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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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When I TC I get stuck in a sound loop.
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#92 |
Watch
![]() Join Date: Aug 2003
Location: Stuttgart, Germany
Posts: 18
Downloads: 7
Uploads: 0
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Im Back! Sorry for the long wait men
![]() Radtgaeb, plz download the fix for the soundpack. It'll shorten the sounds for the diving sequences so that Sh4 wont produce this "Hiccup". ![]() |
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#93 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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#94 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
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I can't run the new dissel engiine sounds. I can't hear them in the game but can hear the stock dissels. Help!
Jay |
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#95 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
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#96 |
Gunner
![]() Join Date: Nov 2004
Posts: 96
Downloads: 52
Uploads: 0
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Before and after patch 1.2, I am unable to hear them.
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#97 |
Loader
![]() Join Date: Sep 2005
Posts: 89
Downloads: 0
Uploads: 0
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I tried installing this MOD with jsgme and it did not work. Maybe I am doing it wrong. I down loaded the first file and in the Mods folder and activate it thru JSGME it just said Data on the right side, is this correct? If I down load it direct do I put it in the sound or grmaphone folder or where? Any help would be apprec.
Regards Chuck |
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#98 | |
Helmsman
![]() Join Date: Apr 2007
Posts: 103
Downloads: 0
Uploads: 0
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Mod X ----> DATA ----> Submarine ---->ect. What you want to do is put the Mod X folder in the MODS folder in the main SH4 directory (with your other mods). When you open JSGME it should then find the mod as the mod name, NOT JUST DATA. So when you go into your SH4 directory it should look like this: SH4 -----> MODS ----> Mod X -----> DATA HTH, and sorry if its confusing, its really easy! |
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#99 |
Nub
![]() Join Date: Sep 2005
Posts: 2
Downloads: 0
Uploads: 0
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hi all,
can you tell me if this mode il compatible with the new patch 1.2 or if some changements must be made ? thanks ps: sorry for my english |
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#100 | |
Helmsman
![]() Join Date: Apr 2007
Posts: 103
Downloads: 0
Uploads: 0
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#101 |
Nub
![]() Join Date: Sep 2005
Posts: 2
Downloads: 0
Uploads: 0
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ok
thank you |
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#102 |
Loader
![]() Join Date: May 2007
Posts: 86
Downloads: 42
Uploads: 0
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Thanks for this mod. Crash dive is cool
![]() Periscope sound - great, torpedo starting - great too." One more thing - can you replace the native "clear the battlestation" whistle with something neet? It's the loudest sound - and annoying too. And a question - I've found in the game folder some sounds of crew responses I've never heard in game - 'bout weather, ammunition and others - is it possible to match them with the right activities in game? |
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#103 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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I'm using the mod and I don't hear creaking below lvl1. Nothing, very quiet.
I often get the repeating thunking noise after leaving TC too, but I'm not sure it's related to the mod or not. I notice that I NEVER get the thunking if I leave TC by hitting ESC to get the save screen and then ESC again. This automatically brings you to TC=1 without hiccups. Of course, if you get booted out of TC by sighting a ship or aircraft, you may still get hiccups. Flymar, I think the mysterious slow-motion sound you're hearing is the hiccup/thunking I'm referring to. Save and reload and it should be gone. |
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#104 | |
Canadian Wolf
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RDP |
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#105 |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
Downloads: 16
Uploads: 0
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I love this mod.. but I have one small problem.
My double AA guns on the Balao sounds really tuned down.. can't barely hear them. When there is an attack I can here the other machinegun clearly. But when I change to the other AA station, the sound is tuned down again. I do not have this problem with the deckgun or the bigger single AA gun. |
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