SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-29-13, 12:06 PM | #10786 | |
Watch
Join Date: Jul 2013
Posts: 16
Downloads: 27
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09-29-13, 12:11 PM | #10787 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Indeed so now it's hard untill i RTB and get repaired to find out whats causing this.. Damage.. i have 0 flooding so i mean i don't know the seas i nthe weather report are calm i'm Dumbfounded by this issue i really don't know what more i cna do to help you help me. but it does seem like i'm not aloen reporting this. And this isint my frist time playing this game ive never had trouble with the gun like this b4. The only thing i cna think of thath as changed from the last tiem i played is the UI and the EXE patch.
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09-29-13, 12:18 PM | #10788 | |
Watch
Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
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09-29-13, 03:11 PM | #10789 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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OK guys i'm back to port now and ive dissabled all the UI mods and all the EXE patcher mods and now my boat sits higher i nthe water now i can see the Anker at the front of the ship.. b4 it was fully submerged. So i'ts somthing defo i nthe Patcher or UI.
I will try to enable the UI with out the patcher and see. More to come OK so it seems that it was the TDW exe patch.. i'm at port nowwith the UI eneabled and it still sits properly in the water. Now as for what specific option in the patcher causes this.. at this point i don't care ive had it up the ying yang of stuff not working so i just diecded to not enable the patcher at all. It seems it breaks more stuff than it fixes. Last edited by Dermeister; 09-29-13 at 03:50 PM. |
09-30-13, 04:06 AM | #10790 |
Navy Seal
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Of course Generic Patcher fix more stuff than braking them...
If installed correctly, all is fine and run without troubles. Do not activate all the patches! Some of them can give CTDs on some rigs. Try them one by one if needed!
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09-30-13, 01:42 PM | #10791 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Well i Havent had a single CTD so CTD's arnt my problem. But my stuff has ben behaving weirdly. As i nthe boat sits deeper lil things like that. But Just a heads up for the people still tryign to figure this out. I started a new patrole with the SH3 interface this time and the depth seems to be right whiel on the surface since i use the Needle instead of the enhanced interface. O_O so i dunno what i did to fix it but the sub behaves properly now O_O!
Last edited by Dermeister; 09-30-13 at 01:55 PM. |
10-05-13, 06:31 PM | #10792 |
Swabbie
Join Date: May 2012
Posts: 7
Downloads: 34
Uploads: 0
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Dials not working
Hello everyone!
First, thanks alot to all the modders for their wonderful work. Since i don't want to waste your time, now to the problem i got: After one year of absence i wanted to play SH5 again. Last year i was playing with New UIs 6.9.0 and various other mods and everything was fine. Now i wanted to update to 7.4.2 and the problems started. I got CTDs (that can be a result of other, new mods though) and the round dials are missing. I guess i tried every solution i can think of, but no success so far: Here's what i've done until now: - unpacking (7-zip) the file again and recopying into the MODS folder - downloading, unpacking and copying the files again - disabling all mods and activating "NewUIs_TDC_7_4_2_ByTheDarkWraith" only - checking drivers and other system stuff for actual versions and updating them if possible - today i uninstalled SH5 completely, deleted any remaining files (except Savegames), reinstalled it, patched it to 1.20 and launched it with no mods but "NewUIs_TDC_7_4_2_ByTheDarkWraith" enabled And still no success. The mod is obviosly working, the pictures of the officers, the bar with diary, radiolog and all the other stuff is where it should be, but still no dials. For the testing i use it with default setup, i only replaced the dials.dds and menu.txt (to the german one) before activating it via JSGME. The (unedited) TheDarkWraithUserOptions.py shows UIStyle=SH5Enhanced of course. My system: IntelCore2Duo E6850 8 GB of RAM Geforce 8800 GTS 512 Windows 7 Professional 64bit I doubt that any hardware components are damaged since the missing dials are the only problem at the moment. Therefore any help would be appreciated. Thanks in advance. |
10-06-13, 02:08 AM | #10793 |
Stowaway
Posts: n/a
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Where is 7.5.0 version of this mod which was suggested in Sober's mega mod ? All i can find is 7.4.2.
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10-06-13, 03:28 AM | #10794 | |
Navy Seal
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This way you will now if:-
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10-06-13, 03:29 AM | #10795 | |
Navy Seal
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v7.5.0 is a test version - someone will post a link soon Edit: http://www.mediafire.com/download/52...t_Version12.7z |
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10-06-13, 03:37 AM | #10796 | |
Stowaway
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10-06-13, 04:03 AM | #10797 |
Mate
Join Date: Sep 2011
Posts: 60
Downloads: 173
Uploads: 0
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hello,I can not seem to bring up the clock with the O button and command officers.I do not understand why ..I tried installing the new mod Ui TDC 7.5
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10-06-13, 05:06 AM | #10798 | |
Swabbie
Join Date: May 2012
Posts: 7
Downloads: 34
Uploads: 0
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But after reinstalling the game i tried it with new UIs only. Result remains the same. The dials are missing. Now,after your message i even tried deleting all mods out of the MODS folder. Still no better result. What i simply don't understand is why it was working with 6.9.0... |
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10-06-13, 06:54 AM | #10799 | ||
Captain
Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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From the newui's Dials folder:
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10-06-13, 07:53 AM | #10800 |
Ocean Warrior
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It's a test version..
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Tags |
dbrn, favorite, new ui |
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