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Old 03-13-11, 03:18 PM   #91
Sbygneus
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Quote:
Originally Posted by Stormfly View Post
yes it was painted in lighter colors, but got dark and dirty over time... also the lightning inside a sub wasnt to strong or everywhere... no light no color
this sounds pretty reasonable. I must confess I havent thought about the wear and dirt taking its part in final look of the interior.
Still, couldnt there be a little less pitch black? I cant imagine people working succesfully in such week visibility
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Old 03-13-11, 06:17 PM   #92
Church SUBSIM
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You should try SteelVikings Light Interior mod, it is what you are speaking of. I like the fact that Naights is providing us with an alternative. It would be a shame if all mods were the same.
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Old 03-13-11, 06:25 PM   #93
stoianm
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Quote:
Originally Posted by Church SUBSIM View Post
It would be a shame if all mods were the same.
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Old 03-14-11, 09:48 AM   #94
nozaurio
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Remember that the author of this project clarified that the colors are not real, that suits your taste.

It is clear that this work is aimed at creating that claustrophobic atmosphere like in the movie Das Boot.

It is difficult to obtain as they were the real colors of the interior of this boat, SteelVikings and his collaborators made extensive research in their work SteelViking's Interior Mod, the problem is the arrangement of the textures within the file. GR2, creates an obstacle for the relocation of the colors inside the submarine. To make handling these files, which I believe will soon be, thanks to the people involved in this project, we will see a breakthrough in this type of work ...

naights congratulate again for your great work ...

I hope I explained well, my English is very limited ...
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Old 03-14-11, 11:33 AM   #95
Zedi
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The textures used have great quality, nicely done but the feeling is like being in a burnt down wreck. Is like the boat suffered a major catastrophic damage, all lights are off and the boat is completely burned down.. I can almost smell the smoke and I have the urge to abandon ship. If this was intended, nothing more to comment, really great work.
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Old 03-14-11, 02:46 PM   #96
Rickster1
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I agree i think the darkness adds to the game, I also think a more smoky look would be good as i am sure when on surface some fumes escaped likewise when submerged
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Old 03-17-11, 03:03 PM   #97
naights
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Hi:

QR1 progress



Cleaned more very dark shadow maps from QR2



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Old 03-17-11, 03:08 PM   #98
Magic1111
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Quote:
Originally Posted by naights View Post
Hi:

QR1 progress



Cleaned more very dark shadow maps from QR2




Looks very nice !
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Old 03-18-11, 01:25 PM   #99
naights
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Hi:

Added water to tile_metal_04.dds file, this adds some little water droplets to base submarine texture. (based on das boot when they are on heavy weather (not the same but... its something ).







I think that with reboots water drips 1.1 mod looks much better.

Bye !!
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Old 03-18-11, 04:43 PM   #100
Magic1111
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Quote:
Originally Posted by naights View Post
Hi:

Added water to tile_metal_04.dds file, this adds some little water droplets to base submarine texture. (based on das boot when they are on heavy weather (not the same but... its something ).







I think that with reboots water drips 1.1 mod looks much better.

Bye !!
Looks really nice as ever !!! I like it very much !!!
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Old 03-18-11, 07:17 PM   #101
L_DOG
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Very nice work you fellas have done.
looks like a museum piece.
However you have to remember that 99% of these subs were brand New and Freshly painted,Inside and out, not 90 years old LOL
But thats just my way of thinking and i respect urs, Nice work.
To each his own
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Old 03-19-11, 09:59 PM   #102
naights
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Hi:

Fixed periscope shadow map // texture, now looks good.

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Old 03-19-11, 10:09 PM   #103
Captain Can
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oh god. i simply cant wait for the release
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Old 03-21-11, 08:35 AM   #104
pascal4541
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I like this mod...
Greater immersion ... This is just my personal opinion ...
Thank you naights
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Old 03-21-11, 09:28 AM   #105
naights
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Hi !!

___________

Need some help, I need some photos from:

- enigma label
- old radio band display (this one of the link side of the gramophone)
- vinyl disc ( old label for the center and a good view from over)
- and photos for the radio sender near the radar ( for label and lighting indicator)

(this is for Bigred that is working on some new updates for his mod)

___________

Added custom reworked Hat textures (based on pascal and conus works, so first need permission for release)



Bye !!
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