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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10771 | |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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1. Since i have the UI enabled is when i started to nottice the Issue 2.there is no Freezing the game runs fine 3.Its as though the sub thinks it submerges for half asecond when clearly im on the surface. It's as though it thinks my deck is awash but it's not. 4. The Watch crew stays o nstation in the con tower but the deck gun crew keeps Dissmounting as soon as it mounts. P.S i'm checkign out the option editor ![]() |
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#10772 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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@ Dermeister
Mod list? |
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#10773 |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Accurate German Flags
Antilag Critical hits v 1.2 Grossdeutscher Rundfunk HiDef 8-5 Aspect Ratio OPEN HORIZONS II Light v3 sobers no footstep sound mod A Fistful of Emblems v1.51 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch NewUIs_TDC_7_4_2_ByTheDarkWraith MInd you i don't think i need anti lag with a GTX 660 but mergh |
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#10774 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I don't see anything in your mod list which could cause your problem.
![]() Which boat type are you currently commanding? Look for it in your game folder (path: data\Submarine\NSS_Uboat7*, open its cfg file, and tell me what its storm conditions are set to, just in case something messed them up |
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#10775 | |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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#10776 |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
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@Dermeister
I have noticed the same problem when I have NewUIs_TDC_7_4_2_ByTheDarkWraith loaded as well. In the stock game, I can even be at decks awash and the gun crew continues to operate the gun even if it shows them going completely underwater. With 7.4.2 loaded, they disappear whenever water washes over the sub, in calm seas they stay. I have a few more mods loaded, so I wasn't sure it was caused by NewUIs. Since you have it loaded last, you could try removing it and see if it returns to the stock game behavior. |
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#10777 | |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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IMO its either that or the Exe patcher by TDW this is why as soon as im Done sinking the ships on this current patrole i will RTB and go in the TDW option manager thign and see if its somthign i nthere ican enable or somthing. because its defo the UI or the EXE patcher since i just installed this game 3 days ago and o nstalk the deck gun worked fine. |
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#10778 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Try following the suggestion by CPF and see if it solves the issue. One more question: how do you issue the "man the deck gun" order? There are several ways to do it, and they might affect crew's AI routines. An example? While I and Volodya were making our tests on Flak guns, I was convinced that my game was broken, because when guns were manned by the AI, manning crew didn't show up, and -unlike your deck gun- my self-manned guns could keep firing with a wing force of 15 m/s. To my surprise, Volodya finally realized that I was unadvertently using a "cheat" for issuing the manning order. See this post for further detail ![]() |
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#10779 | |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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#10780 | |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
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In my case, I don't use the exe patcher, since I only have the steam version ![]() |
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#10781 |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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HEy guys coudl the fact that im at 87 % hull make my boat not surface properly? is it normaly that my dept keeps fluxuating From 6m to 7 m? and every time it hits 7m i get the submerged icon at the top of my screen? the water is calm but its as though my boat sits deeper than usual O_O
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#10782 | |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
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#10783 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
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I've noticed the same thing. It keeps engaging diesel engines as well in this scenario .. I doubt it's UI related tho ..
I have the same issue with dive orders .. ordering deck awash, periscope or snorkel depth sometimes stays stuck at 3/4 of the command .. changing depth and retrying the command I was aiming for helps. |
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#10784 | |
Mate
![]() Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Decks awash is 7.5 to 8. That's the thign i'm not orderign decks awash im at FULl surfaced orders.I even Odered to blow the Ballast tanks just to make sure the boat goes as high as it can.It just dosent wanna sit at 5m its at 6.5 to 7 on calm seas. somthign is out of whack on the stalk game it din't do this. ![]() |
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#10785 | |
Watch
![]() Join Date: Jul 2013
Posts: 16
Downloads: 27
Uploads: 0
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Tags |
dbrn, favorite, new ui |
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