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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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I had the Beta in & I am going to take it out & download the new one & put the XXI 1939 mod in to see what happens.
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#92 |
Commodore
![]() Join Date: Nov 2002
Posts: 627
Downloads: 57
Uploads: 0
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did you make sure you used the second folder? the main folder leads to 2 folders, the mod and the SH3 files.
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#93 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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When using the XXI 1939 mod , do you wait for the historical date to put in the late sensors mod?
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#94 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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There's no need to apply the late war sensors mod - they are automatically applied by XXI 1939 mod.
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#95 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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You've done an admirable job, WB!
I know the "history geeks" may frown upon this but I have been enjoying this mod since it was released. Glad to see you've managed to lick those issues with the sensors. ![]() I always did wish to make more use of the XXI than just two or three patrols before the war ends. You just can't learn the true capabilities of the XXI in that short span. Now I can get on with a "proper" career with my "advanced prototype" as a kaleun in a ultra-super-duper-tippity-top-really secret-secret program to test the most advanced sub in the war. Sort of an "alternate history", sci-fi version of the super-weapons program that history has made famous. Operation Schattenjäger commences anew! Beware, mine enemies! ![]() So when do we get vertical launch tubes for V-4 rockets? ![]() P.S.: Doing this same mod for the XXIII in NYGM (or GWX if the XXIII is ever done for it) would be great!
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Still sailing the high seas, hunting convoys with those who join me. |
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#96 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Alas, I lost that work many years ago. I'm sure someone still has it as I released a prototype to the GWX team and testers a few years ago. If someone can dig it up, then I'd be happy for someone (WB?) to take it over and release it. IIRC all that is left to do is change the default torpedo types (no point having T1's when you can have anything ![]() |
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#97 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Perhaps a new fantasy flotilla, complete with high-risk missions only a super-top secret XXI prototype could handle?
![]() I can see where this might even be workable as a full campaign for the XXI, XXIII, and XXVII. I keep promising myself I'll study the documentation for SH3 Commander. There is so much that great tool can do besides the more obvious settings available in Options. We need more Commander mods! Dare to dream. ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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#99 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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#100 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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I also use the older 1939 version cause it is more compatilble with some of the mods I use. Can anyone tell me that if you are using the XXI can you use the Fumb-37 "Leros" even if it says in the game "do not select" ?
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#101 |
Seaman
![]() Join Date: Dec 2008
Posts: 39
Downloads: 12
Uploads: 0
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im trying to get this to work in SH3 commander but no matter what version of this mod i download it just WILL NOT recognize the change and allow me to select the xxi in SH3C. im using version 3.2 of SH3C.
only reason why i havent given up and put it in through jsgme is because i want to use this in conjunction with the GWX3.0 optional mod giving radar on top of the snorkel mast. |
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#102 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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![]() 4...you SH3 boys can keep dreaming!!
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#103 |
Watch
![]() Join Date: Dec 2005
Posts: 23
Downloads: 42
Uploads: 0
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Is there a way I can get the XXI in '39 without all the extra gizmos and torps? From what I have read, all the tech for the boat was actually available in '39, just not in the way the XXI pulled them all together.
Cheers Bruce |
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#104 |
Watch
![]() Join Date: Dec 2005
Posts: 23
Downloads: 42
Uploads: 0
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Gonna bump this.....Anyone know how to get the XXI in '39 without the doodads?
Cheers Bruce |
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#105 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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It can be done but it needs a number of adjustments to the basic.cfg files. The workaround is to use Wolfies Tweek Pak to adjust the default torpedo loadout and then downgrade the radar, sonar etc. through the upgrade screen.
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