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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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[REQ] Navigation bouys in SH5
Check this thread out . http://www.subsim.com/radioroom/show...ghlight=marker |
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#2 |
中国水兵
![]() Join Date: Dec 2010
Posts: 278
Downloads: 91
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Yes.
Maybe this book have infos about all buoys' positions from 1939-45 ;) ![]() The exact position of all lighthouses from 1939-45 is pretty much clear, since we have all the KM-Maps from the Atlantic & North Sea & Mediterranean Sea etc. (every yellowish point is a lighthouse). ![]() |
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#3 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Outside LaSpezia/Italy.
![]() ![]() ![]() ![]() ![]() I dont even know whos permission to ask, the credits list is very long. And where exactly these buoys are used? They float a bit low in the water and the texture need an update, but they are oke and every light works.. tested red, green and white. Im not 100% sure about this as I tested these only for 20minutes/5 hours ingame.. but seems like they also block the patrol ships. From 5 patrol ships in port, only one was active when I arrived in the test area.. the rest... stuck. Similar to the problem with the mines. And this is with stock game, no mods .. |
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#4 |
The Old Man
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I think it would be very easy to import these Bouy's to SH5
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#5 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Only the sdl need a bit of editing, everyhting else works ok. |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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@Sober... seems that your wishes become true very fast... can you tell us all your wishes... seems it is the proper time for this
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#7 |
Black Magic
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#8 |
Captain
![]() Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
Uploads: 0
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The black/yellow buoys are used to mark dangerous Areas, like Wrecks or sands.
![]() Green and red are for the shipping Lanes, red/white (vertical) mark the middle of a shipping Lane. ![]() From Sea coming, the green buoys are on Starbord side. Here an Example: ![]() Sorry for the many Pictures, but i would bite in my Mouse if they where of the wrong Side ingame. ![]() The Lights are reglemented too, but i think its too much work. But you can count the Flashes (at Pic 1) and see, where you must pass the Buoy. But it is a great Advancement in my Opinion. Nice to see that. Last edited by LtzS_Petersen; 05-05-11 at 02:49 PM. |
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#9 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Huh... excellent info, thanks so much. So according to these rules.. in ports I will place only green and red ones. And the red ones will be in middle and green.. where? Im a complete noob with these things but I wanna make it right. So for example in Kiel I will place the red buoys on middle and green ones on booth shore side?
We have no wrecks in SH, so where I can use the yellow ones? Should I mark with them a mined area? :P Actually that would be very cool, so I can guide the players out of the mine fields in friendly areas, like Helgoland/North Sea. |
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#10 | |
Bosun
![]() Join Date: Mar 2009
Posts: 68
Downloads: 236
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From : http://yachtpals.com/how-to/navigation-us3 "Lateral Aids to Navigation generally indicate which side of an aid to navigation a vessel should pass when channels are entered from seaward. In the absence of a route leading from seaward, the conventional direction of buoyage, generally follows a clockwise direction around landmasses. The most important characteristic of an aid is its color. The "3R" rule "Red Right Returning" is the essential rule of thumb for using the lateral system. This means that when entering one body of water from a larger body of water (i.e. returning to a harbor from a bay or sound), keep the red aids to starboard (right) side and green aids to port (left) side. In addition, each aid is numbered, and these numbers increase as entering from seaward. " Was how I learned it.... Red on Right when Returning...... if you have Both red and green, green on right when leaving Port. ( Green means GO,,,,, Red means STOP..... Green on Right when GOING out..... Red on Right When COMING home.) Ya want a real mystery...... Figure out the lights on Ocean going Tugs and Cargo ships ! They got more than a Christmas Tree in Times Square ! So many Lights, in Rows, with different colors.... ![]() Anywyas........... |
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#11 |
Captain
![]() Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
Uploads: 0
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The green Buoys are on the Starbord Side (Right, if you look ahead), when you enter the Port. When you leave, Red are on your right Side.
In Europe. America use red Paint for the Starbord Buoys. ![]() I think, this System wasnt use during the War, cause its from 1978. But i didnt find anything about the System in Germany during the War. The Book "Leuchtfeuer und Signalstellen" (ETsd4 show this) isnt cheap to get. 153 Euros... ![]() The Light Sequences are different, so you can count the Flashes and look in the Chart, which Buoy you pass. So there was no Mistake about the Position of the Ship. You can mix it, if you have only two Versions of them. But steady Lights wasnt used on Buoys, cause you can confound it with the Position Light of a Ship. Orange Buoys u can use to mark some special Areas, like Shooting Ranges ore similar. What color have the Danger Buoys? |
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