![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
View Poll Results: Would you like to see SH5 set in the Cold-War era? | |||
Yes, it's the next logical step for this wonderful series. |
![]() ![]() ![]() ![]() |
229 | 48.62% |
Are you high? I can't bear to leave the WWII arena. |
![]() ![]() ![]() ![]() |
210 | 44.59% |
I was hoping it'd be set in space! |
![]() ![]() ![]() ![]() |
32 | 6.79% |
Voters: 471. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#91 |
Commander
![]() Join Date: Aug 2004
Location: Linkoping, Sweden
Posts: 479
Downloads: 176
Uploads: 0
|
![]()
Well with a war that never came it could be a challenge with a dynamic imagined campaign based on the Soviet Unions ambitions during these days.
Middle East, Korea, etc etc. Why not! Thinking caps ON. OB
__________________
![]() SHIV:TMo 2.5, RSRD, SCAF OLC, Ralle's modpack SHIV: WDAD, Med Campaign SHIII: GWX3 GOLD, OLCII Gold, ACM-reloaded interface mod, SHIIIcmndr 3.2, Full Realism/DiD SHIII: LSH3 2015 Cold Waters with all bells and whistles Finally SHV but still unmodded and still a noob.... ![]() |
![]() |
![]() |
![]() |
#92 | |
Gunner
![]() Join Date: Aug 2005
Location: New York city
Posts: 98
Downloads: 211
Uploads: 0
|
![]() Quote:
I still believe Red Storm Rising is one of the finest computer games ever. I always hoped that someone would bring it back. just think how great it could updated on todays machines, not just eye candy as they did with CAW. |
|
![]() |
![]() |
![]() |
#93 | ||
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
|
![]() Quote:
![]()
__________________
***THE GENERAL*** |
||
![]() |
![]() |
![]() |
#94 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
|
![]()
I would love to see some modern subs with the current engine. I do have some interest in DW but the grafics really dont apeal to me that much and the lack of a 3-d interieur holds me from buying it.
__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
![]() |
![]() |
![]() |
#95 |
Swabbie
![]() Join Date: May 2005
Location: New Hampshire, USA
Posts: 7
Downloads: 11
Uploads: 0
|
![]()
SH5?? I don't think I can get on my knree again to UBI to fix another game that will be messed up out of the box.
|
![]() |
![]() |
![]() |
#96 |
A-ganger
![]() Join Date: Mar 2005
Posts: 76
Downloads: 0
Uploads: 0
|
![]()
Cold war yes, but only in the time period before wire guided torps and sensors so good that you never need to use a periscope.
I dont want to be glued to a sensor screen..... |
![]() |
![]() |
![]() |
#97 | |
A-ganger
![]() Join Date: Mar 2005
Posts: 76
Downloads: 0
Uploads: 0
|
![]()
Tater is correct.
However, if the game were set in (lets say) 1955-60 in the Pacific, then it could basically be a mod of SH4. 1) Replace the Japanese ships and planes with Russian/chinese ones 2) Diesel subs only, but with snorkels, much longer battery life, and deep diving capability (hmmm....maybe you could earn a nuke sub if you wanted?) 3) More accurate sonar and the ability to do TMA underwater 4) Combat against enemy subs under the ice pack (if you want those missions) Come to think of it, you can ALMOST play SH3 this way with the most advanced german sub. There would be a large amount of new art work required, but not much coding. Properly marketed it could be a fun expansion pack that makes sombody $$$ Trout Quote:
|
|
![]() |
![]() |
![]() |
#98 |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
|
![]()
My thoughts are that Ubisoft or any other company who wants to win this niche battle, should do a solid, stable, physically accurate and easily modifiable platform, with the whole world mapped (some zones in more detail than others...) so that later, the company (or the community) could develop expansions to play different theaters with different boats and objectives. Firms probably will never be too happy with the sales for hardcore subsims, but maybe this way they could make a base framework with everything more pluggable than it is now. Anyway it's a matter of personal taste, experience and opinion which theaters you prefer. And as for me, I simply don't care about almost any other theaters than wwii, and most if we are talking about sub sims. My war history library (about 100 books, 25 about subs) is all wwii related. I've been reading about that for 25 years. So I would never be a customer for a cold war sub sim, or nukes or anything like that. But I would surely buy a new subsim with those premises I mentioned, and every expansion which was wwii related, even if they were expensive. I am getting tired of buying messy game upgrades like shiv was for shiii... If shiii had been designed with modularity in mind, ubi or anyone else could mod whatever is not right in the original models, and new theaters would just be a matter of research and work. Beacuse talking about historic theaters, there are many flavours... What about a b.c. ambiented, greek history wooden sub sim to sink the persian ships like they tried to do?
|
![]() |
![]() |
![]() |
#99 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
|
![]()
I want it but guys... Cold War is old news. It may be MY favorite time for military sims but lets face it, it's AMAZING SHIV was produced in an era of pinhead teenagers and their shoot-em-up consoles. Take what you can get. I think SHIV will be IT for a long time. Hell... SHIV may just be the last good sub sim to come out until another graphics revolution.
The bottom line is that the vast majority of young buyers don't care about that era or their lib parents won't TEACH them about it. Be a good student of history and not forget about the cold warriors game developers! ![]() ![]()
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
![]() |
![]() |
![]() |
#100 |
Swabbie
![]() Join Date: Nov 2006
Posts: 10
Downloads: 0
Uploads: 0
|
![]()
Here's my thoughts:
just like folks playing D&D or the 40,000 AD battles, I'd stay away from Cold War only because its all hypothetical. Here's what I"d want: An all-encompassing SH-5 would focus on -Atlantic theater -command either a U-Boat, an Allied Destroyer or an Allied Aircraft patrol. or conversely -create a new sim modelled on IL-2 called "Air War over the Atlantic" -Think about how much fun it would be: 1) fly a Condor or HE-111 and attack Convoy PQ-17 on the way to murmansk 2) command a Beaufighter or Mosquito and go head to with some of the Ju-188s of KG 40 over Biscay or vice-versa 3) command a Liberator and seek out a Type IX-D with your radar and then drop depth charges amidst a barrage of flak from its 20mms. or 1) do all the things you could do in DC but do it better. (DC got almost hardly any play and needs to be relaunched in some form.) That's my thoughts. -Karl Albrecht Commander, U-111 currently on patrol in mid-Atlantic, March 1943, Atlantik Kampaign, Mission 18 |
![]() |
![]() |
![]() |
#101 |
SimHQ
![]() Join Date: Sep 2006
Location: San Antonio, Texas
Posts: 11
Downloads: 0
Uploads: 0
|
![]()
As probably other people have already stated, I cannot possibly see Silent Hunter moving away from World War II. Why do I say that? because that is the only era where the submarine was actually utilized in battle on the high seas for several years. There is absolutely no other timeframe in OUR history where the submarine had anywhere near the combat or known naval skermishes. After WWII, the submarine moved to a more "deterrent" factor and up until the "cold war" they were vertually unknown until the conception of the Trident missile.
So to move the Silent Hunter 5 series up to the "cold war" era, would mean that the developers would have to invent or fictionize a WWIII, or treat us with something on the line of what Jane's 688i Hunter/Killer gave us. Basically a never ending tale of hide/seek with the Russians, Chinese, Iranians, or whoever the developers invent for us to combat with. But since the SH series has somewhat been based on historical data and feel, I cannot see the series go away from WWII. And I know they have accomplished both sides in this game, except as a Japanese Submariner! ![]() |
![]() |
![]() |
![]() |
#102 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
|
![]()
Silent Hunter is a WW2 saga... i think so will be a big mistake to make a nuke SH V.
|
![]() |
![]() |
![]() |
#103 |
Soundman
![]() Join Date: Apr 2007
Location: S. Florida
Posts: 141
Downloads: 1
Uploads: 0
|
![]()
It seems like most everyone relates DW to a CW sim but it is more of a modern world sim. I would like to see a 1950 - 1970 Cold War Sim. Being realistic I don't see it being like a WWII where 90% of the game is search and destroy. The the game could still be very rewarding and filled with CIA espionage. In a campaign a goal would be to prevent a nuclear war or become a what if and fight it out. Here are some mission I see could be rewarding.
|
![]() |
![]() |
![]() |
#104 |
Navy Seal
![]() |
![]()
A submarine is meant to hunt and destroy targets. Since none of that took place in the cold war, and because the time period is too recent for animosity to have dissipated, I believe a cold war Silent Hunter would be a yawner. I also think that the state of submarine simulation as modeled is pretty close to the highest possible given the current state of hardware. So...
On to something completely different! We could go to WWI, but WWII had such variety of submarines and nations with submarines. I would model both German and American subs. The English, French and Japanese had subs that were very interesting as well. But all that would duplicate present efforts, so lets load up a curve-ball (apologies to non-Americans for that obscure metaphor). I would propose an on-line game with cooperatively crewed boats, one player per crewmember (or one player per compartment in some cases like torpedo rooms). Unfilled slots would have to be able to be manned by AI NPC's (non-player characters). Wolfpacks could be modeled with multiple cooperating boats and the targets could also be manned by players too if they wanted to do some really fancy footwork. This game would incorporate both Atlantic and Pacific theaters, or could be sold as two separate games, I'll buy 'em both. It really should use the British, French and Japanese subs too. I think this is the idea that will sell enough units to finance the next generation of submarine simulations. My bill will be in the mail. I'll accept free games as payment. ![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
![]() |
![]() |
![]() |
#105 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]() Quote:
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
|
![]() |
![]() |
![]() |
|
|