SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-22-08, 10:54 AM | #1111 |
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Sorry OLC, but I need to bother you one more time before I can set out so sea. I tried to look this up in your mod threadas and the GWX threads .. but the combination of all these mods confuses me (the last time i played i used GWX2.0 with OLCGUI 1.something)
I want to use your OLCE2 + The old OLCGUI 1.2.6 (might change to special OLCGUI later). What GWX2.1 Mods should/can be activated? I notice there are some conflicts and I am not sure. No alternative Flotillas, I get that. The particle damage stuff seems to collide with the enhanced damage. Also I read that OLCE2 is 16km atmosphere. Does that mean GWX 2.1 16km Atmosphere should be acktivated?
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09-22-08, 11:20 AM | #1112 | |
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Quote:
The README is one page long. You could have read it in the time it's taken you to post the above. Now go read it! :p
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09-22-08, 11:29 AM | #1113 |
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Ugh, I'm sorry... I managed to actually overlook that. I read the Forum Threads (OPs) and the readme from the OLCGUI .. but not that .. Thanks
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09-22-08, 11:56 AM | #1114 |
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That's the second time today someone has mentioned an "OP" ...
What does OP stand for? :hmm:
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09-22-08, 12:06 PM | #1115 |
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"OP" = original post, or opening post, 1st of the thread
... I think |
09-22-08, 12:15 PM | #1116 |
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Indeed, original post is what I had in mind. I should not get used to tjese forum lingo, I actually hate it myself :/
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09-22-08, 12:53 PM | #1117 |
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Good to know, thanks.
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09-22-08, 07:17 PM | #1118 |
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WOW, thanks very much.
After troubleshooting a lot to get my sh3 back in the shape it used to be, I just begin to notice the vast improvements on OLCGUI and OLCE (did not know this one before).
You fixed stuff that I believed I had to live with (flickering black vectors when lokking into sun) and also the OLCGUI (I haven't dared to touch the special version yet, but I fear I will eventually) improved so much. These 45°-lines I need to find out yet (missed those, too!) but alltogether with GWX2.1 plus your stuff SH3 is the best subsim experience I ever had. The OLC-Mods might not look as "massive" than GWX but I think this is a bit misleading. From what I know this is more or less a one-man-effort and it enhances the tense-realistic, quite much historically correct and also geeky atmosphere in the game. In behalf (I think/hope) of the whole community, I thank you for your effort -- knowing you have fun doing it but sharing it with the community *plus* providing support is just great. Triple thumbs up!
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09-23-08, 01:32 AM | #1119 |
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Thanks very much
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09-24-08, 01:15 PM | #1120 |
Old Gang
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Dude, that wall is getting closer...
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09-24-08, 04:07 PM | #1121 | |
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Quote:
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09-24-08, 04:38 PM | #1122 |
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PT, I think your recent mod effort has made me overly defensive of late. I mean, more so than usual. But I do wish you well with it.
Folks, I want to release one more version of the Ubermod before taking a little break from these forums. v2.4.3 will be the same as v2.4.2 including the recently released 'minor tweaks' pack, plus a fix (or at least a reduction) of the problem shown here. Coming soon, so watch out for a thread name change. This download will be much smaller in size than previous versions.
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Freedom of speech - priceless. For everything else there's Mastercard. Last edited by onelifecrisis; 09-24-08 at 07:19 PM. |
09-24-08, 10:13 PM | #1123 |
Dominant Wolf
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Do not forget to make some small video tutorial again in case the coming of this last (?) release brings some new things and thus requires a tutorial. Waiting impatiently.
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09-25-08, 07:08 PM | #1124 | |
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Quote:
And they're looking good.
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09-25-08, 07:27 PM | #1125 |
Dominant Wolf
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Yehehe, good !
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