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09-10-10, 03:47 PM | #91 |
Commodore
Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Did you put any damage models on this yet? Looks nice
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09-10-10, 06:14 PM | #92 |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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I don't have a damage model in yet. But I will put one in once I get to that point. It won't be in the next beta probably the third one, if it doesn't need a third beta then it'll be in the final release.
I am almost done with the interior just a couple of things left to do and then I'll get the sub ready for the super mods. I'm going to leave the computer monitors blank for now because I need to get some textures for those. I'm not sure what I'm going to use at the moment. It's looking like another week to a week and a half before she's ready. |
09-11-10, 06:45 AM | #93 |
Planesman
Join Date: Jan 2004
Posts: 186
Downloads: 104
Uploads: 0
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You may consider screenshots from some of the Seawolf stations from Sub Command or Dangerous Waters.
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09-15-10, 06:54 PM | #94 | |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Quote:
http://i175.photobucket.com/albums/w...171724_855.png http://i175.photobucket.com/albums/w...171654_581.png |
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09-16-10, 05:21 AM | #95 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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just... WOW !
keltos |
09-22-10, 02:57 AM | #96 |
Planesman
Join Date: Jan 2004
Posts: 186
Downloads: 104
Uploads: 0
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*notices his sigi is now without images*
Dude, where's my images? Was there a change to sigi image regulations that I wasn't informed of?
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09-22-10, 08:04 AM | #97 | |
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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Quote:
ok that is amazing!!
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09-28-10, 09:03 PM | #98 |
Commodore
Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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Any news?
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09-30-10, 10:07 AM | #99 |
Ocean Warrior
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
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WOW! That's beautiful works SW. Makes me wish I hadn't been away from SubSim for so long.
All of you guys are doing some very amazing work on all 3 Silent Hunters. Congrats to all of you.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
09-30-10, 11:29 AM | #100 | |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Quote:
She is almost ready for the beta 2 release. I just need to get permission from vickers to use a few of his textures from the TMO interior overhauls. Then I need to figure out how to get the H2O2 meter to appear in RFB because it does not show up. Once those two issues are solved I'll write up a read me and put the sub up for download. |
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09-30-10, 11:48 AM | #101 |
Ocean Warrior
Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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If you'd like you can use the file from the RFB version of the 688i mod, you'd just have to change "U-235" back to H2O2. Or use gimp and do a copy/paste job over.
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09-30-10, 11:55 AM | #102 |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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Sure, that could also work. Which file is it located in?
[edit] Never mind, I found it Last edited by Silverwolf; 09-30-10 at 12:23 PM. |
09-30-10, 03:12 PM | #103 |
Weps
Join Date: Apr 2007
Posts: 364
Downloads: 184
Uploads: 0
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Beside the awesome interior are there any other changes compared to beta 1?
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09-30-10, 03:35 PM | #104 |
Officer
Join Date: Jul 2009
Posts: 241
Downloads: 21
Uploads: 0
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There's the Hydrogen Peroxide propulsion system that has greater range for submerged travels. It also allows you while traveling at 1/3 throttle to be nearly silent. The height of the guns have been adjusted so the barrels are over the cover when surfaced. I adjusted some of the zones so that they are over the correct compartments. I added in forward vents for venting the air out when the sub submerges, however I don't have the actual vents modeled in yet.
That's pretty much it, most of the time was spent getting the hydrogen peroxide engine to work correctly. |
09-30-10, 09:12 PM | #105 |
Commodore
Join Date: Jul 2010
Location: U-142
Posts: 624
Downloads: 62
Uploads: 0
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I might add that the command room actually has some breathing room in it compared to the WWII subs that come with the game...
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