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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: How fast you want the Cloud's to move in the Sky | |||
I like them the way they are |
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96 | 20.43% |
I want them a Little Slower |
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94 | 20.00% |
I want them a Lot Slower |
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157 | 33.40% |
Please give us Optional Install's |
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142 | 30.21% |
Multiple Choice Poll. Voters: 470. You may not vote on this poll |
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#1156 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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The sun halo in the game make's up a large portion of the game's lighting / reflection and color work from the Sun rise to the sun set and everything inbetween.
There is no way to see the full effect's of this mod or all of the work we did and or post in screen shot's unless you have a video card that can produce the Sun Halo. That Sun halo change's more effect's and over all impact in the game than you can imagine. Seeing I can have the halo in my game I base all of my work on using it to my advantage because I know eventualy everyone will have a card that can produce this effect in the future. The sun is not set up in game to cast an actual reflection so the game can not simulate it only the halo is designed to make color change's and reflection effect's. So not having it in game is like having the sun behind light cloud's all the time in game as far as lighting goes. If you do not believe me ask AVGWarhawk he started out with not having a sun halo and now that he got it working in game he refuses to settle on not having it in game anymore. He has an ATI card and got it to work so ask him how he did it if you have an ATI card. Last edited by leovampire; 11-02-07 at 05:17 PM. |
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#1157 |
Lucky Jack
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Downloading the new stuff
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1158 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Bolton, UK
Posts: 1,236
Downloads: 0
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Got the new stuff Leo, hopefully my computer will be back up and running by the end of tommorow.
I bloomin well hope so anyway otherwise I'm gonna have to play Das Boot in a continuous loop just to get some sort of submarine fix!! ![]() ![]()
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#1159 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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#1160 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
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Leo -
I downloaded the 3 files this morning, am I correct you have more recent ones? I haven't received any notice. |
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#1161 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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So there will be a NEW OCEAN SKY control file sent out as soon as I am sure it is okay this time. The sun rise is set now just need to check the sun set out in game. It isn;t easy seeing I am in a bad area for plane's. LOL!!! See it is hard making the color sequences work right in game. The game actualy needs one more node to make the sun rise to night sequence work perfect. So with not having enough sky node's to work with it makes setting them up perfect dificult to get a good ballance and still have a dark night. Last edited by leovampire; 11-02-07 at 06:21 PM. |
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#1162 |
Lucky Jack
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New sounds are awesome. Love the new creaking and diesels
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1163 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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#1164 |
Lucky Jack
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I did drop in a sound card that supports 7.1 and what a difference with the noice in relation to your ears.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1165 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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#1166 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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![]() But wouldn't that money be better spent on a new system AVGWarhawk? :rotfl: I know the wife is in the way of that LOL!!! Got to love tax return time right?! ![]() Thanks Church SUBSIM just can't figure out yet who is blessing me yet the ![]() |
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#1167 |
Lucky Jack
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New system in the works
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#1168 | |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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![]() Other Dad's need to take note of this manuver. See learning about stealth in the game is helping you in real life. Last edited by leovampire; 11-02-07 at 07:24 PM. |
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#1169 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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When in your desperation to make a sequence work in game of sky color changes you start the game without applying the actual mod.
Or instead of changing the sky pack number to use to a -5 you change the sun's possition to -5 when it should be a -60 with a -5. ![]() ![]() ![]() |
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#1170 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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Slow down Dave.
Keep it enjoyable.
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