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06-02-12, 06:15 AM | #1126 | |
Sea Lord
Join Date: Jun 2008
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What makes people think I'm some kind of a mod list wizard? Souria, I'll have a look at it but just one question. To make this a bit easier to do could you please make a save of your mod list and mail it to me? (silentsteel@live.se) You make a save in .txt format in JSGME under 'Tasks'. |
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06-02-12, 06:16 AM | #1127 |
Navy Seal
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I think using the options editor - you can set UI to SH3 and that will show dials only
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06-02-12, 09:04 AM | #1128 | |
Sea Lord
Join Date: Jun 2008
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Is that a fact? I might be wrong but that SH3 option gives the three dials, depth/speed/course, but aren't some of the digital ones still present? I mean, does this SH3 option mean you get rid of ALL digital gauges and whatever there is in digits? Best from Sweden to you all |
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06-02-12, 09:31 AM | #1129 | |
Navy Seal
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06-02-12, 10:24 AM | #1130 | |
Stowaway
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Can you please organize mod list, to match up compatible, with those things? Thanks |
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06-02-12, 12:08 PM | #1131 |
中国水兵
Join Date: Jul 2011
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06-02-12, 12:22 PM | #1132 |
Sea Lord
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Location: Noch dabei
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06-02-12, 12:23 PM | #1133 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
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06-02-12, 08:27 PM | #1134 |
Stowaway
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06-02-12, 09:40 PM | #1135 |
中国水兵
Join Date: Jul 2011
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06-03-12, 12:59 PM | #1136 |
Stowaway
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Help with Mod Order
Ok here is my list in word format. Please make any suggestions if I'm missing anything for example, with equipment fixes and include it in the new order. NOTE: I want MFCM, but with Pascal uniforms.
Also, I'm trying to have the GUI so it doesn't display any digital readout on the dials. It would be great if I had to find oxygen etc levels by going down to the command room on the 3d dial, but I doubt ill be able to do that. I think the WWII interface hides the digital readout or something? Accurate German Flags RemoveLogoIntroTheDarkWraith sobers green spinning thing SH5 NDB,NDH OM#1 - No Dialog Indicator Dynamic Environment SH5 Basemod (Realistic ) V2.1 Dynamic Environment SH5 DarkerNights V2.1 Dynamic Environment SH5 Shallow Waters v2.1 Patch Dynamic Environment SH5 Shallow Waters v2.1 Dynamic Environment SH5 Sounds Dynamic Environment SH5 Waves (Realistic version) Dynamic Environment SH5 Realistic Colors 2.1 Dynamic Environment SH5 Sleet for Winter Campaigns Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 Capthelms Audio+SV Touch Ups sobers better terrain v3 SH5 North Atlantic Green 1.1 sobers_realistic_underwater_FX2 sobers 3D deck spray mod V7 NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0 Pascal-sh5-Crew-Uniforms. 12.2011 MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Speech fixes and additions (german version) AI_sub_crew_1_0_1_TheDarkWraith FX_Update_0_0_19_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith NewUIs_TDC_6_9_0_ByTheDarkWraith WWII Interface NewUIs_TDC_6_9_0_Real_Navigation MRP 16x9 ratio IRAI_0_0_37_ByTheDarkWraith No Surface Hydrophone v2 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith OPEN HORIZONS II_full v1.9 OHII_traffic_speed_Fix_v2 SubFlags_0_0_8_byTheDarkWraith #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix A Fistful of Emblems v1.51(Weathered) Accurate German Flags Equip_Upgrades_Fix_1_4_AFFOE_151 ImprovedWaves_Improved Pitch&Roll MFCM 1.2.1 OPTIONAL crash_Dive workaround Reworked Morale and Abilities v.1.01 OH II Minefield map sobers green crew training V3 SH5 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Dark Interior Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v2.9 MightyFine less Annoying footsteps 1.0 MightyFine Crew Mod 1.2.1 Alt Faces More_crew_commands_dialog_v1.04 Critical hits 1.1 Torpedos Critical hits v 1.2 Sub_Exhaust_1_0_5_byTheDarkWaith sobers Lights Cfg V4 SH5 Last edited by SouriaBasharAkbar; 06-03-12 at 02:20 PM. |
06-03-12, 04:19 PM | #1137 |
Samurai Navy
Join Date: Jan 2004
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NewUIs_TDC_6_3_7_ByTDW
MightyFineCrew 1.2.1 Alt w beards NewUIs_TDC_6_3_7_Waypoint_Contacts_Same_Shape_No_C olor IRAI_0_0_36_byTDW OPEN HORIZONS II_full v1.8 Environment Sounds Real Environment- Revision 3 NewUIs_TDC_6_3_7_No-Hyseophonw_On_Surface NewUIs_TDC_6_3_7_Real Navigation FX-Update_0_0_19_byTDW SH5Lifeboats by Rongel_TDW_stoianm_v2.11 Critical Hits 1.1 Torpedos Here is my soup for now....going to read a bit to see if they are in the right order and such.
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06-04-12, 11:45 AM | #1138 | |
Sea Lord
Join Date: Jun 2008
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For this you should try this one; http://www.subsim.com/radioroom/showthread.php?t=170421 I'll get back to you when I have found the time to review you mods list. |
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06-04-12, 12:59 PM | #1139 | |
Sonar Guy
Join Date: Sep 2010
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Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
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06-04-12, 01:26 PM | #1140 |
Grey Wolf
Join Date: Oct 2005
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Hi
Yes the last Wogadi V7 ,i have make is included in SteelViking's interior Mod
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~~~~BigReg~BigRegOne~~~~ "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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