SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Closed Thread
 
Thread Tools Display Modes
Old 03-13-06, 12:30 AM   #91
jasonb885
Samurai Navy
 
Join Date: Mar 2002
Posts: 580
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by SubSerpent
Wait a minute, there's going to be another one? How much is that going to cost? I am still not understanding how a company that isn't UBIsoft is allowed to profit on mods that require the original game's engine to funtion in the first place? Does this company have the SDK for the original game and make brand new content or are they just charging people for some simple tweaks and edits to the original game that most of the regulars here at subsim.com already know how to do and do it for free for the community?
For the original mod they both stold mods from the community and implemented some of their own poor mods.

I have no knowledge of the current mod Woofy is aroused over other than it's by the same people that scammed the community the first time.

Apparently Wolfy isn't familiar with 'fool me once, shame on you, fool me twice...'

__________________
X1 = Thieves

Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh?

Improved Convoys mod!
jasonb885 is offline  
Old 03-13-06, 12:40 AM   #92
jasonb885
Samurai Navy
 
Join Date: Mar 2002
Posts: 580
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Wulfmann
J885? Blind????
Whine?

Quote:
Originally Posted by Wulfmann
I actually have the beta now. How are you so sure that what I see is not there? You are telling me that what I see and experience does not exist.
Interesting that in complete ignorance you live with such bliss.
Good for you, working with scammers in exchange for a free copy of the result. Aren't you a good little tool, eh?

Quote:
Originally Posted by Wulfmann
You, once again, skillfully twist words and divert the subject. I do admire that, Goebels would be proud.
Hardly. You feel scammers stealing from the community to make a buck somehow further's goals other than the spammers.

I disagree.

You try to play X1 up as being noble because you claim they're igniting or rekindling interest in any existing product and thus should be lauded as heros.

Funny, that. You're a shill, nothing more.

Quote:
Originally Posted by Wulfmann
All I said was that anything that generates interest in SH3 helps the community.
Then we disagree. I don't believe people being ripped off helps the community or the person being ripped off.

Quote:
Originally Posted by Wulfmann
The sold out sales figures of the first Seawolves suggest it is far from an unwanted product.
Show me the money baby.

Quote:
Originally Posted by Wulfmann
You insist that it is impossible for someone to see this and then want SH3 (likely they had not seen that yet?)
I declare it as unlikely. Since no scientific poll with ever be conducted and I'll never see this record sell out data you claim exists for SeaWolves, it's a moot point.

Quote:
Originally Posted by Wulfmann
While I had nothing to do with that original in any way, I, like most here, had no reason to consider it as what was produced my the mod community better suited my taste.
You're putting words in others' mouths, eh?

No reason to consider it a fraud except extensive evidence indicating such was the case, disputed only by you.

Quote:
Originally Posted by Wulfmann
But, the next one, in Beta called Seawolves Mediterranean (Will not be its released name), is 20-30 more than the first.
45 new ships and countng!
I know this because I have it and it is not close to being done with adding many new things.
Indeed.

Quote:
Originally Posted by Wulfmann
These many things that I have in front of me you still insist do not exist.
When this is released we shall see if you will be man enough to comment.
I predict it will sell out quickly.
Let us see who is right on game day!
Wulfmann
What things? I never claimed a new expansion wasn't being worked on, only that the original SeaWolves was a fraud and you continue to insist on defending it by stating that anything that increases interest in SH3 is good. Meanwhile, you can't prove SeaWolves either,

a) Increased interest in SH3 outside those already familiar with the product
b) Wasn't a repackage of stolen community mods

Until you can do either of the former, seriously, shut up.

:|\
__________________
X1 = Thieves

Starforce officially promotes piracy of unprotected game, Galactic Civilizations II! eh?

Improved Convoys mod!
jasonb885 is offline  
Old 03-13-06, 12:46 AM   #93
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
Default

Guys, please discuss like normal people and drop the hostile tone! If this goes on like this I´ll lock the thread.
Gizzmoe is offline  
Old 03-13-06, 01:29 PM   #94
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

Sub serpent.
Seawolves is the only UBI authorized mod for SH3. That is correct. UBI has given them and only them the legal right to offer an add-on to SH3.
The fact they do not care that others make there own mods and share them is great for us all.
But, they have authorized Seawolves. They have permission from UBI to alter copyrighted files. No one else does.
While Jason cries like a school girl making false statements never proven by anyone other than the choir when facts were disallowed the first add on sold out. He is in denial but when I go to the sites offering it, always the same; sold out.
While I had nothing to do with the first one and only advise on historical matters in the next one and run the game and report results I can tell you it is filled with new ships, effects, campaigns, missions etc etc etc and they are all new stuff built for it.
Those here that believe we represent the 100,000 people that have bought SH3 please post the figures for number of members and threads. That will prove me wrong.
Or, just keep making false statements like Jason and trash anyone that has a different view. That only indicates a weak argument which is all Jason seems to want.

G, wouldn’t blame you. Discussion about this add on to SH3 would seem like a part of what the community would want, whether one likes it or not. But, perhaps we should have an “Ask Jason first” sticky, so we know what is considered proper party line discussion.
We can call it: Heil Jason!
Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline  
Old 03-13-06, 03:50 PM   #95
jasondef
Weps
 
Join Date: Jan 2006
Location: Seattle, WA
Posts: 358
Downloads: 0
Uploads: 0
Default

OK, different Jason here. It seems evident that the first seawolves mod did rip-off the mod community. Nobody disputes that. What seems to be getting confused in this discussion is that the next upcoming Sea Wolves Mediteranean mod is also ripping off the mod community. I don't see how that can be proved at least until it hits the shelves and we can examine its contents ourselves (as I have stated before). Wulfmann (sorry, not Wulframm! ) says they have learned their lesson, and this next Med mod will not rip-off the mod community, and it will in fact use mods that they themselves create (the proof will be in the pudding). Since he is the only one here that has seen it, any other argument seems to me to be pure speculation.

And its good for Ubisoft to have the mod community do their thing, and let official expansion packs do their thing from Ubi's perspective. Whatever adds playability or "usability" to the product from their perspective adds more sales figures for them, no matter what anybody says; this is an absolute truth to any sales and marketting plan of any product. No need for a scientific study, just ask any marketting executive of any product or any promotions team of any company.
__________________
"My, God! Those bulkheads! Did you hear them burst!"

System:
40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's)
16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key)
PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones
jasondef is offline  
Old 03-13-06, 04:38 PM   #96
CWorth
Grey Wolf
 
Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
Default

Quote:
Originally Posted by Gizzmoe
Guys, please discuss like normal people and drop the hostile tone! If this goes on like this I´ll lock the thread.
Maybe you should lock it and lock every other thread started that deals with the subject.

They never bode well..and always turn into an argument anyway.

Besides the subject is getting tiresome.
CWorth is offline  
Old 03-13-06, 04:53 PM   #97
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,993
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by sergbuto
Funny. In that X-1 Seawolves release they did not even bother to change the dates of file creation for files from my mods. I do not even need to check the content of the files. And I also know that they could not make multi-skinned ships at least until Dec 23, 2005 because that is when they contacted me asking for conversion of their two ships to multi-skinned.
This is a case closing statement from Sergbuto as far as I am concerned. It also explains to me why it seems Sergbuto seems to be a little bit reticent to share exactly how he does some of his modifications with the community here... He's been burned before and who can you trust?

X1=Thieves... a blind and deaf man could figure this out. Whether they have "the rights" to do so or not... what they are doing is unethical and sleazy.

BTW... JasonB885 it is GREAT to see you back at subsim man.

Moderators, I vote you lock this thread. It gives the wrong sort more audience and consideration than they deserve.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline  
Old 03-13-06, 06:54 PM   #98
Razman23
Engineer
 
Join Date: Dec 2004
Posts: 217
Downloads: 0
Uploads: 0
Default

45 new ships?

Would you please post a list of these 45 new ships you speak of?
__________________
Raz
===

"Wir haben einen LKW versenkt!"
Kptlt.. W.M. Kraus
U-112
2nd Flotilla
Brest

===

"We sunk a truck!"
Captain Matt Sherman
USS Sea Tiger
Cavite Naval Yards
Phillippine Islands
Razman23 is offline  
Old 03-13-06, 07:38 PM   #99
SubSerpent
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Wulfmann
Sub serpent.
Seawolves is the only UBI authorized mod for SH3. That is correct. UBI has given them and only them the legal right to offer an add-on to SH3.
The fact they do not care that others make there own mods and share them is great for us all.
But, they have authorized Seawolves. They have permission from UBI to alter copyrighted files. No one else does.
While Jason cries like a school girl making false statements never proven by anyone other than the choir when facts were disallowed the first add on sold out. He is in denial but when I go to the sites offering it, always the same; sold out.
While I had nothing to do with the first one and only advise on historical matters in the next one and run the game and report results I can tell you it is filled with new ships, effects, campaigns, missions etc etc etc and they are all new stuff built for it.
Those here that believe we represent the 100,000 people that have bought SH3 please post the figures for number of members and threads. That will prove me wrong.
Or, just keep making false statements like Jason and trash anyone that has a different view. That only indicates a weak argument which is all Jason seems to want.

G, wouldn’t blame you. Discussion about this add on to SH3 would seem like a part of what the community would want, whether one likes it or not. But, perhaps we should have an “Ask Jason first” sticky, so we know what is considered proper party line discussion.
We can call it: Heil Jason!
Wulfmann

You still side stepped my question. It was - Does X1 own a copy of the SDK for Silent Hunter III? Did UBIsoft give them a working copy of the SDK for Silent Hunter III? If not I don't see why anyone would buy an add-on for this game that doesn'y really add on anything new except tweaks, hacks, and modifications to what is already there and what is already being down here for FREE! If the uodates to the game are completely new content that was created with the official SDK for the SHIII from UBIsoft then I would most eagerly want to buy it. However, claiming that the game has ALL NEW content but is really just skin paint jobs and edits to the .dat files and .ini files and .cfg files isn't and doesn't really show any NEW content. NEW means NEW! And that is only achieved by the people who created something from the ground up, not from people who modify someone elses work. For instance, I can't copy words from the book 'Pet Cemetary" by Stephen King and mixed them all around and make a version of it another way and call it a "NEW" work of art. That is illegal, it's called plagerism.
 
Old 03-13-06, 08:00 PM   #100
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

I believe, Not sure, they are listed at the Combat Planes site.
Since many are converted like others do some are similar to what has been done but original conversions and most are never before done conversions.
But, now they are doing ground up new ships and I am not at liberty to say which.
When Jason was formulating Improved Convoys I suggested he add the early sloops as escorts since they were the main escorts for convoys in 39 and early 40.
I had added the names of those classes to the Black Swan (It’s a sloop but the devs called it a Frigate) and even posted what I did so Jason could use it.
I say this because I want to preempt any suggestion that the new Seawolves stole from Jason what I gave him. Seawolves, however, have made 3 very nice Sloops from the one Black Swan model to make 4 in all.
So, “I” suggested they make the sloops and they never saw Jason’s convoys and had no idea until I pointed this out.
Besides new variations in British cruisers and battleships there are two Italian cruisers, new US DDs and British, Russian even a Turkish and Spanish DD (I am not sure why, LOL) and new merchant ships.
I addressed the Serg cargo ships and the names being changed by request to eliminate any confusion but some simply ignore explanations that do not allow their witch hunt mentality.

Wulfmann

Here is one of the Italian cruisers and one of the sloops

[img][/img]

[img][/img]
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline  
Old 03-13-06, 08:09 PM   #101
SubSerpent
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Were they created with the official SDK from UBIsoft or are they merely modifications/edits/hacks to what was in the original game?
 
Old 03-13-06, 08:27 PM   #102
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

Quote:
Originally Posted by SubSerpent
If not I don't see why anyone would buy an add-on for this game that doesn'y really add on anything new except tweaks, hacks, and modifications to what is already there and what is already being down here for FREE! .
No, I can only say so much.
But, since you insinuate this stuff can be had for free, please point me to the free Italian cruisers, the free career you run in 23rd Flotilla out of Salamis or the one out of Constantza in the Black Sea in Type II boats.
Please show me the free US and Canadian cruiser download and dozen of ships I can not find.

I do not believe many of the dozens of members here will buy this and they don't care. Their first small mediocre add on sold out. This one is huge by comparison and will be a very successful everywhere but this forum.

I don’t advise them to get a free game. I offered my advise to UBI for free and have been ignored. Result, many historic inaccuracies that could have been avoided. Can they get this advise elsewhere. Well, it historic reference but they missed a lot at UBI so someone screwed up. I told X-1 the same thing. Tell me what you are doing and I will let you know (if I actually do know) if it is correct. I have studied naval history since the early 1960’s. So have many others. Apparently not at UBI. It s easier to advise before than fix later and I run a patrol every day, bar none. The better the game at release, the less I have to correct. That is my motivation. I prefer to advice in a constructible manner while others prefer the flame thread riot approach.

Neal sent me (like I am sure everyone here got) the new Tank sim. Link. I clicked over and it looks very cool and I will likely buy it. I noticed another Tank sim and a paid add on to it. Then I noticed on that paid add on they also included the freeware mods by the community at no extra charge.
Interesting.

What a difference a forum makes

Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline  
Old 03-13-06, 09:43 PM   #103
SubSerpent
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Why do you defend them so? Are they paying you to solicit on this forum and try to persuade us to buy from them? If that's the case, then you are pissin in the wind my friend, cause you can talk to the hand cause the face don't want to hear it!

Isn't that against forum policy? Soliciting without offical approval on Neal's website?

Who is Wulfmann anyways? Always thought the one from the Top Gun movie was kind of a pansy BrokeBack Mountain gay boy!

Wulfmann, don't you have better things to do? Like hand out rainbow pride stickers to get support for your kind or is X1 paying you with gerbals?
 
Old 03-13-06, 10:36 PM   #104
Wulfmann
Ace of the Deep
 
Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
Uploads: 0
Default

I have been playing SH3 for tens months. Just now I was attacking a small convoy in the beta Seawolves med. I called in air support and got into a shoot out with the escorts a Destroyer and 2 of those new Frigates (Sloops) The Luftwaffe arrived and sank a troop ship and a small tanker and one Ju88 that was shot down crashed into the Frigate about 200 yards from my peri view. Very cool. I sank the destroyer and a merchant but took some DCes in the stern area causing major (red) flooding in three compartments and destroying half my batteries and one electric engine. The boat started plunging so I blew ballast three times went to flank forward (2Kts with all the damage) and crept my way back from 180 meters.
One Frigate was still after me as by now the convoy was clear with one Frigate staying with the merchant ships.
I had no choice, I had to surface.
I fired 2 fish but the range was too close. I went to the deck gun in desperation but these sloops have three gun positions so I went back to lining up the last 2 fish for a 90% angle shot but his last broadside was too much, he nailed me good and U-83 went down.
This was the best struggle I have ever had in SH3 of this type. It was an hour of constant fighting to save the boat after the first damage.
I have had many new unique experiences with this add on that I never had before and many new ships and effects have really made this a different game in many ways.
Even setting up to attack a convoy after dusk and realizing at the last minute it was a friendly convoy taking supplies to Rommel with a cruiser escort (above screen) was a new experience.
However, sharing these things and hoping the thousands that buy this add on might wish to come to a friendly forum and learn from some knowledgeable people and enlarge our community seems like an unwelcome thought.
Perhaps it is better that Seawolves buyers go to another site where they will not be attacked for enjoying an add on.
I can check with other sites and have them add a SH3 forum where these people can go and not contaminate the elitist crowd that should not condescend to anyone that enjoys Seawolves.
It is surely beneath you.
I am surprised the moderators have not banned me for enjoying Seawolves and sharing what I believe will add to the enjoyment on SH3 players.
I have a Seawolves and regular version on my bigger PC as they are unique enough to want both.
You are correct Seaserpent in that I should not assume small minded hate group supporters that are homophobic and can only debate a position by name calling and low mentality remarks could even consider an alternative to their way or the highway.

While I am not gay (I have had 4 children and have 6 grandchildren) I have no problem with any such group and assure any that may be gay the majority of people here are not infantile homophobic disrespectful children such as Subserpent. This usually indicates a hidden attraction but I think his remarks speak for themselves.

How about others? Do you think mentioning Seawolves in anything but trashing the add-on should be forbidden on this forum?
Do you want to completely ignore the upgrades or hearing about them at all?
Out of site, out of mind?
I get nothing for sharing my experience and since I do not work for them I feel like a neutral observer that can offer update notifications as well as help after it is released. I can stop posting completely on this subject and if this forum prefers that for the sake of peace I respectfully ask any moderator to make the request and it will happen. Then when a new person comes on and ask you can go back to your hate crusade and those people can learn they are not welcome here.

Wulfmann
__________________
"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government"
Thomas Jefferson,; Constitutional debates
Wulfmann is offline  
Old 03-13-06, 10:54 PM   #105
zombiewolf
中国水兵
 
Join Date: Apr 2005
Posts: 270
Downloads: 0
Uploads: 0
Default

__________________
zombiewolf is offline  
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.