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12-17-18, 11:11 AM | #11476 | |
Argentinian Skipper
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Quote:
I deactivate destroyed marks in the map with each game load (upper right buttons in the map view). I can live without them. Regards. Fitzcarraldo |
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12-17-18, 11:15 AM | #11477 |
Torpedoman
Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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ill try it anyway thanks for the tip ^^
about TC i use to setup to 128, just a little up. so in ofv go to 'time compression'. the first value is "tc level at which the tcx on constant distant...." change 128 to 256. save it. now you can go up to 128 while ships close to you. there is still a 64 near to land you know.. |
12-17-18, 11:25 AM | #11478 | |
Torpedoman
Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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Quote:
so, when twos is not showing destroyedmarks, the engine it always show the vanilla mark, better than nothing. when twos is working and showing, youll see the 2 marks on the same position. thats what im doing now, at least i have a mark when its not working Last edited by pokara; 12-17-18 at 11:34 AM. |
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12-17-18, 12:01 PM | #11479 | |
Argentinian Skipper
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Quote:
Fitzcarraldo |
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12-17-18, 12:58 PM | #11480 | |
Navy Seal
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Quote:
I keep my method
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12-17-18, 03:09 PM | #11481 |
Torpedoman
Join Date: Apr 2006
Location: Fuengirola, Spain
Posts: 117
Downloads: 592
Uploads: 0
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mm strange, it does for me.. just be sure you dont have "blank-white-null-image" when you open and look the dds file.. if you see the mark on the file (i can see it on thumbs explorer), its oks and it should appear always on the map.. (assuming you have all the other stuff oks, like 'show destroyed marks' activated on foev, etc)
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12-19-18, 09:54 PM | #11482 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
Posts: 304
Downloads: 276
Uploads: 0
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This is a sad question but what key allows the camera to track a target in the exterior view? I want to hop into the exterior and watch my boat sail along. I thought there was a way to do it but when using F1 and looking at key commands I can't find it listed.
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12-20-18, 02:52 AM | #11483 |
Navy Seal
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I don’t think there is a key for that, but mousing over top screen you’ll see buttons that allows to go external and switch targets view around you.
First view is your sub from external.
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12-20-18, 10:54 AM | #11484 |
Navy Seal
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Am i alone with this problem: Beno (sound man) has everything maxed out (full boxes checked) and he can’t hear a ship close/medium range??
Is he drunk or something? It’s not the first time i noticed this...periscope depth or even 80m depth! I have both hydro systems. Any hint?
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12-21-18, 07:26 PM | #11485 | |
Nub
Join Date: Nov 2013
Posts: 2
Downloads: 234
Uploads: 0
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Quote:
You have to edit the following file: Silent Hunter 5\data\Cfg\Message_WE.cfg There you have to set Param0-2 to 0 like this: Code:
[Msg7] MsgId=7 Priority=2 Timeout=30 Param0=0 MsgOgg0_0=MC_CR_SO_43;Flooding tube MsgOgg0_1=MC_CR_SO_44;Closing tube Param1=0 MsgOgg1_0=0;Number Param2=0 MsgOgg2_0=MC_CR_SO_43B;english - nothing / german - <something> MsgOgg2_1=MC_CR_SO_44B;english - nothing / german - wird geschlossen Furthermore you can also get rid of the other annoying soundfiles (magnetic/impact pistol, salvo/single shot) played while setting up your torpedoes. You have to delete the Sound_* entries below [Cmd326] and [Cmd329] in the file Commands.cfg inside the same folder as Message_WE.cfg. See below: Code:
[Cmd326] Name=Set_salvo_mode Contexts=1 [Cmd327] Name=Set_torpedo_depth Contexts=1 [Cmd328] Name=Set_torpedo_speed Contexts=1 [Cmd329] Name=Set_torpedo_pistol Contexts=1 |
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12-22-18, 11:11 AM | #11486 | |
Mate
Join Date: Oct 2015
Posts: 57
Downloads: 138
Uploads: 0
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Quote:
Ok, thanks. It´s works!!!! |
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12-22-18, 12:50 PM | #11487 |
Navy Seal
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Good find!
Hoping Vecko could implement it for next update...
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12-24-18, 07:07 PM | #11488 |
Swabbie
Join Date: May 2018
Location: Germany
Posts: 11
Downloads: 51
Uploads: 0
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good job thanks. Merry Christmas
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12-24-18, 11:06 PM | #11489 |
Gefallen Engel U-666
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welcome aboard!
Para92!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
12-25-18, 05:23 AM | #11490 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Merry Christmas and welcome to our community Para92
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