
Join Date: Feb 2006
Posts: 168
Downloads: 20
Uploads: 0
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thank you, now I get this song in my mind again....
IN THE NAVY! ...... Andreas |
03-02-10, 04:11 AM | #118 |
Sparky
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03-02-10, 04:58 AM | #119 |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Another bug:
Opening/flooding and closing tubes works vice versa. When ordering flooding it actually tries to close the tube (which doesn't work either). For opening a tube one must press the button twice. Very annoying because officer announce each press.
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03-02-10, 06:15 AM | #120 | |
Captain
Join Date: Jun 2009
Location: Bergen, Norway
Posts: 261
Downloads: 40
Uploads: 0
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