SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-18-13, 11:21 AM | #10741 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Thanks Echolot
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09-21-13, 04:17 AM | #10742 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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How can i choose the Sh3 UI option?
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09-21-13, 06:29 AM | #10743 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 567
Uploads: 0
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Hello SnipersHunter.
Quote:
Regards. Echolot. PS Set SH5 install path >> i.e. C:\Ubisoft\Silent Hunter 5 Set path to menu.txt >> i.e. C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_4_2_ByTheDarkWraith \data\Menu\menu.txt. |
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09-21-13, 06:31 AM | #10744 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Thanks again Echolot
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09-21-13, 10:03 PM | #10745 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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I need help.. i have installed the UI and the darkwrath Fixes for the no Sonar contacts while on the surface... But i still get the blue contact lines when i'm on the sruface.. the interface works great... but not the fix.... DO i need to start a new campaing for it to apply or? I probably did somthing wrong somewhere Help is appriciated thank you
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09-22-13, 03:12 AM | #10746 | |
Count Dracula
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Quote:
if u don't wanna have map contact the enabel no map updates from the game menu and your map will be clean and clear no sonar contact no ships nothing
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09-23-13, 05:20 PM | #10747 |
Watch
Join Date: May 2005
Posts: 15
Downloads: 49
Uploads: 0
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I have installed previous versions of this mod with no issues at all. Just reinstalled SH5 and installed the mod after that and I just don't know what's going on.
Any ideas why is that happening?. |
09-23-13, 05:48 PM | #10748 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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upgrade your game to v 1.2. You should apply the omonymus official patch manually.
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09-23-13, 07:05 PM | #10749 |
Watch
Join Date: May 2005
Posts: 15
Downloads: 49
Uploads: 0
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09-25-13, 07:26 AM | #10750 |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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I notticed with this UI mod Theres a MAst that rises from the left side of my con tower everytiem i submerge. It rises on its own and idon't know how to retract it. Any of you guys know what's going on? OR is that a feature From TDW Exe patcher?
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09-25-13, 08:09 AM | #10751 |
Ocean Warrior
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That's radio antenna.. it will be lowered automatically when you will go below 15-17 meters..
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
09-25-13, 08:22 AM | #10752 | |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Quote:
Because lets face it if i'm attacign aconvow at PD i don't need that damn radio mast i'd be scared to damage it so id lower it. Only brign ti up if iwantedto usethe radio. |
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09-25-13, 08:30 AM | #10753 | |
Ocean Warrior
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Quote:
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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09-25-13, 08:52 AM | #10754 | |
Mate
Join Date: Mar 2010
Posts: 59
Downloads: 134
Uploads: 0
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Quote:
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09-25-13, 01:18 PM | #10755 |
Seasoned Skipper
Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 567
Uploads: 0
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Please, one question:
Say I want to edit a dds file for the ui, should I save the file as DXT3 (Explicit Alpha) or DXT5 (Interpolated Alpha)? Thanks in advance. Echolt. |
Tags |
dbrn, favorite, new ui |
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