SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-05-08, 11:32 AM | #1126 | ||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
All IJAAF/IJN airfields that are in RSRDC are based on research from this website http://www.pacificwrecks.com/provinces/index.html The only airfields used are ones that had aircraft that had some kind of ASW / ASUW capability assign to it. I did not add “ever little” airfield that supported some kind of aircraft that were not normal used for hunting submarines. Yes you may be in an area where you think there should be a lot of aircraft; however their job was “not” ASW. |
||
07-05-08, 03:52 PM | #1127 |
Wild Night in Bangkok
Join Date: Mar 2006
Location: San Diego, CA
Posts: 179
Downloads: 0
Uploads: 0
|
I love this mod, Lurker.
Last patrol I ventured into Bungo Straits and had some success. I was on my way out when I picked up a flood of sound contacts. Turned into a 25 ship task force including about 4-5 carriers, 5-6 battleships, a number of CA and CL's, and a DD/DE screen like you would not believe. The fact that I was able to position myself in a perfect ambush was sheer luck. I was able to send a Shokaku class CV running bow first to the bottom and a Hiryu class CV blowin' sky high. I almost took a second Hiryu down as well. Seeing as were both San Diego boys I'll have to buy you a beer one of these days.
__________________
|
07-05-08, 04:17 PM | #1128 |
Commodore
Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
|
A simple question: In the mission orders, when it gives the coordinates of the patrol area (coords of the center of Star) and then says "...by XXXnm...", does the distance refer to radius from the center point of the star or to the diameter of a circle drawn around the Star??
__________________
Flight Sim Movies .............................................. .........................View "Faith, Hope, and Charity" movie |
07-05-08, 06:48 PM | #1129 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
Radius |
|
07-06-08, 12:22 PM | #1130 |
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
|
TMO 152
TMO S Boat Engine Fix RSRDC 371 for TMO RSRDC Patch 9 RSRDC Eyecandy Fix #4 PE3 Ship_debris_SH4_with Bodies #2 PE3 Special Effects for TMO OM 301 December 15, 1941: Returning with empty Tubes and Magazines to Manila Base. Got no Refuel Icon, Manila is showing as Base on Map!
__________________
You are New in this Forum? Click me!!!!!!! |
07-06-08, 01:08 PM | #1131 | |
Captain
Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
|
Quote:
__________________
Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
|
07-06-08, 01:17 PM | #1132 | ||
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
|
Quote:
__________________
You are New in this Forum? Click me!!!!!!! |
||
07-06-08, 01:47 PM | #1133 |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Manila is available until Dec 23th 1941. Code review shows "all" is working as design. Can you provide any more details?
|
07-06-08, 02:02 PM | #1134 | |
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
|
Quote:
*schnipp* TMO 152 TMO S Boat Engine Fix RSRDC 371 for TMO RSRDC Patch 9 RSRDC Eyecandy Fix #4 PE3 Ship_debris_SH4_with Bodies #2 PE3 Special Effects for TMO OM 301 I start a new Career in Manila with an Sargo Class ( 22 Torpedos). I finished first Patrolorder and got a new Patrol Zone SE of Formosa. I found a small Convoy with one Minesweeper, one DD, one Middle old Oiltanker, one Large Modern Composite and one Small old Oiltanker. The Weathercondition shows Stormy Sea, light Fog. The Minesweeper detected me on 800 Yards ( Periskoplevel, Silent Running, Engine Stopped, no extended Periskope). He started a Waterbombing Run, without Bombs, passed me and got 2 Torpedohits from my Reartubes( 800 Yard Distance). After the first hit he´s spinned around like a Whirly, after the second Hit he sunk ( Magnetic Ignition). The engaging DD got 2 Hits ( First on 1000 Yard, Second on 500 Yard), after the First he stopped and a few Minutes after the second Hit he sunk ( Magnetic Ignition). The Middle Tanker got one Keelbreaker on 1200 Yard (Magnetic Ignition ). I surfaced and attacked the small Tanker with Gun and Torpedo. The Torpedo detonates after 500 Yard, 400 Yards to early( Magnetic Ignition). The Small Tanker explodes in a large Fireball after 10 HE Rounds from my 3.50 Cal Cannon. So, the Large Modern Composite, 230 AP/HE Rounds and 16 Torpedos left. Should be enough Ammo for one Vessel, i thought. Coming to an hard End, 3 Torpedos Hit the Freighter 2 on his Left Side at 15 Ft ( Contact) and 1 beside his Rudder. Also 200 AP/HE Rounds from my Gun. 14 Torpedos were Duds or Detonate to Early. And the Freighter escapes to Home. */schnapp* Posted in Trigger Maru Thread! After this Engagement i sended a Status Message and got Order to Patrol in an Area of my Choice or returning to Base. Im now 4 NM in front of Manila Habour and got no Refuel Icon, 3/4 of Fuel, no Torpedos, no Gun Shells. A few Ships sighted ( Friendly). Thats all. I will now start a new Installation of SH4 1.4b with TM and RSRDC and a Second Installation of SH4- Uboat with OM and Environments. Maybe it work. The SH4 1.4b also for FORTS from AOTD.
__________________
You are New in this Forum? Click me!!!!!!! |
|
07-06-08, 04:50 PM | #1135 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
The versions of TMO & RSRDC you are currently using will "not" run on SH4 v1.5 |
|
07-06-08, 10:02 PM | #1136 | ||
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
|
Quote:
__________________
You are New in this Forum? Click me!!!!!!! |
||
07-06-08, 10:24 PM | #1137 | |||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
That should be SH4 v1.4 ( sorry FAT Fingers ) |
|||
07-07-08, 03:40 AM | #1138 | ||||
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
|
Quote:
Good to talking about it. Now back to Problem, i have run TMO 152 and RSRDC on a 1.5 Installation of SH4. Now i´ve made 2 new Installations of SH4: One with Patch 1.4 and TMO 7z + RSRDC and Environmental Parts 3.3 One with Patch 1.5 ( U-Boat) and OM 301 + Environmental Parts 3.3 Both Versions working fine.
__________________
You are New in this Forum? Click me!!!!!!! |
||||
07-07-08, 02:35 PM | #1139 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,517
Downloads: 258
Uploads: 0
|
Damnation! another bug in RSRD version.
Loaded stern tubes with acoustic torpedoes on Balao in Dec 44 and set off. When I fired them, out came mark 23s and reloads were mark 23s. And, off Formosan harbour, fired every single torpedo at a coastal defence vessel, stationery after first hit, every one hit, everyone detonated and ship is still afloat!!!
__________________
> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk |
07-07-08, 05:22 PM | #1140 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
|
|
|
|