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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1036 |
Navy Seal
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Good job guys
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#1037 | |
Navy Seal
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#1038 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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I've got a problem enabling my mods.
There is a conflict between FX_Update_0_0_21 and News_UIs_7_4_0. I have a fresh install, with no mod yet. Generic Patcher is applied. Fx_Update alone works well. News_UIs alone works well. Trying to apply News_UIs on top of FX_Update, bring a conflict in JSGME about the files : Uboat-Sensors.fx; Uboat-Sensors.GR2; Uboat-Sensors.sim. When I load the game, I CTD when I try to ask for new orders with the officier. |
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#1039 | |
Ocean Warrior
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Your CTD isn't related to JSGME conflict.. something else cause it..
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#1040 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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Thx Volodya. You were right, settings in Generic Patcher were cause of the CTD. Solved now. Still troubles with external camera, but it's minor annoyance.
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#1041 |
Ocean Warrior
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What settings? specify please..
__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1042 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
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Initially in TDW_SH5_Patches :
-Real nav menu.txt entries -Render patches -change 4,5,6,7 were not enabled, all others were enabled except the ones still not enabled (see below). All entries in TDW_SHcollisions and TDW_SHsim were enabled. I thought as the real nav mod was not in place yet, it was the correct config. Now, these entries are enabled. I still have not enabled Maps colors, Render Patches change 8 & 9, intro movie and the 2 entries about Orbit listener. |
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#1043 |
Navy Seal
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In patcher, i have real nav entries activated as well as render patch N° 4/5/6/10/11/13/14, and all the Orbit stuff deactivated.
Have a look on the pictures: http://www.subsim.com/radioroom/show...20&postcount=1 Only the first picture is deactivated now, due to an Orbit error i had lately... Hope this could help ![]()
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#1044 |
Nub
![]() Join Date: Jun 2013
Posts: 3
Downloads: 3
Uploads: 0
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Hey guys, i just installed this mod and now when ever i go into periscope depth the periscope wont break the surface. It will be about 2 feet below the water. If anyone knows what to do or why this is happening that would be awesome. Thanks!
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#1045 | |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1046 |
Swabbie
![]() Join Date: Sep 2009
Posts: 12
Downloads: 190
Uploads: 0
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For me, it is said, tears of socks
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#1047 |
Black Magic
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v0.0.22 released. See post #1
v0.0.22 - added gap/volodya61's reworked torpedo explosion effects - added gap's modified .zon files for ships that includes the radio room and antenna zones - added gap's modified zones.cfg file that supports the radio room and antenna zones - included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled. |
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#1048 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1049 | |
Ocean Warrior
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__________________
. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#1050 |
Navy Seal
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Great!
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