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Old 04-04-11, 03:03 PM   #1066
reaper7
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U-Boot_HAHD/Model and Texture/Reaper7/NF_boat_1/
Got the Lifeboat done now, really happy with the unwrap. Pic in same folder
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Old 04-04-11, 03:42 PM   #1067
makman94
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Originally Posted by Schwieger View Post
Have you seen this thread Hans?

http://www.subsim.com/radioroom/show...=180760&page=3

Not sure if it works with SH3 but might prove interesting
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Originally Posted by TheDarkWraith View Post
I can make it work for SH3
@TDW : can you please release this tool for sh3 ?? i am sure that this tool in the proper hands will be a real 'power' ! maybe 'clever' AI would be able to be done with this tool....
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Old 04-04-11, 03:47 PM   #1068
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Got the Lifeboat done now, really happy with the unwrap. Pic in same folder
just saw them Reaper ....you are fast ...really fast ! can't say if it is good (don't have an idea at all ) but 'teacher' will tell you ! seems that these things need extreme patience to be done....
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Old 04-04-11, 06:28 PM   #1069
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hi guys, Ive begun work on the NF_boat
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Old 04-04-11, 06:42 PM   #1070
reaper7
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just saw them Reaper ....you are fast ...really fast ! can't say if it is good (don't have an idea at all ) but 'teacher' will tell you ! seems that these things need extreme patience to be done....
Hi Makman, with Hans Tutorials I'm finding it pretty ok to get into, teacher is very good

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Originally Posted by brett25 View Post
hi guys, Ive begun work on the NF_boat
Excellent mate, how you finding it


Got the cabin done now. Pic in same folder
Can't wait to get them Textured and see them ingame.
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Old 04-05-11, 04:31 PM   #1071
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Finished UV Unwrapping all the model
Exported textures ready for painting

Images in the dropbox folder for review
Images of Textures (Not actual size, 800x800 just for preview) are also in that folder, @ Hans - Is that the correct way to export the texture ?

Last edited by reaper7; 04-05-11 at 04:57 PM.
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Old 04-06-11, 11:52 PM   #1072
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eh....Hans....take a 'break' mate and look at your pms !!!
.....i am guessing that you found the way for 'dressing' them....
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Old 04-07-11, 03:54 AM   #1073
Hans Witteman
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Default Grey_Leather_Uniforms

Hi shipmates,

Sorry if i was a little absent but i had a good reason for here it is





Black version also



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Old 04-07-11, 03:57 AM   #1074
Hans Witteman
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Default Coastal_Boot_Uniforms

More uniforms









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Old 04-07-11, 04:10 AM   #1075
Hans Witteman
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Hi shipmates,

So as you see U-BOOT_HAHD will have a lot of choice for uniforms and there will be even more of them later on.

I am also changing crew heads with custom one and testing some new stuff.

I was not able to modify the body based mesh so far and i try many trick so this one will need the cooperation from all if we want to change those character one day.

I will answer your questions tomorrow team mates because i am too tired right now.

But i saw some work done in drop box and it is really great but stop Unwrapping until you see the 2 videos that will be release tomorrow because they will mention important infos on Unwrap optimization.

It will also explain the scale of object in export process

Best regards Hans
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Old 04-07-11, 05:33 AM   #1076
fitzcarraldo
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Quote:
Originally Posted by Hans Witteman View Post
Hi shipmates,

So as you see U-BOOT_HAHD will have a lot of choice for uniforms and there will be even more of them later on.

I am also changing crew heads with custom one and testing some new stuff.

I was not able to modify the body based mesh so far and i try many trick so this one will need the cooperation from all if we want to change those character one day.

I will answer your questions tomorrow team mates because i am too tired right now.

But i saw some work done in drop box and it is really great but stop Unwrapping until you see the 2 videos that will be release tomorrow because they will mention important infos on Unwrap optimization.

It will also explain the scale of object in export process

Best regards Hans
The uniforms look great, Hans! I´ll send you new images with uniforms and insignas the next weekend.

Waiting the next tutorial

Best regards.

Fitzcarraldo
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Old 04-07-11, 06:45 AM   #1077
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Nice dockside trains in the pics
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Old 04-07-11, 11:33 AM   #1078
reaper7
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Excellent Uniforms Hans, have you done an oilskin yet for the rough seas .
Look forward to the next tutorial, as i'm just guessing as to the export process.
So for example i'm making the Hull UV's at 1024*1024 and exporting them to TGA at 4086*4086.

But will hold for now
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Old 04-07-11, 11:47 AM   #1079
Hans Witteman
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Quote:
Originally Posted by reaper7 View Post
Excellent Uniforms Hans, have you done an oilskin yet for the rough seas .
Look forward to the next tutorial, as i'm just guessing as to the export process.
So for example i'm making the Hull UV's at 1024*1024 and exporting them to TGA at 4086*4086.

But will hold for now
Hi mate,

No need for 4096 only 2048 for this is more than enough also the way scaling down an image work in paint program would result in worse quality image.

Will send the next videos late this afternoon

Best regards Hans
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Old 04-07-11, 01:52 PM   #1080
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This is already so awesome!
Love the uniforms.
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