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Old 11-15-08, 09:36 PM   #1036
Sledgehammer427
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i will get up a list of mods tomorrow.

but i start a career in sept 1939 in the first flotilla with SH3 commander, without fail.

i am getting a hard drive that i will slave to my computer so i can have multiple installs of sh3

hmmm, maybe i can just copy and paste my entire SH3 folder...lmao
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Old 11-16-08, 09:15 AM   #1037
Ktl_KUrtz
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Quote:
Originally Posted by Mikhayl
I would say yes, it would probably be just a matter of editing the stock Campaign_LND.mis with the mission editor to add the navalbases corresponding to the sboot flotillas, and also editing locations.cfg in data/terrain to add the "physical" harbours, both things can be done with winmerge of even just notepad and good dose of "ctrl+F" to copy-paste the missing bits. I think the rest of the mod should work fine as it is with the stock game :hmm:
Hi Mikhayl,
Thanks for the help.
If you can give me any other advice other than what is above PM me.
This is a great mod I have to get it working in Stock 1.4b.
KUrtz
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Old 11-19-08, 09:52 AM   #1038
Boris
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Love the new model Mikhayl!
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Old 11-19-08, 12:32 PM   #1039
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Ah Boris
Nice to see you around after your travels
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Old 11-21-08, 11:16 AM   #1040
Boris
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Yeah, I pop my head in every now and then
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Old 11-22-08, 08:08 PM   #1041
Admiral Von Gerlach
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This S Boat looks wonderful the mod. Can I possibly get a copy of the 1.0 versoin? i would love to see the whole thing. I will try the lite versoin first. just wondered. thanks and thanks for such wonderful work. The S boats were very important part of the sea war and I am glad you did this.

And I noticed in your suggested load order, there is an S Boat uniform mod? do you have a link for that?

Quote:
Your mod setup is pretty much what I used for testing. The order really matters for these mods :
1-GWX 2.1 "AOTD-AA-Ship-Schleuse-Bugfix"
2-community units
3-Lifeboats
4-Sboot
5-Chris' modified s-boot uniforms
thanks very much for this

the updated Bismark Mod is here:

http://www.subsim.com/radioroom/showthread.php?t=142896

but there are restrictions on what dates you can play, which i dont understand yet, ...

but it will work with SH III basic install + Commander+GWX 2.1
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Last edited by Admiral Von Gerlach; 11-23-08 at 03:09 AM.
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Old 11-23-08, 11:51 AM   #1042
chris
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Hi Mikhayl,

In my campaign I have now reached the end of `44, got no further equipment than Kapselgebläse and FUMO. Also I only can get the T I, T III and T I FAT Torpedos.

What files/entrys do I have to change to get radar and all sort of torpedos?

Hope you won`t get to much work with answering.

Kind regards
Chris
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Old 11-23-08, 02:04 PM   #1043
chris
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Quote:
Originally Posted by Mikhayl
Hi Chris, first off, congratulations for getting that far
For the equipments, you need to edit basic.cfg, the [AMMO] section of the typeIIA to enable radars or the like and I think the availability dates somewhere at the end of basic.cfg. I think you will also need to edit the .eqp/.sns file. IIRC I removed the other torpedo types because I read somewhere they weren't used but I don't remember exactly.
For the radars I'm not sure how it would work with the s-boot because I didn't adjust the nodes for it, it may work but the antenna will probably be in the wrong place :hmm:

Hi Mikhayl,

let me start off by saying that I have still fun with your great mod. Last patrol, I came back to base with 9% hull and were complete out of FLAK ammo.

I had a look at basic.cfg and I think the radar is only available for VII and IX. But I will try to change the entry and put the old (GWX 2.1) eqp.sns in sub folder.


[EQUIP4]; Radar
DaysSpent=1
Nb=4
NameIdx0=1275
Year0=1942
Month0=2
NbSub0=2
Sub00=1;VII
Sub01=2;IX
Renown0=250
Name00=FuMO29GEMA
Name01=FuMO29GEMA_type9

In which file did you removed the other torpedos, IIRC?
Sry, think I`am blind, can`t find IIRC with search function.

Ciao, Chris
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Old 11-23-08, 02:18 PM   #1044
chris
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Quote:
Originally Posted by Mikhayl
Oops sorry, IIRC=If I remember correctly
I think the torpedo types are also in basic.cfg, near the end, I must have changed the availability dates. There's also these kind of text blocks in flotilla.cfg:

Date23=1942
Month23=4
Starting23=Yes
TypeSub23=1; VIIC
VersionSub23=1
iNbName23=3
Name230=U-210
Name231=U-211
Name232=U-222
T0_230=100
T0_231=120
T1_230=0
T1_231=5
T2_230=25
T2_231=30
T3_230=0
T3_231=5

PlayerStartRenown23=500

It's for the number of torpedoes available for "sale" in the upgrade screen.
Yes, the torpedo entrys in my basic.cfg. are ok, i Onle changed the availbility dates.
Now I will have a look at the flotilla cfg. This was new for me.

BUt where can I find the IIRC?????
THX, mate.
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Old 11-24-08, 01:45 PM   #1045
chris
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Quote:
Originally Posted by Mikhayl
http://en.wiktionary.org/wiki/IIRC
Just some sort of forum slang we shouldn't be using
Thx god, that I´am a light user of the forum.
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Old 11-26-08, 01:28 AM   #1046
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Good morning:
I tried the new S-38 optional yesterday...awesome model...but I have found a problem with the torp tubes caps, more precisely when opening both tubes at the same time, and then closing them (with W shortcut), the starboard cap closes in an odd way, turning 360 deg around.

The model is great ...I would like also a white skin like the previous model
Thanks
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Old 11-27-08, 01:24 AM   #1047
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...

Check also the "speaking" problem of the Watch Officer: if you ask him "Flak besetzen" he will repeat that for the rest of your mission, and if you ask him for the position of the nearest visual contact he will repeat" jawohl herr kaleun" forever... ach!
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Old 11-29-08, 05:37 AM   #1048
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Yesterday I checked again...but i still have that glitch maybe there is a problem in my JSME configuration:hmm:

Could you post your Jsme config? Just to check...

The new loading screens are very nice !
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Old 11-29-08, 07:23 AM   #1049
linerkiller
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Quote:
Originally Posted by Mikhayl
Hi LK, for the torpedo doors it's most likely a bug I didn't see, but for the sound I never noticed that but maybe it's a bug with the mod too, I don't know.

My install was like this:

-AOTD-AA-Ship-Schleuse-Bugfix
-LifeBoats&Debris_v3B
-OLCE2
-OLCE2 Fixed GWX 2.1 Ship Reflections
-SB01 Schnellboot mod lite
-SB02 Dark Menu
-SB S-38 class
-S-38 White Texture
Bingo!!!
I am still using the non-lite old mod!

Now I try also your order...i am using the SH4 effects for Sh3...i wanna try OLC bombs
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Old 11-29-08, 05:34 PM   #1050
chris
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Hi Mikhayl,

i found your latest S-38 model yesterday. My congratulations - ths is absolutely awesome work !!!!! I love all the details. Thank you very much.

I have the same sound problems as linerkiller has told. The Wo will always repeat "Man the FLAK gun". I would be very gald, if this could be fixed.

BTW: Thank you also for your advices for using all sorts of torpedo types. I have changed the entrys in flotilla.cfg and everything works fine now.

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