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#91 | |
Silent Hunter
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BTW, one thing I hope to implement is ships with zon files that represent unique cargoes. For instance, maybe a ship is loaded with lumber and takes a long time to sink - or maybe it's carrying iron ore and goes down in less than a minute. |
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#92 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Sure, when you have the next release, feel free to PM me.
Uh, I take it that your ships are compatible with OLC's Ujagd tool ? I mean by this that the ship's dimentions and values (in meters) are accurate in order to use his mod for firing torpedoes ? Thank you and be sure to keep up work on those freighters keeping SH 3 alive and kicking. Greetz
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#93 | |
Silent Hunter
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I measured all of the mast heights several days ago. Someone sent me an obj file of a "ruler" that can be used to measure ship parts. |
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#94 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Splendid! Ausgezeichnet!
Great job Keeping an eye on your atmospheric mod too, looks good as well. ![]() ![]()
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#95 | |
Silent Hunter
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#96 |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Just Curious, Been Doing The Pacific For A While, Got Bored Again After The New Uboat Add On, Is Nice To Look At, But It's Effectivly Knocked Out So Many Good Mods.
Am Very Intertested In The Next Update For Gwx. I Payed For The Latest Gwx But Have Not Really Played It Since I Learned The Mod Team Were Going To Tweak It Even More And That The Iambecomelife Merchant Fleet Was Almost Ready For Release. Will The Merchent Fleet Mod Be Compatable With The Next Gwx Update? I Recon Sh3 Will Be Almost A New Game Withe The Two Of These So I Wonder If Any One Has A Date For Either Or Both? R |
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#97 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
Uploads: 0
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iambl
first of all i want to thank you for the upcoming mod. GREAT JOB!!
secondly i want to ask whats the "atmospheric mod" ![]() cheers:rotfl: |
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#98 | |
Soundman
![]() Join Date: Jan 2008
Posts: 149
Downloads: 0
Uploads: 0
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![]() http://www.subsim.com/radioroom/show...=131487&page=1 |
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#99 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
Uploads: 0
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thanks pal!!
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#100 |
Loader
![]() Join Date: Oct 2005
Location: paintsville,Kentucky,USA
Posts: 90
Downloads: 11
Uploads: 0
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Hi Iabl,
Just want to let you know that besides of the earlier problems I mentioned I haven't found anything else wrong so far that hasn't been mentioned by the other Beta testers!!!! Keep up the good work!!! Milco PS. Was gonna send this to your PM but it was full.. ![]()
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![]() *Driving blindly on faith* |
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#101 |
A-ganger
![]() Join Date: Aug 2007
Location: Russia
Posts: 73
Downloads: 62
Uploads: 0
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You can count on me in next BETA-test release, sir! Just PM me if u still need me for testing of next release, sir!
![]() Still I continue test BETA 1.2 with later fixes but didnt find bugs except that was mentioned earlier. |
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#102 |
Seaman
![]() Join Date: Aug 2005
Location: Czech republic
Posts: 38
Downloads: 1
Uploads: 0
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How many new ships will be in final version of this incredible mod ??
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#103 |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
Uploads: 1
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Hi Iambecome,
i wanne send you an Pm but your inbox is full ![]() Please make space cause iam nearly ready with the reflections. Greets Maddy
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AOTD is gone, iam the last survivor ........ |
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#104 | |
Silent Hunter
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BTW, I hope to have some screenshots of the next beta available soon. |
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