SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-07-19, 02:42 AM | #106 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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@ RunningDepth I think that background was intended, some of the ship pictures from different mods have a very bright white background and i guess that grey filter was supposed to reduce that brightness . I have it also, i'm using ARB with NYGM, it didnt bothered me too much , i tried your solution and it works, copying those lines from the original menu.ini removes it .
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06-09-19, 10:59 AM | #107 |
Seaman
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
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Hey,
I've had this mod working perfectly for months but now that I reinstalled the game I cannot seem to get the map issue to go away. I tried the patch in every way that made sense and used different .exe's but the map is still split in the middle. Any idea how to fix that or which mod could conflict? I load the GUI last. Thanks! Water_Stream_for_Uboats_V4 Ultimate Aircraft Soundmod Torpedo damage Final ver2.0 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Rbs1_SH4_Effects_GWX_30_71 Rbs5-EffectsLITE FLAGS MOD German Hits Collection Rapt0r's Uniforms V2.0 [Grey] Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch SH-5 Water for SH-3 16 Km V84 Supplement to V16B1 (JSGME) VIIB Rust Skin Wooden_Lifeboats_Mod_1.1 SurfaceEngineStartUp SH3 oggvorbis2 OLC's Modified Searchlight Beams for GWX3 MFM-Improved MFM v3.3 Silhouettes by Izgud b25_Louder_Diesels Depthcharge Shake v2.01 EAX_Sound_Sim_SH3 FM_NewInterior v2.1D ARB WideGui 1920x1080 Rubini´s Chief Helsman stress behaviour fix raobf Fix |
06-10-19, 02:38 AM | #108 |
not dead yet
Join Date: May 2017
Location: Romania
Posts: 193
Downloads: 130
Uploads: 1
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i had this issue last year at some point after messing around with some mods , i think i fixed it by uninstalling/reinstalling tycho's patch , make sure you apply Tycho's patch last , after h.sie and installing the mods .
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06-12-19, 11:01 AM | #109 |
Gefallen Engel U-666
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Welcome aboard!
RunningDepth!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
07-21-19, 07:12 PM | #110 |
Watch
Join Date: May 2013
Location: Bergen, Norway
Posts: 20
Downloads: 71
Uploads: 0
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I can't use any mods with this. Game crashes at every mission start unless I deactivate them all. Why??
Edit: The game crashes no matter what unless I play the tutorials. I have only GWX installed. Would really appreciate some help!
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Last edited by Submerged Viking; 07-22-19 at 10:13 AM. |
07-23-19, 10:06 AM | #111 |
Seaman
Join Date: Oct 2011
Posts: 32
Downloads: 54
Uploads: 0
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Do you have it set to Run as Admin and in XP compatibility mode?
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08-01-19, 09:04 AM | #112 |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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Hello,
Thank You for this mod. Looks ok (the rest) but I noticed on F5 and F6 picture like this (double map). Any idea? Installed on Windows 10, 3.0v + 3.1 fix. SHIII Uplay. Maybe here is the issue? Last edited by YoYo; 08-01-19 at 09:14 AM. |
08-01-19, 04:29 PM | #113 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
Uploads: 0
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Quote:
YoYo - are you running GWX? I am - and I am just wondering if this mod is compatible with GWX
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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08-02-19, 12:12 AM | #114 |
Weps
Join Date: Sep 2017
Location: Australia
Posts: 365
Downloads: 92
Uploads: 0
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Weird. I've been running this mod successfully with GWX since it came out. I haven't played for a couple of months but today I did and now I've got this double map issue too. In that time I never touched anything with my SH3 setup, mod lists etc.
Update: Problem solved. In my case I was just using the wrong SH3.exe. Last edited by stork100; 08-02-19 at 04:52 PM. |
08-02-19, 01:31 AM | #115 |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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08-04-19, 01:52 PM | #116 |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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Last edited by YoYo; 08-04-19 at 05:31 PM. |
08-05-19, 10:41 AM | #117 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
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fix request
YoYo, if ya don't mind, could you tell us how you fixed this.
Thanx Doolar |
08-05-19, 01:02 PM | #118 |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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No problem, I'll add it later whole manual here.
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08-05-19, 02:50 PM | #119 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 860
Downloads: 360
Uploads: 0
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08-07-19, 06:42 PM | #120 |
Mate
Join Date: Apr 2012
Posts: 54
Downloads: 16
Uploads: 0
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Currently running just this mod, GWX, and SH3C but also used the SH3_XPSP2_Res_Fix_for_1.4b mod. I removed the Res Fix mod and applied this mod but now, SH3 won't load into the world. Installing this mod, JSGME told me this mod conflicts with 3 of the GWX mods.
Is there a specific install order for this with GWX mods? |
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